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Passive shield tanking: Difference between revisions

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=== Snowballing  ===
=== Snowballing  ===


Actively improving passive shield regeneration with modules and rigs has a snowball effect. With most systems in EvE there are diminishing returns, referred to as [[stacking penalties]], when additional fittings affect a specific attribute. On the other hand, passive shield regeneration rate is multiplicative; the more fittings you add that affect shield regeneration rate the greater effect each fitting has.  
Actively improving passive shield regeneration with modules and rigs has a snowball effect. With most systems in EvE there are diminishing returns, referred to as [[stacking penalties]], when additional fittings affect a specific attribute. On the other hand, the calculation for passive shield regeneration rate is multiplicative; the more fittings you add that affect shield regeneration rate the greater effect each fitting has.  


Let's look at the example of a [[Hurricane]]:
Let's look at the example of a [[Hurricane]]: