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Turrets: Difference between revisions

From EVE University Wiki
m Hybrid Turrets: internal link
m Energy Turrets: internal link
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Energy turrets -- lasers -- fire beams of light to damage the enemy.  
Energy turrets -- lasers -- fire beams of light to damage the enemy.  


While they don't need normal ammunition, lasers use up a lot of capacitor when they fire, even more than hybrid turrets. Lasers are usually fitted on Amarr ships, which have large capacitors and often bonuses which reduce lasers' capacitor requirements, but training in capacitor skills and [http://wiki.eveonline.com/en/wiki/Controlled_Bursts Controlled Bursts] is still an absolute necessity for Amarr pilots.  
While they don't need normal ammunition, lasers use up a lot of capacitor when they fire, even more than hybrid turrets. Lasers are usually fitted on Amarr ships, which have large capacitors and often bonuses which reduce lasers' capacitor requirements, but training in capacitor skills and [[Skills:Gunnery#Controlled_Bursts|Controlled Bursts]] is still an absolute necessity for Amarr pilots.  


Lasers can only do electromagnetic and thermal damage. These are usually the weakest natural resists of shields but the highest natural resists of armor.  
Lasers can only do electromagnetic and thermal damage. These are usually the weakest natural resists of shields but the highest natural resists of armor.