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m →Finding an ideal staging system: Just added some more information about picking constellations and staging systems. |
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On http://eve-survival.org/wikka.php?wakka=IncursionConstelationLayout you can find out what systems will have vanguard, assault or headquarter sites, without having to visit the constellation first. | On http://eve-survival.org/wikka.php?wakka=IncursionConstelationLayout you can find out what systems will have vanguard, assault or headquarter sites, without having to visit the constellation first. | ||
== Choosing which constellation to go to == | |||
Sometimes we have several Incursions active at the same time and we have to choose which one to go to. Here are a few things to consider: | |||
* Proximity to '''Aldrat''' or '''Hek'''. | |||
* Proximity to [[Trade Hubs|major trade hubs]] like '''Jita''' and '''Amarr'''. | |||
* Constellations within '''Amarr regions'''. | |||
When given the choice we should strive to go to Incursions close to home. This allows new people to come fly with us, who normally might be put off by the 30+ jump trek. It also puts us near reinforcements from [[Operation: Fortress]]. If we can avoid the major trade hubs, that's a plus too, as those constellations get a lot more attention from gankers and griefers. | |||
Since Amarr account for a majority of the high security systems, it makes sense to stay in Amarr regions as well. This usually means we won't have to move too far the next time we move, as you're statistically more likely to get another Incursions in Amarr space. | |||
== Finding an ideal staging system == | == Finding an ideal staging system == | ||
The actual staging system of a constellation isn't necessarily the best system to stage out of, in fact it usually isn't. When you look for a good staging system there are a few things to consider. | The actual staging system of a constellation isn't necessarily the best system to stage out of, in fact it usually isn't. When you look for a good staging system there are a few things to consider. | ||
* ''' | * Availability of '''repair facilities'''. | ||
* ''' | * Availability of '''medical facilities'''. | ||
* Being a '''convenient location'''. | |||
* Easy to [[Roles in Incursions#Picket|Picket]] during wars. | |||
So for a really good staging system, try finding a system that has the type of sites you want to run, has a station with repair facilities and has jump gates leading directly to the other systems of interest. | So for a really good staging system, try finding a system that has the type of sites you want to run, has a station with repair facilities (and preferably medical) and has jump gates leading directly to the other systems of interest. | ||
== Update the mailing list == | == Update the mailing list == | ||