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Bombs: Difference between revisions

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Al hubbard (talk | contribs)
Added icon, rewrote a fair amount, added Focused void bombs
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[[File:Icon electron bomb.png|left]]
{{Weapon Systems Links}}
{{Weapon Systems Links}}
'''Bombs''' are ranged untargeted area-of-effect weapons. Only [[Frigate#Stealth_Bombers|stealth bombers]] equipped with bomb launchers can use them. They are banned from use in [[Empire Space|empire space]], and so can only be used in [[System Security#Null Security|null sec]] or [[wormhole space]].


'''Bombs''' can only be deployed from [[Frigate#Stealth_Bombers|stealth bombers]] equipped with bomb launchers, due to the untargeted nature of the area of effect damage they should only be deployed in [[System_Security#Null_Security|nullsec]] and [[System_Security#Wormhole_Space|wormhole space]] there is nothing stopping a pilot deploying bombs outside of these areas but the untargeted nature of the damage will cause CONCORD to get involved with subsequent retribution arriving.  
Bombs, when used in well coordinated groups, can be very effective at damaging or even destroying groups of clustered ships. They make excellent weapons for hit and run attacks on unsuspecting enemies.


==How Bombs Work==
==How bombs work==
[[File:QSM_bomb.gif‎|frame|left|alt=bomb exploding|<center>Bomb</center>]]
[[File:QSM_bomb.gif‎|frame|left|alt=bomb exploding|<center>Bomb</center>]]
[[File:QSM_missile_orbit.gif‎‎|frame|alt=missile hitting orbiting target|<center>Missile</center>]]
[[File:QSM_missile_orbit.gif‎‎|frame|alt=missile hitting orbiting target|<center>Missile</center>]]
Bombs are unlike any other missiles as they are unguided and do not require the pilot to lock his target prior to launch. When they are deployed, they will travel in front of the bomb launcher in a straight line, continuing for a fixed amount of time (12 seconds for damage bombs, 7.5 seconds for Void and Lockbreaker bombs) until they reach a distance of 30km from the original launch point where they will detonate. This detonation causes a large amount of damage of a single type to all ships within 15km radius of the detonation. Remember, this damage is indiscriminate as it causes the same damage to the launching ship as well the others that are within the blast zone radius and as stealth bombers are notoriously squishy, it is likely that those that are caught within the blast radius will be destroyed. Do not continue flying in a straight line following the launch of a bomb and if flying with other bombers, be aware of their launch points as well.
Bombs are unlike normal weapon systems as they are unguided and do not require the pilot to lock his target prior to launch. When they are deployed, they will travel forward from the front of the bomb launcher in a straight line, continuing for a fixed amount of time (12 seconds for damage bombs, 7.5 seconds for Void and Lockbreaker bombs) until they reach a distance of 30km from the original launch point, where they will detonate. This detonation causes a large amount of damage of a single type to all ships within 15km radius of the detonation. This damage is indiscriminate and causes the same damage to all ships within the blast zone, including allies and the launching ship. As stealth bombers are notoriously squishy, it is likely that those that are caught within the blast radius will be destroyed. Do not continue flying in a straight line following the launch of a bomb and if flying with other bombers, be aware of their launch points as well.


==Bomb Types==
==Bomb types==
 
Each bomb inflicts 6400 of raw damage, plus an additional 5% damage per level of {{sk|Covert Ops}} skill trained. Thus, a character with Covert Ops trained to IV would inflict 7680 raw damage. The damage of each bomb is of a single type and these are:
Each bomb inflicts 6400 of raw damage, plus an additional 5% damage per level of Covert Ops skill trained. Thus, a character with Covert Ops trained to IV would inflict 7680 raw damage. The damage of each bomb is of a single type and these are:


* [http://wiki.eveonline.com/en/wiki/Concussion_Bomb Concussion bombs] do kinetic damage
* [http://wiki.eveonline.com/en/wiki/Concussion_Bomb Concussion bombs] do kinetic damage
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* [http://wiki.eveonline.com/en/wiki/Shrapnel_Bomb Shrapnel bombs] do explosive damage
* [http://wiki.eveonline.com/en/wiki/Shrapnel_Bomb Shrapnel bombs] do explosive damage


* [http://wiki.eveonline.com/en/wiki/Void_Bomb Void bombs] do negligible damage but neutralize 1,800GJ of energy from their victims' capacitors
* [http://wiki.eveonline.com/en/wiki/Void_Bomb Void bombs] do negligible omni damage but neutralize 1,800GJ of energy from their victims' capacitors
 
* [http://wiki.eveonline.com/en/wiki/Focused_Void_Bomb Focused Void bombs] are similar to Void bombs, but neutralize 15,000GJ of energy in a much smaller area of effect. They are only effective against capital sized ships.


* [http://wiki.eveonline.com/en/wiki/Lockbreaker_Bomb Lockbreaker bombs] do negligible damage but emit an ECM burst with a strength (on all sensor types) of 12.5
* [http://wiki.eveonline.com/en/wiki/Lockbreaker_Bomb Lockbreaker bombs] do negligible damage but emit an ECM burst with a strength (on all sensor types) of 12.5
  Void and Lockbreaker bombs travel at 4,000m/s, so it only takes them 7.5s to travel 30km before they explode.
Void and Lockbreaker bombs travel at 4,000m/s, so it only takes them 7.5s to travel 30km before they explode. Focused Void bombs are slightly slower at 2,000m/s, and so will take 15s to travel 30km.
 
===Stealth Bomber types===


===Stealth bomber types===
Each of the four stealth bomber hulls has a damage bonus for one specific type of bomb
Each of the four stealth bomber hulls has a damage bonus for one specific type of bomb


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A frigate that has an MWD on at the moment of detonation is likely to die to one bomb, however, because of the MWD's signature-quintupling side effect. The deployment of a target painter also serves to increase the signature radius of the targeted ship.
A frigate that has an MWD on at the moment of detonation is likely to die to one bomb, however, because of the MWD's signature-quintupling side effect. The deployment of a target painter also serves to increase the signature radius of the targeted ship.


===Bomb Resistances===
===Bomb resistances===
 
Bombs have a small number of hitpoints and can be destroyed by smartbombs or by other bombs. This means that if a wing of bombers launches a mixture of bomb types at the same time and in the same direction, the first bomb to explode will probably destroy all the other bombs before they have a chance to go off and deal damage themselves.
Bombs have a small number of hitpoints and can be destroyed by smartbombs or by other bombs. This means that if a wing of bombers launches a mixture of bomb types at the same time and in the same direction, the first bomb to explode will probably destroy all the other bombs before they have a chance to go off and deal damage themselves.


Each of the four damage-dealing bombs has a 99.8% resistance to its own damage type. It is therefore necessary for groups of bombers to choose one damage type and all use that kind of bomb. That way, when the first bombs explode, the other bombs' resistance to their own damage type will let them survive the damage and explode themselves.
Each of the four damage-dealing bombs has a 99.8% resistance to its own damage type. It is therefore necessary for groups of bombers to choose one damage type and all use that kind of bomb. That way, when the first bombs explode, the other bombs' resistance to their own damage type will let them survive the damage and explode themselves.


==Bombing Tactics==
==Bombing tactics==
A good introduction to bombing is here [[Bombing 101]]


A good introduction to bombing is here [[Bombing 101]]
* Credit to Hallan Turrek, from his guide "A Merry Life and a Short One"
* Credit to Space Junkie for "Flying Stealth Bombers In EVE Online"


[[Category:PvP]]
[[Category:PvP]]
[[Category:PvE]]
[[Category:Ship Fitting]]
[[Category:Ship Fitting]]
* Credit to Hallan Turrek, from his guide "A Merry Life and a Short One"
* Credit to Space Junkie for "Flying Stealth Bombers In EVE Online"