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This section will provide a basic understanding of the various types of modules used for Shield Tanking and the skills required to fit and use them. | This section will provide a basic understanding of the various types of modules used for Shield Tanking and the skills required to fit and use them. | ||
There are five categories of Shield tanking modules: | There are five categories of Shield tanking modules: | ||
*Passive Resistance: Resistance Amplifiers | *Passive Resistance: Damage Control Units and Resistance Amplifiers | ||
*Active Resistance: | *Active Resistance: Shield Hardeners | ||
*Shield Extenders | *Shield Extenders | ||
*Shield Rechargers and Similar modules | *Shield Rechargers and Similar modules | ||
*Shield Boosters and Boost Amplifiers | *Shield Boosters and Boost Amplifiers | ||
=== Passive Resistance: Resistance Amplifiers === | === Passive Resistance: Damage Control Units and Resistance Amplifiers === | ||
While more strongly associated with Armor tanking, damage Control Units (DCU) are handy modules that add a small amount of resistance to all damage types for Shields, Armor, and a significant amount of resistance to Structure. They require the same amount of CPU as an Energized Plate. Only one DCU can be active at a time, so it is pointless to fit more than one. Note: resistance stacking penalties do not apply to a DCU | |||
As the name implies, these modules increase your shield's resistance to a specific damage type. These modules have two distinct advantages: They are the passive, which means they do not require capacitor to function and they are easy to fit, meaning they require a moderate amount of CPU and only 1MW of Powergrid. | As the name implies, these modules increase your shield's resistance to a specific damage type. These modules have two distinct advantages: They are the passive, which means they do not require capacitor to function and they are easy to fit, meaning they require a moderate amount of CPU and only 1MW of Powergrid. | ||
The names used for these modules take a little bit of getting used to: | The names used for these modules take a little bit of getting used to: | ||
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Training Shield Upgrades to IV will allow the use of Tech 2 Resistance Amplifiers. | Training Shield Upgrades to IV will allow the use of Tech 2 Resistance Amplifiers. | ||
=== Active Resistance: | === Active Resistance: Shield Hardeners === | ||
EM Ward, Thermic Dissipation, Kinetic Deflection and Explosive Deflection amplifiers offer resistances for a single damage type; EM, Thermal, Kinetic and Explosive damage respectively. The Adaptive Invulnerability Field offers a smaller amount of resistance to all damage types. | EM Ward, Thermic Dissipation, Kinetic Deflection and Explosive Deflection amplifiers offer resistances for a single damage type; EM, Thermal, Kinetic and Explosive damage respectively. The Adaptive Invulnerability Field offers a smaller amount of resistance to all damage types. | ||