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How to Escape a Wormhole: Difference between revisions

From EVE University Wiki
m dead link & citadels
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==Finding Alternate Exits==
==Finding Alternate Exits==


So there you are, lost in the void that is wormhole space. Fear not, because there will be always at least one exit out (one wormhole is static and respawns as soon as it is closed). However, it's up to you to find it.
So there you are, lost in the void that is wormhole space. Fear not, because there will be always at least one exit out (one wormhole is static and respawns as soon as it is closed). However, it's up to you to [[Scanning|find]] it.


===Finding Another Wormhole===
===Finding Another Wormhole===
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The first question you should ask yourself, is:
The first question you should ask yourself, is:


''"Did I bring at least four probes with me?"''
''"Did I bring at least four [[Scanning#Loading_Probes|probes]] with me?"''


If you answer yes to that question, there is hope in getting out, at least by yourself. If not, your options will be severely limited. With probes, simply find out another wormhole that hopefully leads into known space. It's best to find one that leads to empire space: you won't be shot on the way back. However, you must take what you can get. '''Make sure your probes don't expire''', and you'll never run out of new wormhole links to search through.
If you answer yes to that question, there is hope in getting out, at least by yourself. If not, your options will be severely limited. With probes, simply find out another wormhole that hopefully leads into known space. It's best to find one that leads to empire space: you won't be shot on the way back. However, you must take what you can get. '''Make sure you recover active probes before jumping''', and you'll never run out of new wormhole links to search through. When probes expire they return to your cargohold.


==Getting Rescued==
==Getting Rescued==
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===A Cry for Help===
===A Cry for Help===
If you're willing to wait around and try to get some help, you can attempt to rely on the good will of your fellow passing capsuleers. Rename your ship to something like "Help, I am lost" and remain uncloaked (but always aligned!). Drop a can (even a bookmark can be used) and rename it with your character. Attempt to convo any pilots that are affiliated with a POS/named ship in system. Go ahead and use local. Your alternative is losing a pod, so although it's a long shot, this will sometimes work.  
If you're willing to wait around and try to get some help, you can attempt to rely on the good will of your fellow passing capsuleers. Rename your ship to something like "Help, I am lost" and remain uncloaked (but always aligned!). Drop a can (even a bookmark can be used) and rename it with your character. Attempt to convo any pilots that are affiliated with a POS/named ship in system. Go ahead and use local. Your alternative is losing a pod, so although it's a long shot, this will sometimes work. [https://www.eve-scout.com EVE-Scout] run a Search and Rescue Operation, asking them in their ingame channel might also be an option.


==Death==
==Death==
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Those players want your loot, your ISK, the salvageable components from your wreck, your corpse... etc. They want anything and everything from you, including tears. One good idea is to set up good safespots (using bookmarks) in the hostile system and keep warping between them. It will be harder to probe you out and murder you horribly. If your ship is capable enough, go ahead and murder them yourself. Be very wary of anyone trying to sell you an exit, they have no reason to abide by their own agreement.
Those players want your loot, your ISK, the salvageable components from your wreck, your corpse... etc. They want anything and everything from you, including tears. One good idea is to set up good safespots (using bookmarks) in the hostile system and keep warping between them. It will be harder to probe you out and murder you horribly. If your ship is capable enough, go ahead and murder them yourself. Be very wary of anyone trying to sell you an exit, they have no reason to abide by their own agreement.


On a side note, players can use "0.0" modules in wormhole systems. This includes bombs and...
On a side note, players can use "[[System_Security#Null_Security|0.0]]" modules in wormhole systems. This includes bombs and...


===Bubbles===
===Bubbles===
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Sleepers are the inhabitants of those wormhole systems. They are pretty smart and strong. You should avoid them, the goal is not to chase them down, but to get out of the wormhole system. It's your call though, maybe you want to hunt them down for some quick cash. At any rate, just don't jump into their sites and you won't see one ever. If you're already down to your pod and feel like playing a nasty trick to whoever relieved you of your ship, go ahead and bounce through sleeper sites. They won't target your pod, but they'll target your pursuers.
Sleepers are the inhabitants of those wormhole systems. They are pretty smart and strong. You should avoid them, the goal is not to chase them down, but to get out of the wormhole system. It's your call though, maybe you want to hunt them down for some quick cash. At any rate, just don't jump into their sites and you won't see one ever. If you're already down to your pod and feel like playing a nasty trick to whoever relieved you of your ship, go ahead and bounce through sleeper sites. They won't target your pod, but they'll target your pursuers.


===Player Owned Stations (POS)===
===Player Owned Stations (POS) and Citadels===


Those can be deadly. They are very easy to avoid, however. Just don't warp to moons and you won't see any.
Those can be deadly. They are very easy to avoid, however. Just don't warp to moons and you won't see any.
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*[[:Category:Exploration|Exploration]] section, with a wealth of valuable exploration-related information, including wormholes.
*[[:Category:Exploration|Exploration]] section, with a wealth of valuable exploration-related information, including wormholes.
==Weblinks==
*[http://www.tetrr.com/wormhole/ Wormhole-Viewer] a list of all Wormholes and Wormholesystems with userful informations


[[Category:Guides]]
[[Category:Guides]]
[[Category:Wormholes]]
[[Category:Wormholes]]