Fate of a Madman
Amarr epic arc - Right to Rule
Chapter 2 - Spiderweb Politics
Previous mission: Hunting the Hunter
Next mission: Catching the Scent in Chapter 3 - The Old Guard (Amarr path) OR The Nation's Path (Sansha path)
Type | Branch |
Objective | Choose your path |
Mission briefing |
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So this man, Rahsa Teff, was behind it all. Rahsa Teff was a native to this region and wanted Miyan out. He knew his Sansha buddies were attracting attention, so he used Jariza to pull funds from Darabi. Rahsa then gave the money to Manik to fund his little mercenary gang. Manik's build up was a distraction the whole time, as were the Amarr ships you encountered when chasing Rahsa down.
Now that we have Rahsa Teff in my custody, the question is what to do with him. We could keep him around for more questioning, but I'd just as soon blow him out the airlock. What do you think? Is his life worth it? Interrogation: Catching the Scent >> Silence Rahsa: The Nation's Path >> By the way, I got a message from a Krethar Mann. Seems your efforts have attracted her attention. Can't say I blame her. You did well. You've again proven yourself a stalwart friend of the Empire. Krethar Mann is currently in her ship in Oguser. You may want to try communicating with her remotely. |
- Choose Interrogation: Catching the Scent to work for the Amarr Empire.
- Choose Silence Rahsa: The Nation's Path to work for Sansha's Nation.
Your choice here will decide the final reward. Helping Amarr will reward 10% Amarr faction standing and 1 x Imperial Navy Modified 'Noble' Implant. Sansha path will lead to 10% Sansha nation faction standing gain and 1 x Sansha Modified 'Gnome' Implant. These two paths have their own unique missions.