Serpentis
The Serpentis is one of the major pirate factions in EVE. The Serpentis are known for their biochemical expertise and drug business.
Background
When neural boosters were discovered, they were believed to be a path for the improvement of the individual and even all of humanity. Igil Sarpati founded a corporation, Sarpantis, and led booster research for the Gallente Federation. However, when the side-effects of neural boosters was discovered, the Federation banned boosters and the corporation was dissolved.
Igil Sarpati's adopted son, a Caldari named Virge Salvador Sarpati, founded a new company, Serpentis, which held the booster formulas of his father's company. Since the booster formulas were worthless now that boosters were illegal, the company initially did high-tech research and development. Due to his father's experiences with the Gallente Federation, V. Salvador Sarpati (as he called himself), became increasingly hostile to the Gallente and closer to the Caldari. The corporation grew until it owned 24 stations in the Curse and Fountain regions. Sarpati runs the corporation from a luxurious starbase at Serpentis Prime, which is in a system he purchased and renamed in the Fountain region.
Although all the Serpentis stations are officially described as research stations, they are known as pirate havens. Sarpati encouraged this development and has hinted at some unknown, long term strategy. There are rumors that V. Salvador Sarpati has begun to use his father’s booster formulas to make his R&D corporation into the galaxy's preeminent drug runner. This may explain the close relationship between the Serpentis corporation and the Angel Cartel, particularly their Guardian Angels, who guard Serpentis assets and possibly drugs.
Serpentis in PvE
Serpentis pirates are active in Gallente Federation controlled regions and all regions west from Gallente space: Syndicate, Outer Ring, Fountain, and Cloud Ring. These regions will have Serpentis ships on asteroid belts and Serpentis combat sites. Serpentis ships are also encountered in missions.
Serpentis ships deal thermal and half kinetic damage with an emphasis on thermal damage. The best damage to use is kinetic with thermal being second best. They are generally armor tanked and actively repair armor.
The EWAR of choice for Serpentis rats is sensor dampening. Most of the time it is just a minor annoyance but if you are dampened by multiple elite cruisers you may find your battleship unable to target anything beyond 14 km.
Serpentis Ships
Serpentis ships are designed to be armor tanked. They feature role bonuses to hybrid turret damage and have a bonus to application or range linked to the Gallente Spaceship command skill. The defining feature of Serpentis ships is the Minmatar Spaceship command skill bonus that boosts the strength of webs so that a single web can stop a ship almost completely.
Faction ships
- Corvette: Violator (Limited)
- Frigate: Daredevil
- Covert Ops: Virtuoso (Limited)
- Cruiser: Vigilant, Guardian-Vexor (Limited)
- Recon Ship: Victor (Limited)
- Battleship: Vindicator
- Dreadnought: Vehement
- Carrier: Vendetta
- Titan: Vanquisher