| Armor mutaplasmids | |
Armor plate mutaplasmid
| |
Armor repairer mutaplasmid
| |
Ancillary armor repairer mutaplasmid
| |
| Shield mutaplasmids | |
Shield extender mutaplasmid
| |
Shield booster mutaplasmid
| |
Ancillary shield booster mutaplasmid
| |
| Hull mutaplasmids | |
Damage control mutaplasmid
| |
Assault Damage control mutaplasmid
| |
| Astronautics mutaplasmids | |
Afterburner mutaplasmid
| |
Microwarpdrive mutaplasmid
| |
| Capacitor mutaplasmids | |
Capacitor battery mutaplasmid
Note: Mutaplasmids can not be used with a 'Micro' Cap Battery | |
Energy neutralizer mutaplasmid
| |
| Special module mutaplasmids | |
Siege Module mutaplasmid
| |
| Tackling mutaplasmids | |
Stasis webifier mutaplasmid
| |
Warp disruptor mutaplasmid
| |
Warp scrambler mutaplasmid
| |
| Weapon upgrade mutaplasmids | |
Ballistic control system mutaplasmid
| |
Gyrostabilizer mutaplasmid
| |
Heatsink mutaplasmid
| |
Magnetic field stabilizer mutaplasmid
| |
Entropic radiation sink mutaplasmid
| |
| Drone mutaplasmids | |
Drone damage amplifier mutaplasmid
| |
Fighter support unit mutaplasmid
| |
Edited Version
| Armor Modules | Mutaplasmids | |||
| Armor Plate Attribute Changes |
||||
|
Armor HP bonus |
-10% - +20% |
-10% - +20% |
-10% - +20% | |
Coding option by Evon R'al (talk)
| Armor Modules | Mutaplasmids | |||
| Armor Plate Attribute Changes |
||||
|---|---|---|---|---|
|
|
|
| |
Alternative formatting. No horizontal or vertical cell merging. Each cell has a single data point. Arin Mara (talk) 11:24, 14 September 2023 (UTC)
| Attribute Changes | |||
|---|---|---|---|
| Armor HP bonus | -5% - +10% | -10% - +20% | -30% - +30% |
| Mass | -15% - +20% | -20% - +30% | -40% - +40% |
| CPU usage | -5% - +25% | -15% - +30% | -20% - +50% |
| PG usage | -5% - +25% | -15% - +30% | -20% - +50% |
| Attribute Changes | |||
|---|---|---|---|
| Activation cost | -15% - +20% | -10% - +15% | -20% - +20% |
| Activation duration | -5% - +2% | -7% - +5% | -10% - +10% |
| Armor hitpoints repaired | -5% - +10% | -10% - +15% | -20% - +20% |
| CPU usage | -5% - +25% | -15% - +30% | -20% - +50% |
| PG usage | -5% - +25% | -15% - +30% | -20% - +50% |
| Attribute Changes | |
|---|---|
| Activation cost | -40% - +40% |
| Activation duration | -20% - +20% |
| Armor hitpoints repaired | -20% - +20% |
| Reload time | -30% - +30% |
| CPU usage | -20% - +50% |
| PG usage | -20% - +50% |