UniWiki:Sandbox/Mutaplasmids
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< UniWiki:Sandbox
Revision as of 09:03, 18 September 2023 by Chris Halsky (talk | contribs)
Armor mutaplasmids | |
Armor plate mutaplasmid
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Armor repairer mutaplasmid
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Ancillary armor repairer mutaplasmid
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Shield mutaplasmids | |
Shield extender mutaplasmid
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Shield booster mutaplasmid
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Ancillary shield booster mutaplasmid
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Hull mutaplasmids | |
Damage control mutaplasmid
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Assault Damage control mutaplasmid
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Astronautics mutaplasmids | |
Afterburner mutaplasmid
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Microwarpdrive mutaplasmid
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Capacitor mutaplasmids | |
Capacitor battery mutaplasmid
Note: Mutaplasmids can not be used with a 'Micro' Cap Battery | |
Energy neutralizer mutaplasmid
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Special module mutaplasmids | |
Siege Module mutaplasmid
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Tackling mutaplasmids | |
Stasis webifier mutaplasmid
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Warp disruptor mutaplasmid
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Warp scrambler mutaplasmid
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Weapon upgrade mutaplasmids | |
Ballistic control system mutaplasmid
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Gyrostabilizer mutaplasmid
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Heatsink mutaplasmid
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Magnetic field stabilizer mutaplasmid
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Entropic radiation sink mutaplasmid
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Drone mutaplasmids | |
Drone damage amplifier mutaplasmid
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Fighter support unit mutaplasmid
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Edited Version
Armor Modules | Mutaplasmids | |||
Armor Plate Attribute Changes |
Decayed | Gravid | Unstable | |
Armor HP bonus |
-10% - +20% |
-10% - +20% |
-10% - +20% |
Coding option by Evon R'al (talk)
Armor Modules | Mutaplasmids | |||
Armor Plate Attribute Changes |
Decayed | Gravid | Unstable | |
---|---|---|---|---|
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Alternative formatting. No horizontal or vertical cell merging. Each cell has a single data point. Arin Mara (talk) 11:24, 14 September 2023 (UTC)
Attribute Changes | Decayed | Gravid | Unstable |
---|---|---|---|
Armor HP bonus | -5% - +10% | -10% - +20% | -30% - +30% |
Mass | -15% - +20% | -20% - +30% | -40% - +40% |
CPU usage | -5% - +25% | -15% - +30% | -20% - +50% |
PG usage | -5% - +25% | -15% - +30% | -20% - +50% |
Attribute Changes | Decayed | Gravid | Unstable |
---|---|---|---|
Activation cost | -15% - +20% | -10% - +15% | -20% - +20% |
Activation duration | -5% - +2% | -7% - +5% | -10% - +10% |
Armor hitpoints repaired | -5% - +10% | -10% - +15% | -20% - +20% |
CPU usage | -5% - +25% | -15% - +30% | -20% - +50% |
PG usage | -5% - +25% | -15% - +30% | -20% - +50% |
Attribute Changes | Unstable |
---|---|
Activation cost | -40% - +40% |
Activation duration | -20% - +20% |
Armor hitpoints repaired | -20% - +20% |
Reload time | -30% - +30% |
CPU usage | -20% - +50% |
PG usage | -20% - +50% |