Right to Rule/Chapter 2: Spiderweb Politics
Half of the missions in this chapter are in the Nishah solar system, and only one is outside the Gebem constellation.
Mission 5 - Aralin Jick
Type: Courier
Destination: Nishah (4 jumps)
Summary: Travel to Nishah, the second mission hub.
Mission 6 - Background Check
Type: Encounter (Sansha's Nation)
Summary: Destroy all enemy ships.
Tips:
- Attacking each wave will trigger the next reinforcement.
- It will help to destroy the waves in the order they spawn. If you form a fleet with yourself, you can tag waves of ships as they appear to keep track of them.
WD | EWAR | L
| ||
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3 x Elite Cruiser Centum Loyal Mutilator/Hellhound | ||||
2 x Battleship Centus Dread Lord/Tyrant |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Battlecruiser Centatis Devil/Wraith |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Elite Frigate Centii Loyal Minion/Servant |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Elite Cruiser Centum Loyal Mutilator/Hellhound | ||||
3 x Battleship Centus Tyrant |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Battlecruiser Centatis Devil/Wraith |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Elite Frigate Centii Loyal Servant/Minion |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Elite Cruiser Centum Loyal Torturer/Mutilator/Fiend | ||||
3 x Battleship Centus Dread Lord/Tyrant |
The last ship destroyed in Wave 6 completes the mission objective.
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Battlecruiser Centatis Wraith/Devil |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Elite Frigate Centii Loyal Minion/Servant |
Mission 7 - Longing Leman
Type: Encounter (Amarr Empire/No combat)
Summary: Retrieve the Communications Logs (0.1 m3)
Tips:
- You will need a Data Analyzer module to hack the Encrypted Communications Array. The mission does not provide you with one, so you'll have to get one yourself.
- This is not a combat mission. It is not necessary to destroy any NPC ships.
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Fighter Outpost Defender (Equite) | ||||
4 x Elite Frigate Divine Imperial Imran/Sixtus | ||||
6 x Battlecruiser Imperial Templar Phalanx | ||||
7 x Battleship Imperial Templar Diviner/Judgement |
Mission 8 - Languishing Lord
Type: Encounter (Amarr Empire/No combat)
Summary: No combat.
Tips:
- You'll be told to fly to a structure (about 20k away). Then you watch for a minute, and the mission completes. Do not engage any of the ships that appear.
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Battleship Lord Manik | ||||
1 x Battleship Mercenary |
Mission objective is completed after Lord Manik and the mercenary leave the area.
Misison 9 - Razing the Outpost
Type: Encounter (Mercenaries - Mordu's Legion ships)
Summary: Destroy all enemy ships and The Outpost.
Tips:
- Switch your tank to Kinetic/Thermal, and your damage to Kinetic (Thermal secondary) if possible.
Acceleration Gate Entrance
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Mordus Bounty Hunter | ||||
3 x Cruiser Mordus Lion | ||||
4 x Battleship Mordus Gigamar/Phanti | ||||
3 x Sentry Caldari Cruise Missile Battery |
Room 1
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Cruiser Mordus Puma/Leopard | ||||
4 x Battleship Mordus Gigamar/Phanti/Mammoth | ||||
3 x Sentry Caldari Cruise Missile Battery |
Room 2
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Mordus Bounty Hunter | ||||
4 x Cruiser Mordus Bobcat | ||||
2 x Battleship Mordus Gigamar | ||||
3 x Sentry Caldari Heavy Missile Battery | ||||
3 x Sentry Caldari Cruise Missile Battery |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Mordus Bounty Hunter | ||||
4 x Cruiser Mordus Leopard | ||||
4 x Battleship Mordus Gigamar/Mammoth |
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Frigate Mordus Bounty Hunter | ||||
3 x Cruiser Mordus Lion | ||||
8 x Battleship Mordus Gigamar/Phanti/Mammoth |
Mission 10 - Ascending Nobles
Type: Encounter (Mercenaries - Amarr ships)
Destination: Reteka (7 jumps)
Summary: Destroy enemy ships, then loot Mina Darabi near the Amarr Chapel.
Tips:
- All spawns start approximately 80k from warp in.
- The Veteran battleships do heavy damage if you let them get close (They orbit ~49k).
The last ship destroyed in each group will trigger the next wave.
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Battleship Independent Veteran Abaddon/Armageddon/Apocalypse | ||||
2 x Sentry Amarr Light Missile Battery | ||||
2 x Sentry Amarr Cruise Missile Battery |
WD | EWAR | L
| ||
---|---|---|---|---|
8 x Cruiser Independent Veteran Omen/Augoror/Maller/Arbitrator |
WD | EWAR | L
| ||
---|---|---|---|---|
7 x Battleship Independent Green-Crewed Abaddon/Armageddon/Apocalypse |
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Battleship Independent Abaddon/Armageddon/Apocalypse |
Mina Darabi spawns near the Amarr Chapel.
Additional Spawn
If the mission is not completed within 30 minutes after Mina Darabi is collected, the following message will appear:
Pop-up message: |
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I know salvaging is fun, but there are several hostile ships inbound. I suggest we retreat now. Mina Darabi is too valuable an informant to lose. |
Approximately 5-10 seconds after that message appears, a new battle group will spawn. There are no bounties and relatively poor salvage from this spawn.
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Elite Frigate Independent Veteran Crucifier/Inquisitor | ||||
6 x Elite Cruiser Independent Veteran Omen/Maller/Augoror | ||||
6 x Elite Battleship Independent Veteran Armageddon/Apocalypse/Abaddon |
This spawn is incredibly strong. It is suggested that pilots bring additional fleet members with logistics. Ships do not award bounties, but may drop faction tags and loot/salvage.
Mission 11 - Hunting the Hunter
Type: Encounter (Sansha's Nation)
Summary: Progress through the rooms and obtain 1 x Rahsa, Sansha Commander (1.0 m3).
Acceleration Gate Entrance
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Elite Cruiser Centum Loyal Fiend/Hellhound | ||||
3 x Battleship Centus Dark Lord/Dread Lord | ||||
6 x Sentry Sansha Heavy Missile Battery |
Room 1
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Elite Cruiser Centum Loyal Execrator/Slaughterer |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Elite Frigate Centii Loyal Plague/Butcher | ||||
3 x Battleship Centus Beast Lord/Plague Lord |
Room 2
On warp in, you will receive a message from Rahsa:
Message from Rahsa: |
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A Deal: Well, you're quite the formidable one, aren't you? I have a proposal for you. When you report back to your agent, tell him that you've destroyed my forces, and that I should be executed. Yes, I'm a capsuleer too, but he doesn't need to know that. Do this and I'll make sure you get introduced to one of my friends. The Nation treats its friends well. |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Battleship Rahsa's Battleship |
Destroying Rahsa's Battleship completes the mission objective.
Mission 12 - Fate of a Madman
Type: Branch
Summary: You must choose your path.
- Choose Interrogation: Catching the Scent to work for the Amarr Empire. This guide follows this choice.
- Choose Silence Rahsa: The Nation's Path to work for Sansha's Nation.