This maps shows how local systems link together to form the NSC Syndicate backpocket. The deeper into the pocket you go, the safer you will be. Safer does not mean safe, however.
Planetary Interaction is a very simple way to generate passive income in EVE with very little investment of both skills and ISK. There are a number of different ways to go about PI but in short, it is the process of setting up a robotic factory on a planet that will extract different resources depending on the type of planet and then manufacturer something out of those which we can sell on the market. PI products are used in a variety of activities across EVE including T2 production, Fuel production, Citadel components and even that nanite paste that you should be carrying is produced through PI.
The number of resources available on a planet scales by two factors.
The Security Status of a System will affect how abundant resources are on a Planet. The lower the Security Status, the more resources there are.
Depending on the markets, very simple P0>P2 extraction planets can generate between 3-5M ISK a day. If you are running 5 planets, thats roughly 15-25M ISK or a fully fit T1 Cruiser, per day, for free.
Systems
T22-QI
T22-QI - Planets
T22-QI I Plasma Radius 4480 Km
T22-QI II Barren Radius 3940 Km
T22-QI III Oceanic Radius 10050 Km
T22-QI IV Gas Radius 39140 Km
T22-QI V Gas Radius 34010 Km
T22-QI VI Gas Radius 65380 Km
T22-QI VII Barren Radius 5280 Km
T22-QI VIII Ice Radius 12100 Km
T22-QI - Planetary Resources and Products
Resources - P0
Basic - P1
Refined - P2
Specialized - P3
Advanced - P4
Aqueous Liquids
Base Metals
Carbon Compounds
Complex Organisms
Heavy Metals
Ionic Solutions
Micro Organisms
Noble Gas
Noble Metals
Non-CS Crystals
Planktic Colonies
Reactive Gas
Suspended Plasma
Know how to cloak. This is a blockade runner - Your method of survival isn't tank, it's the cloak.
You can swap out the Medium Cargohold Optimization I Rigs for T2 versions, although they're costly. (Cargo: 5400 m3)
If you need more Cargo swap out the nanofibers for Expanded Cargohold II's. (1 ECII, 1 NanoII - Cargo: 6320 m3 Align time: 7s Speed: 1780 m/2 -- 2 ECII - Cargo: 8060 m3 Align time: 8.31s (9 s) Speed: 1485 m/s)
Don't swap out the Warp core stab. It can and will save your ship. If you want more safety, go for an additional Warp core stab. But in most cases you'll need the better align time and speed to GTFO.