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| Other Weapon Systems |
| Other Mechanics |
Gunnery has two main mechanics directly tied to it: Hit chance and turret damage. These two are linked together on many levels and having a basic understanding on the mechanics is important for anyone who flies a turret based ship in EVE.
Hit chance
range
Tracking
Damage
Skills
Practical applications
References
http://forum.eveuniversity.org/viewtopic.php?p=201888#201888
http://forum.eveuniversity.org/viewtopic.php?p=216525#p216525
http://www.hostile.dk/files/eve/eve-tracking101.swf
https://www.reddit.com/r/Eve/comments/5h24bk/turrets_listed_signature_resolution_is_40km/