Skills:Scanning
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Revision as of 21:38, 6 September 2013 by Kika sandri (talk | contribs) (Created page with "Category:Skills ==Overview== This group contains all skills tied with that theme: probe scanning, hacking mini-game and survey skills. *[[Skills:Scanning#Archaeology|Arch...")
Overview
This group contains all skills tied with that theme: probe scanning, hacking mini-game and survey skills.
- Archaeology - Allows the use of relic analyzers.
- Astrometric Acquisition - Reduction to probe scan time.
- Astrometric Pinpointing - Reduction to maximum scan deviation.
- Astrometric Rangefinding - Increase to scan probe strength.
- Astrometrics - Allows the use of scan probes.
- Hacking - Allows the use of data analyzers.
- Survey - Allows use of cargo, ship, and survey scanners. Bonus to scan speed of these modules.
Archaeology
Proficiency at identifying and analyzing ancient artifacts. Required skill for the use of Relic Analyzer modules. Gives +10 Virus Coherence per level.
Attributes: | |
Multiplier: | 3x |
Price: | 250k ISK |
Alpha max level: | III |
Prerequisites: | Science III, Survey III, CPU Management I |
Notes: |
Astrometric Acquisition
Skill at the advanced operation of long range scanners. 5% reduction in scan probe scan time per level.
Attributes: | |
Multiplier: | 5x |
Price: | 1M ISK |
Alpha max level: | II |
Prerequisites: | Astrometrics III |
Notes: | Currently the least useful of the three Astrometric skills used for Exploration, and a holdover from previous versions of scanning. Scan times are already very short, so you may not want to train this skill at all past what is required by other skills or items. |
Astrometric Pinpointing
Greater accuracy in hunting down targets found through scanning. Reduces maximum scan deviation by 5% per level.
Attributes: | |
Multiplier: | 5x |
Price: | 1M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Astrometrics IV |
Notes: |
Astrometric Rangefinding
Skill for the advanced operation of long range scanners. 5% increase to scan probe strength per level.
Attributes: | |
Multiplier: | 8x |
Price: | 500k ISK |
Alpha max level: | II |
Prerequisites: | Science III |
Notes: |
Astrometrics
Skill at operating long range scanners.
+5% scan strength per level. -5% max scan deviation per level.
-5% scan probe scan time per level.Attributes: | |
Multiplier: | 3x |
Price: | 500k ISK |
Alpha max level: | III |
Prerequisites: | Science III |
Notes: | With the release of Odyssey, by default, all players can launch the maximum of 8 probes with Astrometrics I |
Hacking
Proficiency at breaking into guarded computer systems. Required skill for the use of Data Analyzer modules. Gives +10 Virus Coherence per level.
Attributes: | |
Multiplier: | 3x |
Price: | 250k ISK |
Alpha max level: | III |
Prerequisites: | Science III; Electronics Upgrades III; CPU Management II; Power Grid Management II |
Notes: |
Survey
Skill at operating ship, cargo and survey scanners. 5% improvement per level in the scan speeds of those module types.
Attributes: | |
Multiplier: | 1x |
Price: | 55k ISK |
Alpha max level: | III |
Prerequisites: | CPU Management I |
V required for: | Gaze survey probe I |
Notes: | Mostly of interest to professional suicide gankers, since it lets them scan potential targets quickly to see what they might be carrying that's valuable. |
Odyssey 1.1