Difference between revisions of "Angel Base"

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m (Structure table)
(Updated this combat site)
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==First room==
 
==First room==
{{NPCTableHead|Structures}}
+
Clear all the NPC's to access the gate.
{{NPCTableRow|Accl Gate|1|Acceleration Gate|note = 62km|trigger=10km proximity triggers gate reinforcement spawn}}
+
 
 +
{{NPCTableHead|Gate (62km from warp-in)}}
 +
{{NPCTableRow|Accl Gate|1|Acceleration Gate|note = Clear all rats to access the gate|trigger=10km proximity triggers gate reinforcement spawn}}
 
|}
 
|}
  
 
{{NPCTableHead|Front Line Squad (67- 70km) }}
 
{{NPCTableHead|Front Line Squad (67- 70km) }}
{{NPCTableRow|Battlecruiser|4|Gistatis Tribuni|trigger=May trigger delayed spawn}}
+
{{NPCTableRow|Battlecruiser|3-4|Gistatis Tribuni/Praefectus|trigger=May trigger delayed spawn}}
 
{{NPCTableSeparator|Time Delayed Spawn once Front Squad is dispatched}}
 
{{NPCTableSeparator|Time Delayed Spawn once Front Squad is dispatched}}
 
{{NPCTableRow|Elite Cruiser|4|Arch Gistum Breaker/...|ewar=TP}}
 
{{NPCTableRow|Elite Cruiser|4|Arch Gistum Breaker/...|ewar=TP}}
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{{NPCTableHead|End of the Line Squad (189- 190km) }}
 
{{NPCTableHead|End of the Line Squad (189- 190km) }}
{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Tribunus|trigger=May trigger proximity spawn}}
+
{{NPCTableRow|Battlecruiser|2-3|Gistatis Legatus/Tribunus|trigger=May trigger proximity spawn}}
 
{{NPCTableSeparator|Time Delayed or Proximity Spawn}}
 
{{NPCTableSeparator|Time Delayed or Proximity Spawn}}
{{NPCTableRow|Elite Frigate|2|Arch Gistii Nomad}}
+
{{NPCTableRow|Elite Frigate|2|Arch Gistii Ruffian/Nomad}}
 
{{NPCTableRow|Battleship|3|Gist Malakim/ Throne}}
 
{{NPCTableRow|Battleship|3|Gist Malakim/ Throne}}
 
|}
 
|}
  
{{NPCTableHead|Gate Reinforcement Spawn}}  
+
{{NPCTableHead|Gate Proximity Spawn}}  
{{NPCTableRow|Elite Cruiser|3|Arch Gistum Breaker/ Smasher|ewar=TP}}
+
{{NPCTableRow|Elite Cruiser|3-4|Arch Gistum Breaker/Crusher/Smasher|ewar=TP}}
 
{{NPCTableRow|Battlecruiser|3|Gistatis Primus}}
 
{{NPCTableRow|Battlecruiser|3|Gistatis Primus}}
 
|}
 
|}
  
 
==Second pocket==
 
==Second pocket==
{{NPCTableHead|Structures}}
+
Go straight for the Drug Lab, destroy it and the command ship if it spawns.
{{NPCTableRow|Structure|1|Drug Lab| destructible = yes|trigger=May trigger Battleship and/ or Commander spawn}}
+
 
 +
{{NPCTableHead|Structures (173km from warp-in}}
 +
{{NPCTableRow|Structure|1|Drug Lab| destructible = yes|trigger=On attack trigger Battleship and/or Commander spawn - Escalation trigger on destruction}}
 
|}
 
|}
  
 
{{NPCTableHead| Front Line Squad (2- 6km) }}
 
{{NPCTableHead| Front Line Squad (2- 6km) }}
{{NPCTableRow|Elite Frigate|3|Arch Gistii Rogue/ Thug|point=yes|ewar=Web|trigger=Attack may trigger spawn}}
+
{{NPCTableRow|Elite Frigate|3|Arch Gistii Thug|trigger=Attack may trigger spawn}}
 +
{{NPCTableRow|Elite Frigate|3|Arch Gistii Hijcaker/Rogue|point=yes|ewar=Web|trigger=Attack may trigger spawn}}
 
{{NPCTableRow|Battleship|2|Gist Nephilim/ Saint|ewar=TP}}
 
{{NPCTableRow|Battleship|2|Gist Nephilim/ Saint|ewar=TP}}
 
{{NPCTableSeparator|Time Delayed or Triggered Spawn (8- 9km)}}
 
{{NPCTableSeparator|Time Delayed or Triggered Spawn (8- 9km)}}
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{{NPCTableRow|Elite Frigate|2|Arch Gistii Hunter/ Impaler}}
 
{{NPCTableRow|Elite Frigate|2|Arch Gistii Hunter/ Impaler}}
 
{{NPCTableSeparator|Time Delayed or Triggered Spawn (8- 9km)}}
 
{{NPCTableSeparator|Time Delayed or Triggered Spawn (8- 9km)}}
{{NPCTableRow|Elite Frigate|4|Arch Gistii Outlaw/ Rogue/ Thug}}
+
{{NPCTableRow|Elite Frigate|4|Arch Gistii Outlaw/Thug}}
 +
{{NPCTableRow|Elite Frigate|4|Arch Gistii Rogue/Hijacker|point=yes|ewar=Web}}
 
{{NPCTableRow|Battlecruiser|4|Gistatis Praefectus/ Tribuni}}
 
{{NPCTableRow|Battlecruiser|4|Gistatis Praefectus/ Tribuni}}
 
|}
 
|}
  
{{NPCTableHead| Battleship Spawn}}
+
{{NPCTableHead|Drug Lab aggression spawn}}
{{NPCTableRow|Battleship|2|Gist Cherubim/ Seraphim}}
+
{{NPCTableRow|Battleship|0-2|Gist Cherubim/ Seraphim}}
 +
{{NPCTableRow|Commander Battleship|0-1|Domination Warlord|cargo=Possible Domination modules and or T2 Halo Implants}}
 
|}
 
|}
  
{{NPCTableHead|Commander Spawn }}
 
{{NPCTableRow|Commander Battleship|1|Domination Warlord|cargo=Possible Domination modules and or T2 Halo Implants}}
 
|}
 
 
   
 
   
 
==Escalation==
 
==Escalation==
This site can escalate to [[Toxic Waste Scandal]]
+
{{CMBSite|Toxic Waste Scandal!}}
 +
Destroying the Drug Lab or the command spawn for a small chance to escalate to [[Toxic Waste Scandal]]
  
 
{{MessageBox
 
{{MessageBox

Revision as of 12:25, 8 January 2019

Site Details
Angel Base
Type Unrated Complex
Rating Unrated
Found in Null
Max ship size Unverified
Pirate faction Angel
Damage to deal Explosive damage Ex
Kinetic damage Kin
Damage to
Resist
62% Explosive damage Ex
22% Kinetic damage Kin
Sig. Strength 20% in Null Sec

The Angel Base is an unrated cosmic signature combat site that can be scanned using Core Probes in Angel infested regions of Null Sec space. Estimated payout 14-18.7 mil. The site is easy with Prop mod fitted Faction, T2 or T3 Cruiser; MJD sniper Battleship.


Walkthough

No Hostiles at warpin.

First room

Clear all the NPC's to access the gate.


Gate (62km from warp-in)
WD EWAR L


Acceleration Gate 1 x Acceleration Gate Clear all rats to access the gate 10km proximity triggers gate reinforcement spawn


Front Line Squad (67- 70km)
WD EWAR L


Battlecruiser 3-4 x Battlecruiser Gistatis Tribuni/Praefectus May trigger delayed spawn
Time Delayed Spawn once Front Squad is dispatched
Elite Cruiser 4 x Elite Cruiser Arch Gistum Breaker/... Target Painter
Battlecruiser 6 x Battlecruiser Gistatis Legatus/...


End of the Line Squad (189- 190km)
WD EWAR L


Battlecruiser 2-3 x Battlecruiser Gistatis Legatus/Tribunus May trigger proximity spawn
Time Delayed or Proximity Spawn
Elite Frigate 2 x Elite Frigate Arch Gistii Ruffian/Nomad
Battleship 3 x Battleship Gist Malakim/ Throne


Gate Proximity Spawn
WD EWAR L


Elite Cruiser 3-4 x Elite Cruiser Arch Gistum Breaker/Crusher/Smasher Target Painter
Battlecruiser 3 x Battlecruiser Gistatis Primus

Second pocket

Go straight for the Drug Lab, destroy it and the command ship if it spawns.


Structures (173km from warp-in
WD EWAR L


Structure 1 x Drug Lab On attack trigger Battleship and/or Commander spawn - Escalation trigger on destruction


Front Line Squad (2- 6km)
WD EWAR L


Elite Frigate 3 x Elite Frigate Arch Gistii Thug Attack may trigger spawn
Elite Frigate 3 x Elite Frigate Arch Gistii Hijcaker/Rogue Attack may trigger spawn Warp Disruptor Stasis Webifier
Battleship 2 x Battleship Gist Nephilim/ Saint Target Painter
Time Delayed or Triggered Spawn (8- 9km)
Cruiser 4 x Cruiser Gistum Breaker/ Defeater


End of the Line Squad (74- 81km)
WD EWAR L


Frigate 4 x Frigate Gistii Hunter/ Impaler
Elite Frigate 2 x Elite Frigate Arch Gistii Hunter/ Impaler
Time Delayed or Triggered Spawn (8- 9km)
Elite Frigate 4 x Elite Frigate Arch Gistii Outlaw/Thug
Elite Frigate 4 x Elite Frigate Arch Gistii Rogue/Hijacker Warp Disruptor Stasis Webifier
Battlecruiser 4 x Battlecruiser Gistatis Praefectus/ Tribuni


Drug Lab aggression spawn
WD EWAR L


Battleship 0-2 x Battleship Gist Cherubim/ Seraphim
Commander Battleship 0-1 x Commander Battleship Domination Warlord Possible Domination modules and or T2 Halo Implants


Escalation

Site Details
Toxic Waste Scandal!
Type Expedition
Rating Unrated
Found in P1- P2 Null
Max ship size Unverified
Pirate faction Angel
Damage to deal Explosive damage Ex
Kinetic damage Kin
Damage to
Resist
62% Explosive damage Ex
22% Kinetic damage Kin
Sig. Strength Escalate from
Angel Base

Destroying the Drug Lab or the command spawn for a small chance to escalate to Toxic Waste Scandal

Toxic Waste Scandal
As your instruments power down from combat mode, you notice a scanner report on one of your panels indicating a strange reading few systems away. Comparing the location with external logs you learn that this is the site of an old mining outpost that was abandoned a few years back.