Difference between revisions of "Circle Missions"

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(cosmetic changes, raravoss not connected anymore)
(→‎Amarr Empire: List cosmetics)
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== Amarr Empire ==
 
== Amarr Empire ==
 +
Each agents refers you to the next agent on the list. The last agent refers you back to the starting agent.
  
Start:
+
<ol>
:'''Ain Ikani''' 
+
<li value="1">Agent: Ain Ikani</li>
::Corporation = [[Amarr Navy|Imperial Navy]]
+
* Corporation: Imperial Navy
::Location = Youl VII Moon 10 - Amarr Navy Logistic Support
+
* Location: Youl VII Moon 10 - Amarr Navy Logistic Support
::Mission = '[[To the Front Lines]]'
+
* Mission: [[To the Front Lines]]
 +
<br>
  
Referal to:
+
<li value="2">Agent: Ilia Abazen</li>
:'''Ilia Abazen'''
+
* Corporation: Carthum Conglomerate
::Corporation = [[Carthum Conglomerate ]]
+
* Location: Myyhera V Moon 1 - Carthum Conglomerate Factory
::Location = Myyhera V Moon 1 - Carthum Conglomerate Factory
+
* Missions: [[Robotics For Sarum Family]], [[The Carthum Executive]]
::Mission = '[[Robotics For Sarum Family]]'
+
* Note that this agent can offer 2 missions, 'The Carthum Executive' gives the faction standing boost. If offered 'Robotics For Sarum Family' you can decline then Start Conversation again (beware of 4 hour cooldown between Agent declines). If offered 'Robotics For Sarum Family' again you can complete the mission but then, instead of continuing the circle, return to Ain Ikani in Youl to restart the circle as a quicker way to retry for 'The Carthum Executive' from Ilia Abazen.
::Mission = '[[The Carthum Executive]]'
+
<br>
Note that this agent can offer 2 missions, 'The Carthum Executive' gives the faction standing boost. If offered 'Robotics For Sarum Family' you can decline then Start Conversation again (beware of 4 hour cooldown between Agent declines). If offered 'Robotics For Sarum Family' again you can complete the mission but then, instead of continuing the circle, return to Ain Ikani in Youl to restart the circle as a quicker way to retry for 'The Carthum Executive' from Ilia Abazen.
 
  
NOTE: I got 'Robotics For Sarum Family' 4 times in a row (July 2020), following the advice above. With the risk of Raravoss, this loop is less worthwhile.
+
<li value="3">Agent: Korini Nakan</li>
 +
* Corporation: Sarum Family
 +
* Location: Ekid X - Sarum Family Logistic Support
 +
* Mission: [[Cargo Transportation (Amarr)]]
 +
<br>
  
Referal to:
+
<li value="4">Agent: Kanori Agored</li>
:'''Korini Nakan'''
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* Corporation: Ministry of War
::Corporation = [[Sarum Family|Sarum]
+
* Location: Akhragan VIII - Ministry of War Archives
::Location = Ekid X - Sarum Family Logistic Support
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* Mission: [[Equipping The Troops]]
::Mission = '[[Cargo Transportation (Amarr)]]'
+
<br>
  
Referal to:
+
<li value="5">Agent: Utaka Orasa</li>
:'''Kanori Agored'''
+
* Corporation: Imperial Navy
::Corporation = [[Ministry of War]]
+
* Location: Bhizheba IX Moon 1 - Amarr Navy Logistic Support
::Location = Akhragan VIII - Ministry of War Archives
+
* Mission: [[Ready for Relocation]]
::Mission = '[[Equipping The Troops]]'
+
</ol>
 
 
Referal to:
 
:'''Utaka Orasa'''
 
::Corporation = [[Amarr Navy|Imperial Navy]]
 
::Location = Bhizheba IX Moon 1 - Amarr Navy Logistic Support
 
::Mission = '[[Ready for Relocation]]'
 
Referal to:
 
:'''Ain Ikani''' (Start)
 
  
 
== Caldari State ==
 
== Caldari State ==

Revision as of 14:41, 4 February 2021

Circle missions are offered by a type of Event Agents, also known as Circle Agents. The agents offer the player small cargo courier missions and when completed, a referal to another Agent in the group. That Agent then refers the player to another Agent who also refers the player to another Agent, etc. Eventually the player will end up back with the original starting Agent. The 4 major Factions (Amarr Empire, Caldari State, Gallente Federation, Minmatar Republic) each have their own group of 5 to 8 Circle Agents located in high security systems.

Each Agent in the group will give the player Corporation Standing increase. One to two Agents in the group will give Faction Standing increase. It doesn't matter how many times the circle is completed, the Faction Standing increase is only granted the first time by one to two Agents. There have been reports that some of these Agents are overworked and will no longer offer repeatable missions. However, that information has yet to be verified.

These Agents are all Level 1 and available to all players.

Amarr Empire

Each agents refers you to the next agent on the list. The last agent refers you back to the starting agent.

  1. Agent: Ain Ikani
    • Corporation: Imperial Navy
    • Location: Youl VII Moon 10 - Amarr Navy Logistic Support
    • Mission: To the Front Lines

  2. Agent: Ilia Abazen
    • Corporation: Carthum Conglomerate
    • Location: Myyhera V Moon 1 - Carthum Conglomerate Factory
    • Missions: Robotics For Sarum Family, The Carthum Executive
    • Note that this agent can offer 2 missions, 'The Carthum Executive' gives the faction standing boost. If offered 'Robotics For Sarum Family' you can decline then Start Conversation again (beware of 4 hour cooldown between Agent declines). If offered 'Robotics For Sarum Family' again you can complete the mission but then, instead of continuing the circle, return to Ain Ikani in Youl to restart the circle as a quicker way to retry for 'The Carthum Executive' from Ilia Abazen.

  3. Agent: Korini Nakan

  4. Agent: Kanori Agored
    • Corporation: Ministry of War
    • Location: Akhragan VIII - Ministry of War Archives
    • Mission: Equipping The Troops

  5. Agent: Utaka Orasa
    • Corporation: Imperial Navy
    • Location: Bhizheba IX Moon 1 - Amarr Navy Logistic Support
    • Mission: Ready for Relocation

Caldari State

Start:

Furas Vaupero
Corporation = Caldari Navy
Location = Maurasi IX Moon 12 - Caldari Navy Assembly Plant (In space outside station)
Mission = 'Cargo Transportation (Caldari)'

Referal to:

Jeka Vantoh
Corporation = Chief Executive Panel
Location = New Caldari Prime Moon 1 - Chief Executive Panel Bureau
Mission = 'Building Blocks' (Part 1)
Mission = 'Building Blocks 2' (Part 2)

Referal to:

Onmi Mara
Corporation = Kaalakiota Corporation
Location = Nonni III Moon 1 - Kaalakiota Corporation Factory
Mission = 'Need a Lift'

Referal to:

Yrmek Penola
Corporation = Mercantile Club
Location = Kaimon III Moon 25 - Mercantile Club Bureau
Mission = 'Tobacco Run'

Referal to:

Irsen Alaja
Corporation = Mercantile Club
Location = Kaimon III Moon 25 - Mercantile Club Bureau
Mission = 'Tourist Run'

Referal to:

Enanato Imeri
Corporation = Nugoeihuvi Corporation
Location = Poinen IV Moon 13 - Nugoeihuvi Corporation Development Studio
Mission = 'From Development to Publishing'

Referal to:

Hann Najus
Corporation = Nugoeihuvi Corporation
Location = Josameto VIII - Nugoeihuvi Corporation Publisher
Mission = 'To Create Silicate Glass You Need ...'

Referal to:

Samora Miven
Corporation = Sukuuvestaa Corporation
Location = Josameto III Moon 1 - Suukevesta Corporation Factory
Mission = 'For the Army'

Referal to:

Furas Vaupero (Start)

Gallente Federation

NOTE: The maximum cargo space required is 70 m3.

Start:

Iole Radin
Corporation = Federation Navy
Location = Luminaire VII Moon 6 - Federation Navy Assembly Plant
Mission = 'Manning The Front Lines'

Referal to:

Ansa Vanonari
Corporation = Chemal Tech
Location = Unel IX - Chemal Tech Factory
Mission = 'Lack Of Silicon'

Referal to:

Ihanani Oksen
Corporation = CreoDron
Location = Noghere VII Moon 15 - CreoDron Warehouse
Mission = 'Construction Supplies'

Referal to:

Ossa Blaus
Corporation = Duvolle Laboratories
Location = Oursulaert VII Moon 3 - Duvolle Laboratories Research Center
Mission = 'More Quafe Please...'

Referal to:

Lorchaert Brounave
Corporation = Quafe Company
Location = Arant V Moon 14 - Quafe Company Factory
Mission = 'To Quench the Thirst...'

Referal to:

Ley Serene
Corporation = Federal Administration
Location = Algogille IX Moon 3 - Federal Administration Information Center)
Mission = 'VIP Transportation'

Referal to:

Iole Radin (Start)

Minmatar Republic

NOTE: The maximum cargo space required is 90 m3.

NOTE 2: This loop seems broken. Twice I was unable to receive a mission from the next Agent in the loop - this occurred with two different agents.

Start:

Half Triat
Corporation = Republic Fleet
Location = Lustrevik VII Moon 7 - Republic Fleet Logistic Support
Mission = 'Retrieve The Ammo'
Mission = 'Uranium Transportation'

Referral to:

Hakar Ogok
Corporation = Core Complexion Inc.
Location = Arlek I Moon 5 - Core Complexion Inc. Factory
Mission = 'Low on Supplies'

Referral to:

Eslin Stein
Corporation = Urban Management
Location = Odatrik IX Moon 2 - Urban Management Storage
Mission = 'Coolant Run'

Referral to:

Vilhara Vit
Corporation = Vherokior tribe
Location = Teonusude VII Moon 1 - Vherokior Tribe Treasury
Mission = 'Ingredients For The Native Freshfood Special'

Referral to:

Benur Errus
Corporation = Native Freshfood
Location = Gelfiven V - Native Freshfood Warehouse
Mission = 'Native Freshfood Special'

Referral to:

Vilhara Vit
Corporation = Vherokior tribe
Location = Teonusude VII Moon 1 - Vherokior Tribe Treasury
Mission = 'Tourists Need A Lift'

Dead end? Return to:

Benur Errus
Corporation = Native Freshfood
Location = Gelfiven V - Native Freshfood Warehouse
Mission = 'Clear the Trade Route'

Dead end? Return to:

Evika Deng
Corporation = Krusual tribe
Location = Hek IV - Krusual Tribe Bureau
Mission = 'Call to Arms'

Referral to:

Half Triat (Start)