Difference between revisions of "Dread Guristas Fleet Staging Point"

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m (Add back-link. Remove {{NPCTableCSS}}, already included in {{CMBSiteInfo}}. Move sentries to the end as per UniWiki:Mission formatting guidelines. Split NPCTables. Add {{Cleanup}}.)
 
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{{Cleanup|What triggers wave 3 in the second pocket? Or does it spawns at the same time as wave 2, just at a different location?}}
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{{CMBSiteInfo
 
{{CMBSiteInfo
 
|name = Dread Guristas Fleet Staging Point
 
|name = Dread Guristas Fleet Staging Point
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|signature strength = 1.25% in Null Sec
 
|signature strength = 1.25% in Null Sec
 
}}
 
}}
{{NPCTableCSS}}'''Dread Guristas Fleet Staging Point''' is an [[Unrated Complex]] found by scanning in [[System security|Null Security]] systems with [[Guristas]] presence. It can also be received as an escalation from a [[Guristas Forsaken Hub]].
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'''Dread Guristas Fleet Staging Point''' is an [[Unrated Complex]] found by scanning in [[System security|Null Security]] systems with [[Guristas]] presence. It can also be received as an escalation from a [[Guristas Forsaken Hub]] or [[Guristas Hidden Rally Point]].
==Walkthrough==
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== Walkthrough ==
 
{{MessageBox|On warp-in
 
{{MessageBox|On warp-in
 
|The massive amounts of signatures you are getting on your short range scan can only indicate one thing, a full combat fleet in station around the deadspace pocket. The Guristas Pirates would seem to be planning a large scale military operation in the area and you should expect nothing but the heaviest resistance should you try to oppose them here.
 
|The massive amounts of signatures you are getting on your short range scan can only indicate one thing, a full combat fleet in station around the deadspace pocket. The Guristas Pirates would seem to be planning a large scale military operation in the area and you should expect nothing but the heaviest resistance should you try to oppose them here.
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Warping to the site lands you at 0 on an acceleration gate.
 
Warping to the site lands you at 0 on an acceleration gate.
===First Pocket===  
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=== First pocket ===  
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{{NPCTableHead}}
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{{NPCTableRow|Acceleration Gate||Acceleration Gate|note= Locked until pocket is cleared}}
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|}
 
The first pocket is fairly straightforward and easy. Destroy initial spawn, blow up the trigger last, destroy wave 2, take the gate.
 
The first pocket is fairly straightforward and easy. Destroy initial spawn, blow up the trigger last, destroy wave 2, take the gate.
{{NPCTableHead|Defenders}}
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{{NPCTableHead|Initial defenders (45-55 km from acceleration gate)}}
{{NPCTableSeparator|Initial defenders (45-55 km from acceleration gate)}}
 
 
{{NPCTableRow|Destroyer|2-3|Pithior Guerilla/Renegade}}
 
{{NPCTableRow|Destroyer|2-3|Pithior Guerilla/Renegade}}
 
{{NPCTableRow|Battlecruiser|3|Pithatis Assassin/Assaulter}}
 
{{NPCTableRow|Battlecruiser|3|Pithatis Assassin/Assaulter}}
{{NPCTableRow|Battleship|4|Pith Usurper/Massacrer|trigger=Triggers wave 2}}
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{{NPCTableRow|Battleship|4|Pith Usurper/Massacrer|trigger= Triggers Reinforcement}}
{{NPCTableSeparator|Wave 2 (20-30 km from acceleration gate)}}
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|}
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{{NPCTableHead|Reinforcement (20-30 km from acceleration gate)}}
 
{{NPCTableRow|Destroyer|2-3|Pithior Supremacist/Terrorist}}
 
{{NPCTableRow|Destroyer|2-3|Pithior Supremacist/Terrorist}}
 
{{NPCTableRow|Battlecruiser|3|Pithatis Assassin/Assaulter}}
 
{{NPCTableRow|Battlecruiser|3|Pithatis Assassin/Assaulter}}
 
{{NPCTableRow|Battleship|6|Pith Usurper/Massacrer}}
 
{{NPCTableRow|Battleship|6|Pith Usurper/Massacrer}}
 
|}
 
|}
{{NPCTableHead}}
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{{NPCTableRow|Accl Gate|1|Acceleration Gate|note=Locked until pocket is cleared}}
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=== Second pocket ===
|}
 
===Second Pocket===
 
 
Get ready to blow up the energy neutralizing sentries when you warp in; they add a lot of difficulty to the room.
 
Get ready to blow up the energy neutralizing sentries when you warp in; they add a lot of difficulty to the room.
{{NPCTableHead|Defenders}}
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{{NPCTableHead|Initial defenders (60 km away)}}
{{NPCTableSeparator|Initial defenders (60 km away)}}
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{{NPCTableRow|Destroyer|2|Pithior Guerilla/Renegade}}
{{NPCTableRow|Sentry|2|Guristas Energy Neutralizing Sentry II|ewar=Neut|note=Spawns 70 km away}}
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{{NPCTableRow|Battlecruiser|2|Pithatis Assassin/Death Dealer}}
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{{NPCTableRow|Battleship|4|Pith Usurper/Massacrer|trigger= Triggers wave 2}}
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{{NPCTableRow|Sentry|2|Guristas Energy Neutralizing Sentry II|ewar= Neut|note= Spawns 70 km away}}
 
{{NPCTableRow|Sentry|4|Guristas Cruise Missile Batteries}}
 
{{NPCTableRow|Sentry|4|Guristas Cruise Missile Batteries}}
 
{{NPCTableRow|Sentry|2|Guristas Point Defense Battery}}
 
{{NPCTableRow|Sentry|2|Guristas Point Defense Battery}}
{{NPCTableRow|Destroyer|2|Pithior Guerilla/Renegade}}
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|}
{{NPCTableRow|Battlecruiser|2|Pithatis Assassin/Death Dealer}}
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{{NPCTableRow|Battleship|4|Pith Usurper/Massacrer|trigger=Triggers wave 2}}
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{{NPCTableHead|}}
 
{{NPCTableSeparator|Wave 2 (20 km away from warp-in)}}
 
{{NPCTableSeparator|Wave 2 (20 km away from warp-in)}}
 
{{NPCTableRow|Destroyer|2|Pithior Supremacist/Terrorist}}
 
{{NPCTableRow|Destroyer|2|Pithior Supremacist/Terrorist}}
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|}
 
|}
 
The site does not contain any noteworthy loot.
 
The site does not contain any noteworthy loot.
==Escalation==
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== Escalation ==
 
The site has an almost 100% chance to escalate to [[Dread Guristas Fleet Staging Point 2]].
 
The site has an almost 100% chance to escalate to [[Dread Guristas Fleet Staging Point 2]].
 
{{MessageBox|Dread Guristas Fleet Staging Point 2
 
{{MessageBox|Dread Guristas Fleet Staging Point 2
 
|The last Guristas Pirate Battleship sends out a distress signal before it goes down. Luckily your com systems have managed to decrypt the message and follow it to it's final destination.
 
|The last Guristas Pirate Battleship sends out a distress signal before it goes down. Luckily your com systems have managed to decrypt the message and follow it to it's final destination.
|collapsed=yes}}
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|collapsed= yes}}
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[[Category:Unrated Complexes]]
 
[[Category:Unrated Complexes]]
|}
 

Latest revision as of 11:28, 16 July 2023

This article should be cleaned up or improved.
The reason is: What triggers wave 3 in the second pocket? Or does it spawns at the same time as wave 2, just at a different location?


Site Details
Dread Guristas Fleet Staging Point
Type Unrated Complex
Rating Unrated
Found in Null
Max ship size Unrestricted
Faction Guristas
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Sig. strength 1.25% in Null Sec

Dread Guristas Fleet Staging Point is an Unrated Complex found by scanning in Null Security systems with Guristas presence. It can also be received as an escalation from a Guristas Forsaken Hub or Guristas Hidden Rally Point.

Walkthrough

On warp-in
The massive amounts of signatures you are getting on your short range scan can only indicate one thing, a full combat fleet in station around the deadspace pocket. The Guristas Pirates would seem to be planning a large scale military operation in the area and you should expect nothing but the heaviest resistance should you try to oppose them here.

DED Threat Assessment: Extreme (9 of 10)

This site is fairly hard due to large number of ships and neuting towers. It can be done in a group of T2, T3 or Faction cruisers or a few battleships.

Warping to the site lands you at 0 on an acceleration gate.

First pocket

WD EWAR L


Acceleration Gate Acceleration Gate Locked until pocket is cleared

The first pocket is fairly straightforward and easy. Destroy initial spawn, blow up the trigger last, destroy wave 2, take the gate.

Initial defenders (45-55 km from acceleration gate)
WD EWAR L


Destroyer 2-3 x Destroyer Pithior Guerilla/Renegade
Battlecruiser 3 x Battlecruiser Pithatis Assassin/Assaulter
Battleship 4 x Battleship Pith Usurper/Massacrer Triggers Reinforcement
Reinforcement (20-30 km from acceleration gate)
WD EWAR L


Destroyer 2-3 x Destroyer Pithior Supremacist/Terrorist
Battlecruiser 3 x Battlecruiser Pithatis Assassin/Assaulter
Battleship 6 x Battleship Pith Usurper/Massacrer

Second pocket

Get ready to blow up the energy neutralizing sentries when you warp in; they add a lot of difficulty to the room.

Initial defenders (60 km away)
WD EWAR L


Destroyer 2 x Destroyer Pithior Guerilla/Renegade
Battlecruiser 2 x Battlecruiser Pithatis Assassin/Death Dealer
Battleship 4 x Battleship Pith Usurper/Massacrer Triggers wave 2
Sentry 2 x Sentry Guristas Energy Neutralizing Sentry II Spawns 70 km away Energy Neutralizer
Sentry 4 x Sentry Guristas Cruise Missile Batteries
Sentry 2 x Sentry Guristas Point Defense Battery


WD EWAR L
Wave 2 (20 km away from warp-in)
Destroyer 2 x Destroyer Pithior Supremacist/Terrorist
Battlecruiser 2 x Battlecruiser Pithatis Assassin/Assaulter
Battleship 4 x Battleship Pith Usurper/Massacrer
Wave 3 (60-75 km from warp-in)
Destroyer 2 x Destroyer Pithior Supremacist/Terrorist
Battlecruiser 2 x Battlecruiser Pithatis Assassin/Death Dealer
Battleship 3 x Battleship Pith Usurper/Massacrer

The site does not contain any noteworthy loot.

Escalation

The site has an almost 100% chance to escalate to Dread Guristas Fleet Staging Point 2.

Dread Guristas Fleet Staging Point 2
The last Guristas Pirate Battleship sends out a distress signal before it goes down. Luckily your com systems have managed to decrypt the message and follow it to it's final destination.