Dread Guristas Fleet Staging Point 2

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Site Details
Dread Guristas Fleet Staging Point 2
Type Unrated Complex
Rating Unrated
Found in Null
Max ship size Unrestricted
Faction Guristas
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Sig. strength Escalates from Dread Guristas Fleet Staging Point

Dread Guristas Fleet Staging Point 2 is an Expedition that can escalate from Dread Guristas Fleet Staging Point.

Walkthrough

The site is considerably harder than the unrated complex due to heavy neuting and webbing, as well as high DPS. Again, a fleet of T2, T3 or Faction Cruisers or a small group of Battleships is recommended for this site.

Warp-in

You land on a beacon.

Initial defenders
WD EWAR L


Destroyer 2 x Destroyer Pithior Guerilla/Renegade
Battlecruiser 3 x Battlecruiser Pithatis Enforcer/Executor
Battleship 4 x Battleship Pith Usurper/Massacrer Attacking triggers wave 2 and 3

Wave 2 triggers when the penultimate battleship in initial spawn is attacked.

Wave 2
WD EWAR L


Sentry 2 x Sentry Guristas Energy Neutralizing Sentry II Energy Neutralizer
Sentry 3 x Sentry Guristas Cruise Missile Batteries

Wave 3 triggers when the last battleship in initial spawn is attacked.

Wave 3 (20 km from acceleration gate)
WD EWAR L


Elite Frigate 2 x Elite Frigate Dire Pithi Destructor/Demolisher Triggers wave 4
Destroyer 3 x Destroyer Pithior Guerilla/Renegade
Battleship 4 x Battleship Pith Conquistador/Destroyer

The Guristas Scout Commander does not have significant tank, like a regular Overseer Cruiser. Its wreck may produce T2 salvage materials, though.

Wave 4
WD EWAR L


Destroyer 3 x Destroyer Pithior Supremacist/Terrorist
Overseer Cruiser 1 x Overseer Cruiser Guristas Scout Commander Immune to all EWAR May contain 12th Tier Overseer's Personal Effects or Dread Guristas faction modules
Battlecruiser 3 x Battlecruiser Pithatis Assassin/Assaulter
Battleship 2 x Battleship Pith Massacrer

Destroying all ships will trigger an escalation to Dread Guristas Fleet Staging Point 3.

Escalation trigger
The last Guristas Battleship sends out a distress signal before it goes down. Luckily your com systems have managed to decrypt the message and follow it to it's final destination.

The acceleration gate to the first pocket does not have to be used; the first pocket is optional, and only worth doing for extra bounties/salvage.

WD EWAR L


Acceleration Gate 1 x Acceleration Gate Locked until all ships are destroyed