Difference between revisions of "HyperNet Relay"

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'''HyperNet Relay''' is a raffling system where players can both host and take part in gambling.
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[[File:HyperNet Overview.png|thumb]]
  
== Taking part in raffle ==
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The '''HyperNet Relay''' is a raffling system where players can both host and take part in a new method of selling items via raffle tickets called "HyperNodes".
  
The HyperNet Relay is a simple raffle. You can buy one or more tickets (called "HyperNodes") and each ticket has equal chance to win.
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Players can sell most items, including those that normally cannot be sold, separate from the market. The goal of the system was to offer capsuleers a means of selling more rare and expensive items with the chance of a higher turnover, thus stimulating the economy. Unlike [[Trading|trading]] and [[Contracts|contracts]], this isn't a guarantee, and unlike auctions, participants do not get their money back if they lose.
  
Each raffle has set number of tickets available. The number of tickets and their price is set by the host.  
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== Basic features ==
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The HyperNet Relay is an in-game raffle interface where players can put up single items and sell HyperNodes (or tickets) where a holder of such HyperNodes will try their luck against each other for a chance to win the item.
  
Once all tickets have been sold the winner is chosen. The prize item will be delivered to the winner in the same station where the host started the raffle.
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The HyperNet Relay interface is found in the [[Neocom]] under the "Finance" category.
  
If all tickets are not sold before the time runs out the raffle is canceled. The money is returned to ticket buyers.
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== Creating a HyperNet raffle ==
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[[File:HyperNet Creation Example.png|left|thumb|An example of creating a HyperNet raffle]]
  
== Hosting ==
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The item you want to raffle must be a single item, unstacked, and in an NPC station.
  
When you host a raffle you will place single item of your own as the reward. Other players will buy tickets in your raffle. You will also need to pay certain amount of HyperNet cores to create the raffle. Once the raffle is completed you will receive the ISK from the tickets minus 5% tax.
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Hosting a raffle will require HyperCores, which can be purchased with PLEX in the New Eden Store, or traded with ISK via the Regional Market. The amount required will depend on the Total Cost of the item, which is set by the host.
  
To start the hosting process go to the "create" tab in HyperNet Relay window and place the item you want to set as the prize in the box. Only single packaged items can be used as the prize. Trying to use a stack of items will result in only one item being used.<br>
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Simply drag an item into the slot on the Create tab, move your HyperCores into their slot in the lower-left, and input the Total Cost & Number of HyperNodes (tickets). Details about the offer will be displayed, such as the Payout you will receive (this does not take into account the cost of HyperCores) and the HyperNode Price. You can also see details about prior HyperNet offers completed with the selected item.
After this you can set the number of tickets (called "HyperNodes") and either the ISK cost of single ticket or total ISK cost of all tickets.<br>
 
Hosting the raffle costs a variable number of HyperNet cores. This depends on the total ISK value you set for the raffle.
 
  
After this you just wait for others to buy the tickets of your raffle. The raffle will last for maximum of three days.
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HyperNet offers will last for a maximum of 3 days. If all the tickets are purchased, the host will receive all of the ISK from the tickets, minus a 5% tax. Entrants will be able to interact with the offer again to see who won.
  
Once all the tickets have been sold you will receive the ISK from ticket sales minus 5% tax.  
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If not all tickets are sold, the offer is canceled - the host will get the item back, and entrants will have their ISK refunded. The HyperCores used to setup the offer are '''not''' refunded.{{Clear}}
  
If all tickets are not sold in time the raffle is canceled. The prize item is returned to the host, host will not get any money from the tickets and the HyperNet cores that were spend for creating the raffle will not be returned.
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== Participating in a HyperNet raffle ==
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[[File:HyperNet Synchronization.png|thumb|right|Synchronizing with a completed HyperNet raffle]]
  
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Any item being raffled on the HyperNet Relay will show as a HyperNet Offer. The HyperNodes can be purchased either individually or in bulk order. Once all of the HyperNodes for the given offer have been purchased, a HyperNode will be selected at random through a lottery style animation. The item claimed will be placed in the capsuleers hangar where the offer originated.
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If not all HyperNodes were sold in time, the offer is canceled. All ISK that was used to purchase HyperNodes will be returned to the respective capsuleers.{{Clear}}
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== See also ==
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[[Communications Policy]]
 
== External links ==
 
== External links ==
* [https://www.eveonline.com/article/q1muog/introducing-the-hypernet-relay News: Introducing the HyperNet Relay]
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* [https://www.eveonline.com/news/view/introducing-the-hypernet-relay News: Introducing the HyperNet Relay]
 
* [https://en.wikipedia.org/wiki/Raffle Wikipedia: Raffle]
 
* [https://en.wikipedia.org/wiki/Raffle Wikipedia: Raffle]
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[[Category:Trade]]

Latest revision as of 21:16, 27 December 2022

HyperNet Overview.png

The HyperNet Relay is a raffling system where players can both host and take part in a new method of selling items via raffle tickets called "HyperNodes".

Players can sell most items, including those that normally cannot be sold, separate from the market. The goal of the system was to offer capsuleers a means of selling more rare and expensive items with the chance of a higher turnover, thus stimulating the economy. Unlike trading and contracts, this isn't a guarantee, and unlike auctions, participants do not get their money back if they lose.

Basic features

The HyperNet Relay is an in-game raffle interface where players can put up single items and sell HyperNodes (or tickets) where a holder of such HyperNodes will try their luck against each other for a chance to win the item.

The HyperNet Relay interface is found in the Neocom under the "Finance" category.

Creating a HyperNet raffle

An example of creating a HyperNet raffle

The item you want to raffle must be a single item, unstacked, and in an NPC station.

Hosting a raffle will require HyperCores, which can be purchased with PLEX in the New Eden Store, or traded with ISK via the Regional Market. The amount required will depend on the Total Cost of the item, which is set by the host.

Simply drag an item into the slot on the Create tab, move your HyperCores into their slot in the lower-left, and input the Total Cost & Number of HyperNodes (tickets). Details about the offer will be displayed, such as the Payout you will receive (this does not take into account the cost of HyperCores) and the HyperNode Price. You can also see details about prior HyperNet offers completed with the selected item.

HyperNet offers will last for a maximum of 3 days. If all the tickets are purchased, the host will receive all of the ISK from the tickets, minus a 5% tax. Entrants will be able to interact with the offer again to see who won.

If not all tickets are sold, the offer is canceled - the host will get the item back, and entrants will have their ISK refunded. The HyperCores used to setup the offer are not refunded.

Participating in a HyperNet raffle

Synchronizing with a completed HyperNet raffle

Any item being raffled on the HyperNet Relay will show as a HyperNet Offer. The HyperNodes can be purchased either individually or in bulk order. Once all of the HyperNodes for the given offer have been purchased, a HyperNode will be selected at random through a lottery style animation. The item claimed will be placed in the capsuleers hangar where the offer originated.

If not all HyperNodes were sold in time, the offer is canceled. All ISK that was used to purchase HyperNodes will be returned to the respective capsuleers.

See also

Communications Policy

External links