Difference between revisions of "Industry"

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(Added a content-setup. This page needs to be systematic and easy to use when finished. Did not change R0bowing's original concept setup. Feel free to edit titles and subtitles.)
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==== Hauling Trading (or whatever it is called) ====
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==== Haul Trading (or whatever it is called) ====
 
''Info about that consept''
 
''Info about that consept''
 
 
  
 
== Further Reading / Links & Stuff ==
 
== Further Reading / Links & Stuff ==

Revision as of 19:46, 6 January 2010


Overview

This page is NOT LIVE and is under development, I'm getting it down while I have the thought in my head

This Section will be used to create an overview of Industry within Eve Online. Industry is an expansive topic within Eve and to newer players it can be overwhelming, as well as the possibility of being easily exploited by dubious players.

Seeing as entire books can be written on this subject, topics have been split into small chunks, so it can be easily absorbed, and to prevent an information overload.

Below is a catalogue of topics, that start from the easiest aspects of industry, and culminate in the more difficult, and cost heavy areas.

This list is under development and discussion

  • Tech 1 Production
    • Production Efficiency Skill (and how you can not survive without it)
    • Additional skills (and how some items can't be made with out additional skills)
    • Blueprint Originals
    • ME Research (decreasing materials needed)
    • PE Research (decreasing time needed)
    • Copy time Research
  • Tech 2 Production
    • Research Agents
    • Invention
  • Tech 3 Production
  • POS


NOTE: Following is only a suggestion for a setup --Celeste aserad 19:44, 6 January 2010 (UTC)

Industry

Intro on the industry itself



Mining

Info and links regarding mining should go under here starting with basics and introduction and move to more advanced stuff

Overview info on mining


Before you start

Things to know before you start a career in mining / character creation

Maybe a skill plan we have already figured out so that they can start training skills before following the guides

Skill suggestions at least.


The Beginning

How to begin a mining career


Basic

Mining in ships "lower" than barges. i.ex. frigates & destroyers


Medium

Basic Mining in barges


Advanced

Advanced mining in barges, Ice mining, fleet operations, low-sec, 0.0, math and so on



Refining

Info and links regarding refining should go under here starting with basics and introduction and move to more advanced stuff

Overview info on refining


How to refine

The basics


Achieving Perfection

Info on how to become the God of refining


POS Refining

Info about POS and refining



Manufacturing

Info and links regarding manufacturing should go under here starting with basics and introduction and move to more advanced stuff

Overview info on manufacturing


Before you start

Things to know before you start a career in manufacturing / character creation

Maybe a skill plan we have already figured out so that they can start training skills before following the guides

Skill suggestions at least.


Manufacturing

Info about manufacturing (The Art of Creating Things out of Blue Tings


Research

Overview info about researching


Material Research

Info regarding material research


Time Efficiency Research

Info regarding time efficiency research


Copying

Info regarding copying


Invention

Info regarding inveniton


Reverse Engineering

Info regarding reverse engineering



Hauling

Info and links regarding hauling should go under here starting with basics and introduction and move to more advanced stuff

Overview info on hauling


Before you start

Things to know before you start a career in hauling / character creation

Maybe a skill plan we have already figured out so that they can start training skills before following the guides

Skill suggestions at least.

Ships


Trading

Info and links regarding trading should go under here starting with basics and introduction and move to more advanced stuff

Overview info on trading


Before you start

Things to know before you start a career in trading / character creation

Maybe a skill plan we have already figured out so that they can start training skills before following the guides

Skill suggestions at least.


Station Hub Trading

Info about this consept


Haul Trading (or whatever it is called)

Info about that consept

Further Reading / Links & Stuff

Links to different guides. i.ex Haladas

Copyright Notice

Links / List of places and guides we have pulled information out of and rearranged. Who was their authors and so on.