Difference between revisions of "No Quarter"

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(Created page with "{{CMBSite|No Quarter}} {{NPCTableCSS}}'''No Quarter''' is an Expedition that can escalate from Gurista Provincial HQ. ==Walkthrough== The first two locations are doabl...")
 
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{{NPCTableRow|Commander Battleship|0-1|Dread Guristas Conquistador|trigger=Escalation trigger|cargo=may contain Dread Guristas faction modules or an implant}}
 
{{NPCTableRow|Commander Battleship|0-1|Dread Guristas Conquistador|trigger=Escalation trigger|cargo=may contain Dread Guristas faction modules or an implant}}
 
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|}
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====First Pocket====
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No enemies in the pocket. Spy drones will warp away shortly after entry.
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{{NPCTableHead|Passive ships and structures}}
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{{NPCTableRow|Neutral Frigate|2|Spy Drone}}
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{{NPCTableRow|Neutral Cruiser|1|Teinei Kuma}}
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{{NPCTableRow|Structure|60|Pressure Silo}}
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|}
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{{MessageBox|In local:
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|Teinei Kuma: Good to see you decided to come. I can not promise you any payment if you take on these Guristas bases, but you will earn fame among the locals and the fortune the Pirates leave behind. I'm going to send a couple of my spy drones to see if the Guristas are still where they were yesterday.
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|collapsed=yes}}
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{{MessageBox|Escalation trigger
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|The radio crackles, it is the vigilante all excited, who whispers in a conspiratorial tone, "They are still here! Come quick and we shall introduce them to pain!
 +
|collapsed=yes}}
 +
{{MessageBox|Escalation dead-end
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|After a few exciting moments waiting for further messages, a series of less interesting moments waiting still and then a few very boring moments while your patience approaches a grand finale, you decide that this stranger must have wet himself when he saw you and used the chance to hide deep inside his Industrial.
 +
 +
Or maybe his 'spy drones' simply take forever and a day to accomplish their task. Either way you decide to abandon this farce and continue on with your business.
 +
|collapsed=yes}}
 +
===Second Location===
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{{MessageBox|In local:
 +
|Control Tower Operator: More intruders! Maybe they're connected with the spy drones we just destroyed. I bet CONCORD sent them! Take care of 'em boys!
 +
|collapsed=yes}}
 +
{{NPCTableHead|Initial defenders}}
 +
{{NPCTableRow|

Revision as of 23:03, 17 July 2020

Site Details
No Quarter
Type Expedition
Rating Unrated
Found in P1- P4 Null
Max ship size Unverified
Pirate faction Gurista
Damage to deal Kinetic damage Kin
Thermal damage Th
Damage to
Resist
79% Kinetic damage Kin
18% Thermal damage Th
Sig. Strength Escalate from
Gurista Provincial HQ

No Quarter is an Expedition that can escalate from Gurista Provincial HQ.

Walkthrough

The first two locations are doable solo, while the last two are much harder, with the final location requiring at least 1200 DPS minimum to break the overseer's tank. Even then it takes a long time due to the boss's strong active shield tank and high hitpoints, as well as high DPS that can tear apart a well-tanked T3 Cruiser with ease.

Warning: The DED 10/10 The Maze combat site is comparatively easy to this escalation. Use extreme caution unless you want to risk losing your ship.

Escalation start
As the dust settles from the battle, you receive a transmission from someone claiming to be a local vigilante who congratulates you on a job well done. Your computers run a check on his ship ID's and other info they can gather on him in such a short period of time, but come up with nothing. He is at least not a part of any pirate faction, nor seems he to represent any of the official states in the galaxy. This person continues to welcome you to the area and offers to point you to some other Gurista bases he knows about and have been a menace for the local population. If you want to come and meet him, he will lead the way.

First Location

You land on an acceleration gate. Take it if no escalation is triggered from the Dread Guristas commander.

WD EWAR L


Destroyer 4 x Destroyer Pithior Supremacist/Terrorist
Elite Cruiser 3-5 x Elite Cruiser Dire Pithum Abolisher/Eraser
Battleship 7-8 x Battleship Pith Usurper/Massacrer
Commander Battleship 0-1 x Commander Battleship Dread Guristas Conquistador Escalation trigger may contain Dread Guristas faction modules or an implant

First Pocket

No enemies in the pocket. Spy drones will warp away shortly after entry.

Passive ships and structures
WD EWAR L


Frigate 2 x Neutral Frigate Spy Drone
Cruiser 1 x Neutral Cruiser Teinei Kuma
Structure 60 x Pressure Silo
In local:
Teinei Kuma: Good to see you decided to come. I can not promise you any payment if you take on these Guristas bases, but you will earn fame among the locals and the fortune the Pirates leave behind. I'm going to send a couple of my spy drones to see if the Guristas are still where they were yesterday.
Escalation trigger
The radio crackles, it is the vigilante all excited, who whispers in a conspiratorial tone, "They are still here! Come quick and we shall introduce them to pain!
Escalation dead-end
After a few exciting moments waiting for further messages, a series of less interesting moments waiting still and then a few very boring moments while your patience approaches a grand finale, you decide that this stranger must have wet himself when he saw you and used the chance to hide deep inside his Industrial.

Or maybe his 'spy drones' simply take forever and a day to accomplish their task. Either way you decide to abandon this farce and continue on with your business.

Second Location

In local:
Control Tower Operator: More intruders! Maybe they're connected with the spy drones we just destroyed. I bet CONCORD sent them! Take care of 'em boys!
Initial defenders
WD EWAR L

{{NPCTableRow|