Difference between revisions of "Serpentis Logistical Outpost Part 2"

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{{Complex|Serpentis Logistical Outpost part 2}}
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{{CMBSiteInfo
 +
|name=Serpentis Logistiscal Outpost Part 2
 +
|type=escalation
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|rating=Unrated
 +
|location=Low, Null
 +
|ship limit=Unrestricted
 +
|faction=Serpentis
 +
|signature strength=N/A
 +
}}
  
'''Serpentis Logistical Outpost Part 2''' is escalation from the [[Serpentis Logistical Outpost Part 1]].
+
'''Serpentis Logistical Outpost Part 2''' is escalation from the [[Serpentis Logistical Outpost]].
  
 
'''Warning:'''
 
'''Warning:'''
Line 9: Line 17:
 
==Walkthrough==
 
==Walkthrough==
  
The site consists of a warpin area and one normal space pocket. The site '''is not''' in deadspace so you can warp around freely.
+
The site consists of a warpin area and one normal space pocket.  
 +
 
 +
The site '''is not''' in deadspace so you can warp around freely. Take advantage of this by making bounce bookmark ~300 km off the site as you land in. You can then use this bookmark to bounce on asteroid/wreck to get in good position. This also means that a potential hunter can warp directly to you in second room with combat probes. 
  
 
=== Warp-in ===
 
=== Warp-in ===
 +
The rats are in 3 groups and you land in the middle of them. The initial two neut towers are close to two other towers. The two other groups have three towers each and after two minutes an additional neuting tower spawns at them. As this isn't dedspace you can warp freely. (The groups are close to some asteroids and structures so you have warpin points.) Carefully consider how you want to run the site and adapt it to your ship(s) because if you warp to the towers you'll face a good bit of DPS, be pointed, and webbed.
 +
 +
{{NPCTableCSS}}
 +
 
{{NPCTableHead|}}
 
{{NPCTableHead|}}
{{NPCTableRow|Elite Frigate|9|Coreli Guardian Initiate/Scout|ewar=Web|point=yes}}
+
{{NPCTableRow|Elite Frigate|5|Coreli Guardian Initiate/Scout|ewar=Web|point=yes}}
 
{{NPCTableRow|Cruiser|4|Corelum Chief Defender/Chief Protector}}
 
{{NPCTableRow|Cruiser|4|Corelum Chief Defender/Chief Protector}}
{{NPCTableRow|Elite Cruiser|3|Corelum Guardian Chief Infantry}}
+
{{NPCTableRow|Elite Cruiser|3|Corelum Guardian Chief Infantry|ewar=Damp}}
 
{{NPCTableRow|Battlecruiser|3|Corelatis Captain/Captain Sentry}}
 
{{NPCTableRow|Battlecruiser|3|Corelatis Captain/Captain Sentry}}
{{NPCTableRow|Battleship|10-12|Core Vice Admiral/Grand Admiral|ewar=Damp}}
+
{{NPCTableRow|Battleship|9|Core Vice Admiral/Grand Admiral|ewar=Damp}}
 
{{NPCTableRow|Sentry|2|Serpentis Cruise Missile Battery}}
 
{{NPCTableRow|Sentry|2|Serpentis Cruise Missile Battery}}
 
{{NPCTableRow|Sentry|4|Serpentis Heavy Missile Battery}}
 
{{NPCTableRow|Sentry|4|Serpentis Heavy Missile Battery}}
 
{{NPCTableRow|Sentry|2|Tower Sentry Serpentis III}}
 
{{NPCTableRow|Sentry|2|Tower Sentry Serpentis III}}
{{NPCTableRow|Sentry|4|Serpentis Energy Neutralizer III|ewar=Neut|note=Energy Neutralizer range is 150km}}
+
{{NPCTableRow|Sentry|2|Serpentis Energy Neutralizer I|ewar=Neut|note=Energy Neutralizer range is 150km}}
 
|}
 
|}
  
Structures
+
{{NPCTableHead|Spawn after 2 min}}
 +
{{NPCTableRow|Sentry|2|Serpentis Energy Neutralizer II|ewar=Neut|note=They spawn at the asteroids surrounded by the sentries}}
 +
|}
  
x1 Acceleration Gate(The gate is locked until all defenders are killed)
+
{{NPCTableHead|}}
 +
{{NPCTableRow|Acceleration Gate|1|Acceleration Gate|note=Locked until all ships are destroyed}}
 +
|}
  
 
=== First Room ===
 
=== First Room ===
Initial Defenders
+
----
 +
As in the first pocket you can warp around, so use bookmarks if needed.
  
x8 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
+
In the room is a Serpentis Stronghold in the shape of a Gallente station. When warping in you face four groups of rats. One group in front of the structure is close to you when you warp in and consists of battlecruisers and frigates which web and point. One group is in the center of the structure and consists of battleships and frigates. The other two groups are on the left and right of the structure and consist of battleships and (battle-)cruisers. After a short while in the center of the structure also towers spawn (one of them is neuting). For more details see the table below.
  
x4 (Cruiser) Corelum Chief Defender/Chief Protector
+
The four groups independently trigger respawns. In theory you could only kill the center group and it's following spawns to trigger the commander wave. But in practice you'll want to at least kill all pointing frigates and the neuting tower. For the center group a new wave is triggered if it is completely cleared. For the other groups the last ship of it's biggest shipclass is the trigger. (If the spawn contained battleships the last battleship killed in this spawn will trigger a new one and so on.)<br> [http://games.chruker.dk/eve_online/item.php?type_id=28864 Uehiro Katsen deals around 1050 DPS, so he should be taken out very quickly.]
  
x3 (Elite Cruiser) Corelum Guardian Chief Infantry
+
Great little advice is to form a solo fleet and assign marks to the center group and its following waves for easy overview of who to kill. 
  
x4 (Battlecruiser) Corelatis Captain/Captain Sentry
+
{{NPCTableCSS}}
  
x9 (Battleship) Core Vice Admiral/Grand Admiral (Sensor Dampening) (Highest bounty battleship triggers escalation)
+
{{NPCTableHead|Central group:}}
  
x4 (Sentry) Serpentis Cruise Missile Battery
+
{{NPCTableSeparator|First wave (already spawned)}}
 +
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Spy/Agent|ewar=Web|point=yes}}
 +
{{NPCTableRow|Battleship|3|Core High Admiral}}
  
x4 (Sentry) Tower Sentry Serpentis III
+
{{NPCTableSeparator|Second wave}}
 +
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Defender/Guard/Safeguard|ewar=Web|point=yes}}
 +
{{NPCTableRow|Battleship|3|Core Admiral/High Admiral}}
  
x4 (Sentry) Serpentis Energy Neutralizer III (Energy Neutralizer)(150km Range)
+
{{NPCTableSeparator|Third wave}}
 +
{{NPCTableRow|Elite Frigate|4|Coreli Guardian Defender/Guard/Protector|ewar=Web|point=yes}}
 +
{{NPCTableRow|Battleship|2|Core Grand Admiral}}
 +
{{NPCTableRow|Battleship|2|Core Lord Admiral}}
  
Wave 1
+
{{NPCTableSeparator|Boss wave}}
 +
{{NPCTableRow|Elite Cruiser|2|Corelum Guardian Chief Infantry/Sentinel}}
 +
{{NPCTableRow|Elite Battleship|1|Uehiro Katsen | ewar = Web|note = He has an active tank that can tank 500 dps|cargo = Can drop Corelum A-Type modules, Shadow Serpentis faction modules, implants and ship BPC. Always drops 19th Tier Overseer's Personal Effects (51,7 mil)}}
 +
|}
  
x4 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
+
{{NPCTableHead|Towers spawn (middle of the Stronghold, shortly after warpin)}}
 +
{{NPCTableRow|Sentry|4|Serpentis Cruise Missile Battery}}
 +
{{NPCTableRow|Sentry|4|Tower Sentry Serpentis III}}
 +
{{NPCTableRow|Sentry|1|Serpentis Energy Neutralizer III|ewar=Neut|note=Energy Neutralizer range is 150km}}
 +
|}
  
x3 (Battlecruiser) Corelatis Captain/Captain Sentry (Highest bounty battleship triggers escalation)
+
{{NPCTableHead|Frontal Group:}}
  
 +
{{NPCTableSeparator|First wave (already spawned)}}
 +
{{NPCTableRow|Elite Frigate|5|Coreli Guardian Spy/Agent|ewar=Web|point=yes}}
 +
{{NPCTableRow|Battlecruiser|2|Corelatis Captain/Captain Sentry|trigger=last triggers new wave}}
  
Wave 2
+
{{NPCTableSeparator|Second wave}}
 +
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Defender/Guard|ewar=Web|point=yes}}
 +
{{NPCTableRow|Battlecruiser|4|Corelatis Captain/Platoon Leader|trigger=last triggers new wave}}
  
x4 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
+
{{NPCTableSeparator|Third wave}}
 +
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Defender/Guard|ewar=Web|point=yes}}
 +
{{NPCTableRow|Battlecruiser|3|Corelatis High Captain/Captain Sentry}}
  
x4 (Battlecruiser) Corelatis Captain/Captain Sentry (Highest bounty battleship triggers escalation)
+
|}
  
 +
{{NPCTableHead|Left Group:}}
  
Wave 3
+
{{NPCTableSeparator|First wave (already spawned)}}
 +
{{NPCTableRow|Battlecruiser|3|Corelatis Captain/Captain Sentry}}
 +
{{NPCTableRow|Battleship|2|Core Admiral|trigger=last triggers new wave}}
  
x4 (Battlecruiser) Corelatis Captain/Captain Sentry
+
{{NPCTableSeparator|Second wave}}
 +
{{NPCTableRow|Battlecruiser|4|Corelatis High Captain/Squad Leader/Platoon Leader}}
 +
{{NPCTableRow|Battleship|4|Core Admiral/High Admiral|trigger=last triggers new wave}}
  
x3 (Battleship) Core Admiral/High Admiral (Highest bounty battleship triggers escalation)
+
{{NPCTableSeparator|Third wave}}
 +
{{NPCTableRow|Battlecruiser|4|Corelatis High Captain/Squad Leader}}
 +
{{NPCTableRow|Battleship|4|Core Grand Admiral/Lord Admiral}}
  
 +
|}
  
Wave 4
+
{{NPCTableHead|Right Group:}}
  
x4 (Battlecruiser) Corelatis Captain/Captain Sentry
+
{{NPCTableSeparator|First wave (already spawned)}}
 +
{{NPCTableRow|Battlecruiser|2|Corelum Guardian Chief Protector/Defender}}
 +
{{NPCTableRow|Battleship|2|Core High Admiral|trigger=last triggers new wave}}
  
x4 (Battleship) Core Vice Admiral/Grand Admiral (Sensor Dampening) (Highest bounty battleship triggers escalation)
+
{{NPCTableSeparator|Second wave}}
 +
{{NPCTableRow|Battlecruiser|3|Corelum Guardian Chief Defender/Infantry/Sentinel}}
 +
{{NPCTableRow|Battleship|3|Core Admiral/High Admiral|trigger=last triggers new wave}}
  
 +
{{NPCTableSeparator|Second wave}}
 +
{{NPCTableRow|Battlecruiser|3|Corelum Guardian Chief Defender/Infantry}}
 +
{{NPCTableRow|Battleship|3|Core Lord Admiral/Grand Admiral}}
  
Wave 5
+
|}
 
 
x4 (Elite Cruiser) Corelum Guardian Chief Infantry
 
 
 
x3 (Battleship) Core Admiral/High Admiral (Highest bounty battleship triggers escalation)
 
 
 
 
 
Wave 6
 
 
 
x4 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
 
 
 
x3 (Battleship) Core Admiral/High Admiral (Highest bounty battleship triggers escalation)
 
 
 
 
 
Wave 7
 
 
 
 
 
x4 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
 
 
 
x3 (Battleship) Core Admiral/High Admiral (Highest bounty battleship triggers escalation)
 
 
 
 
 
Wave 8
 
 
 
x3 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
 
 
 
x4 (Battleship) Core Vice Admiral/Grand Admiral (Sensor Dampening)(Highest bounty battleship triggers escalation)
 
 
 
 
 
Wave 9
 
 
 
x3 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
 
 
 
x3 (Battleship) Core Vice Admiral/Grand Admiral (Sensor Dampening)(Highest bounty battleship triggers escalation)
 
  
  
Wave 10
+
{{MessageBox
 +
|Expedition ends message:
 +
|Uehiro Katsen's clone has departed, and the remaining Serpentis are scattering to the wind amongst the ruins of their former operation.
 +
|collapsed=yes}}
  
x2 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
+
==Loot and bounties==
 +
The boss might drop Corelum A-type modules, shadow serpentis modules, and Vigilant BPC. He always drops 19th Tier Overseer's Personal Effects. Clearing all rats gave around 50m isk bounty. Never checked salvage and so on. I usually expect salvage to be half of the bounty.
  
x1 (Overseer Battleship) Uehiro Katsen (Stasis Webifier, Warp Scramble) (Contains 19th Tier Overseer's Personal Effects and may contain Corelum A-Type DED Space modules and/or a Vigilant BPC.)
+
[[Category:Expeditions]]

Latest revision as of 03:59, 24 January 2021

Site Details
Serpentis Logistiscal Outpost Part 2
Type Expedition
Rating Unrated
Found in Low, Null
Max ship size Unrestricted
Faction Serpentis
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Thermal damage ThKinetic damage Kin
Sig. strength N/A

Serpentis Logistical Outpost Part 2 is escalation from the Serpentis Logistical Outpost.

Warning: The Serpentis Logistical Outpost and Serpentis Logistical Outpost Part 2 are considered to be the hardest Serpentis Escalations. Use extreme caution when completing the sites due to the Scramming Frigs and T2 Neuting Towers

Walkthrough

The site consists of a warpin area and one normal space pocket.

The site is not in deadspace so you can warp around freely. Take advantage of this by making bounce bookmark ~300 km off the site as you land in. You can then use this bookmark to bounce on asteroid/wreck to get in good position. This also means that a potential hunter can warp directly to you in second room with combat probes.

Warp-in

The rats are in 3 groups and you land in the middle of them. The initial two neut towers are close to two other towers. The two other groups have three towers each and after two minutes an additional neuting tower spawns at them. As this isn't dedspace you can warp freely. (The groups are close to some asteroids and structures so you have warpin points.) Carefully consider how you want to run the site and adapt it to your ship(s) because if you warp to the towers you'll face a good bit of DPS, be pointed, and webbed.



WD EWAR L


Elite Frigate 5 x Elite Frigate Coreli Guardian Initiate/Scout Warp Disruptor Stasis Webifier
Cruiser 4 x Cruiser Corelum Chief Defender/Chief Protector
Elite Cruiser 3 x Elite Cruiser Corelum Guardian Chief Infantry Remote Sensor Dampener
Battlecruiser 3 x Battlecruiser Corelatis Captain/Captain Sentry
Battleship 9 x Battleship Core Vice Admiral/Grand Admiral Remote Sensor Dampener
Sentry 2 x Sentry Serpentis Cruise Missile Battery
Sentry 4 x Sentry Serpentis Heavy Missile Battery
Sentry 2 x Sentry Tower Sentry Serpentis III
Sentry 2 x Sentry Serpentis Energy Neutralizer I Energy Neutralizer range is 150km Energy Neutralizer


Spawn after 2 min
WD EWAR L


Sentry 2 x Sentry Serpentis Energy Neutralizer II They spawn at the asteroids surrounded by the sentries Energy Neutralizer


WD EWAR L


Acceleration Gate 1 x Acceleration Gate Locked until all ships are destroyed

First Room


As in the first pocket you can warp around, so use bookmarks if needed.

In the room is a Serpentis Stronghold in the shape of a Gallente station. When warping in you face four groups of rats. One group in front of the structure is close to you when you warp in and consists of battlecruisers and frigates which web and point. One group is in the center of the structure and consists of battleships and frigates. The other two groups are on the left and right of the structure and consist of battleships and (battle-)cruisers. After a short while in the center of the structure also towers spawn (one of them is neuting). For more details see the table below.

The four groups independently trigger respawns. In theory you could only kill the center group and it's following spawns to trigger the commander wave. But in practice you'll want to at least kill all pointing frigates and the neuting tower. For the center group a new wave is triggered if it is completely cleared. For the other groups the last ship of it's biggest shipclass is the trigger. (If the spawn contained battleships the last battleship killed in this spawn will trigger a new one and so on.)
Uehiro Katsen deals around 1050 DPS, so he should be taken out very quickly.

Great little advice is to form a solo fleet and assign marks to the center group and its following waves for easy overview of who to kill.



Central group:
WD EWAR L


First wave (already spawned)
Elite Frigate 3 x Elite Frigate Coreli Guardian Spy/Agent Warp Disruptor Stasis Webifier
Battleship 3 x Battleship Core High Admiral
Second wave
Elite Frigate 3 x Elite Frigate Coreli Guardian Defender/Guard/Safeguard Warp Disruptor Stasis Webifier
Battleship 3 x Battleship Core Admiral/High Admiral
Third wave
Elite Frigate 4 x Elite Frigate Coreli Guardian Defender/Guard/Protector Warp Disruptor Stasis Webifier
Battleship 2 x Battleship Core Grand Admiral
Battleship 2 x Battleship Core Lord Admiral
Boss wave
Elite Cruiser 2 x Elite Cruiser Corelum Guardian Chief Infantry/Sentinel
Elite Battleship 1 x Elite Battleship Uehiro Katsen He has an active tank that can tank 500 dps Stasis Webifier Can drop Corelum A-Type modules, Shadow Serpentis faction modules, implants and ship BPC. Always drops 19th Tier Overseer's Personal Effects (51,7 mil)


Towers spawn (middle of the Stronghold, shortly after warpin)
WD EWAR L


Sentry 4 x Sentry Serpentis Cruise Missile Battery
Sentry 4 x Sentry Tower Sentry Serpentis III
Sentry 1 x Sentry Serpentis Energy Neutralizer III Energy Neutralizer range is 150km Energy Neutralizer


Frontal Group:
WD EWAR L


First wave (already spawned)
Elite Frigate 5 x Elite Frigate Coreli Guardian Spy/Agent Warp Disruptor Stasis Webifier
Battlecruiser 2 x Battlecruiser Corelatis Captain/Captain Sentry last triggers new wave
Second wave
Elite Frigate 3 x Elite Frigate Coreli Guardian Defender/Guard Warp Disruptor Stasis Webifier
Battlecruiser 4 x Battlecruiser Corelatis Captain/Platoon Leader last triggers new wave
Third wave
Elite Frigate 3 x Elite Frigate Coreli Guardian Defender/Guard Warp Disruptor Stasis Webifier
Battlecruiser 3 x Battlecruiser Corelatis High Captain/Captain Sentry


Left Group:
WD EWAR L


First wave (already spawned)
Battlecruiser 3 x Battlecruiser Corelatis Captain/Captain Sentry
Battleship 2 x Battleship Core Admiral last triggers new wave
Second wave
Battlecruiser 4 x Battlecruiser Corelatis High Captain/Squad Leader/Platoon Leader
Battleship 4 x Battleship Core Admiral/High Admiral last triggers new wave
Third wave
Battlecruiser 4 x Battlecruiser Corelatis High Captain/Squad Leader
Battleship 4 x Battleship Core Grand Admiral/Lord Admiral


Right Group:
WD EWAR L


First wave (already spawned)
Battlecruiser 2 x Battlecruiser Corelum Guardian Chief Protector/Defender
Battleship 2 x Battleship Core High Admiral last triggers new wave
Second wave
Battlecruiser 3 x Battlecruiser Corelum Guardian Chief Defender/Infantry/Sentinel
Battleship 3 x Battleship Core Admiral/High Admiral last triggers new wave
Second wave
Battlecruiser 3 x Battlecruiser Corelum Guardian Chief Defender/Infantry
Battleship 3 x Battleship Core Lord Admiral/Grand Admiral


Expedition ends message:
Uehiro Katsen's clone has departed, and the remaining Serpentis are scattering to the wind amongst the ruins of their former operation.

Loot and bounties

The boss might drop Corelum A-type modules, shadow serpentis modules, and Vigilant BPC. He always drops 19th Tier Overseer's Personal Effects. Clearing all rats gave around 50m isk bounty. Never checked salvage and so on. I usually expect salvage to be half of the bounty.