Angel Sound/Chapter 3 - Paradise

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The last chapter of Angel epic arc. This chapter has one branching mission chain but it has no effect on the final reward. At the end you will receive one Cynabap BPC and 30% Angel faction standing increase.

Mission 8 - Dominus

TypeTravel
ObjectiveReport to Kadeja Dulche in K-QWHE VII - Moon 8 - Dominations Assembly Plant
Rewards6,000,000 + time bonus
Mission briefing
Ready to move on then, I take it?

You'll be working with Kadeja Dulche of the Dominations from here on out. Don't ask me what he wants of you; it's not my business to know these things.

You best get going. I'd thank you for the assistance you provided, but an invitation to a meeting with a Domination agent says more than any words of mine will.

Declining a mission from a particular agent more than once every 4 hours may result in a loss of standing with that agent, except in the case of special missions that clearly state otherwise in their description.


The Dominations
The Dominations represent the command division of the Angel Cartel. The Dominations are elusive and mysterious, preferring to shroud their agendas in secrecy and obfuscation. Many of their membership seldom venture far from their bases in the Curse region, but CONCORD agents have reported sightings of highly-placed Cartel leaders as far north as Lonetrek.

Little is known about the identities of the Angel Cartel leadership, though it is understood that – as with the rest of the organization – they come from all the races and backgrounds.

Report to the new agent in another station in the same system. This begins the Chapter 3 - Paradise.


Mission 9 - The Lesser of Two

TypeBranch
ObjectiveChoose your path
Mission briefing
You've done well for us dealing with the Guristas and Sansha. Clashes with other frontier organizations come with the territory, however, and are never that much of a problem. The Archangels are more than capable of handling this aspect of daily operations. It is when other entities begin to stray outside their usual boundaries and establish themselves in our space that people begin to become rightly concerned. In these situations, we are called in to deal with them.

One Minmatar corporation, Boundless Creations, has made the mistake of conducting research in our space. They have come here on the misunderstanding that, just because their research is illegal, we will turn a blind eye to their presence. We've not corrected them on this false assumption. Rather, we've let them move in all of their assets and staff and slowly build themselves up. The time has now come to reveal to them where they truly stand with the Cartel.

Your mission is to destroy their research facility entirely, costing the interlopers billions. You can go about this whatever way you see fit. You can storm the facility head on, or weaken the defenses by knocking out their communications arrays first.

Either way, everyone in that place needs to die.

Situation Normal >>
Boundless Creations has a communications array keeping tabs on the research base. If you attack the base now, they'll call in reinforcements and make your life difficult.

The good news is that they've attempted to hide the array inside a gas cloud rather than protect it in the open. They expect it to be undetected, and to most people it would be. Our scouts have uncovered the area though, and have observed engineers living at the compound. They will be carrying a security code which you must recover. You will be able to use it to deactivate the array without alerting the main Boundless Creation fleet.

Data Destruction >>
Going for the straight shot? You're a pilot after my own heart.

The base is split into three sections. Each section contains a data center that houses all of Boundless Creations' illegal research. You must destroy these. Each data center serves as a redundant backup for the others, so it needs to be all or nothing.

The Cartel is putting a lot of trust in you. Make it happen.

You are presented with two paths. Choosing "Situation Normal" leads to two short missions while choosing "Data Destruction" leads to one longer mission.

Mission 10 A1 - Situation Normal

TypeEncounter
ObjectiveDisrupt Boundless Creations communications network
FactionMinmatar Republic
Best damage to dealExplosive damage ExKinetic damage Kin
Damage to resistExplosive damage ExKinetic damage Kin
Rewards7,000,000 + time bonus
Mission briefing
Boundless Creations has a communications array keeping tabs on the research base. If you attack the base now, they'll call in reinforcements and make your life difficult.

The good news is that they've attempted to hide the array inside a gas cloud rather than protect it in the open. They expect it to be undetected, and to most people it would be. Our scouts have uncovered the area though, and have observed engineers living at the compound. They will be carrying a security code which you must recover. You will be able to use it to deactivate the array without alerting the main Boundless Creation fleet.

Single gated deadspace pocket. Kill the engineer ship, grab the mission item and place it into the communications array. Destroying the cruiser incurs minor -0.003% standing loss on Minmatar Republic.

This mission can be completed remotely and the next mission can be accepted remotely.


WD EWAR L


Cruiser 1 x Cruiser Boundless Creations Engineers Boundless Creations Security Codes

Mission 10 A2 - Breaking the Lock

TypeEncounter
FactionMinmatar Republic
Best damage to dealExplosive damage ExKinetic damage Kin
Damage to resistExplosive damage ExKinetic damage Kin
Rewards7,000,000 + time bonus
Mission briefing
You have little time to waste. The Boundless Creations research base is cut off from its support. It won't be long before they figure out their communications aren't getting through any more.

The base is split into three sections. Each section contains a data center that houses all of Boundless Creations' illegal research. You must destroy these. Each data center serves as a redundant backup for the others, so it needs to be all or nothing.

The Cartel is putting a lot of trust in you. Make it happen.

Gated complex, no guards on initial gate. Contrary to the mission description, you do not need to destroy all 3 Boundless Creations data centers. Killing guards is sufficient to activate each gate and destroying the data center in the final pocket completes the mission. You will suffer a moderate -2.4% (-0.24) Minmatar Republic standing loss for this action.

Note: Incomming DPS is quite significant compared to previous missions but guards are fragile, so emphasize tanking.

First room

WD EWAR L


Destroyer 4 x Destroyer Republic Tribal Austri/Bormin


Structures
WD EWAR L


Structure 1 x Boundless Creations Data Center Mission objective

Second room

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Destroyer 5 x Destroyer Republic Tribal Austri/Bormin


Structures
WD EWAR L


Structure 1 x Boundless Creations Data Center Mission objective

Third room

Destroy the final Boundless Creations Data Center to complete the mission. You can ignore the rats.

WD EWAR L


Destroyer 6 x Destroyer Republic Tribal Austri/Bormin


Structures
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Structure 1 x Boundless Creations Data Center Mission objective

Mission 10 B - Data Destruction

Data Destruction

Mission 11 - Fear of Angels

TypeEncounter
FactionCONCORD
Best damage to dealAny
Damage to resistOmni
Warp disruptionMarshal Treonis
RewardsCynabal BPC (1 run) + Angel faction standing gain + time bonus
Mission briefing
Aren't you the lucky one? All the carnage you've inflicted on our enemies has caught the attention of SARO. They are the best that CONCORD has to offer, and they're not to be balked at.

This particular SARO pilot's name is Treonis, and she's been asking for you personally. My guess? Taking you out is her bid at a promotion.

Normally, we would launch a whole campaign to remove CONCORD scum from our space, but my superiors want to see you handle this situation. If you can destroy Treonis, I'm authorized to reward you with a single run blueprint for one of our rarer ships, the Cynabal.

Treonis is waiting for you by an abandoned colony in Jamunda. Destroy her, and the blueprint is yours.


SARO
Despite CONCORD's strong association with empire space, they occasionally sponsor larger campaigns out in nullsec. These excursions are targeted at the "pirate" factions under the justification of returning the violence committed in high security space. CONCORD's Special Affairs for Regulations & Order (SARO) is uniquely suited for these campaigns. Their training, hardware, and skill make them a threat not to be taken lightly.

The last mission. Kill the CONCORD Marshal and collect your reward. This ends the epic arc.

Don't forget to loot the CONCORD Star Emblem tag, which sells for 10,000,000 ISK at many NPC stations.


WD EWAR L


Elite Frigate 1 x Elite Frigate Marshal Treonis Stasis Webifier 1x CONCORD Star Emblem


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