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Exordium will be the new starter area, containing the starter and career agent systems.

The primary hub system of Exordium, known as Manifest, is centrally located and within easy reach of all the other systems in the region. It includes an AIR Trade Center station, which serves as an excellent meeting and trade location, as well as the stargate to Yulai that serves as the primary entry and exit point for Exordium (The only way in).

Four shipcasters, each within an embassy constellation held by one of the four major factions, will also allow one-way access to that faction’s sovereign territory.

From the Forum [1]:
CCP Fozzie (apparently on Discord): One other thing I’ll note because I realize it’s not mentioned in the blog: the shipcasters from this space can only be used once per character (they’re intended as one-time-use shortcuts) to limit power projection issues

The central CONCORD constellations contain the 12 new starter systems, into which new players will be dynamically placed as they finish the AIR New Player Experience (NPE). These starter systems are no longer split by empire. Instead, rookies will be placed based on the load of each system, so the new region can dynamically adjust to accommodate periods of high newbie influx.

A Safe Space to Learn

PvP is a core element of the EVE Online experience and provides a crucial portion of the cycle of creation and destruction that drives New Eden’s economy. However, it can be stressful to know you’re at risk of PvP engagement before you’ve had a chance to learn the ropes, from basic movement controls to the major game systems and how they interact with each other.

Exordium will have a new “starter space” security tier that completely prevents PvP within its borders. While players are in Exordium, their safety will be locked to green, and other normal methods of legal engagement in highsec, such as limited engagements, wars, and factional warfare, will not apply.

To make the difference between this new security tier and highsec space clearer, Exordium systems will be set to 1.0 security status and all other systems that are currently 1.0 will be changed to 0.9 security.

Restrictions

Exordium will also have several restrictions and limitations to preserve EVE Online’s balance. These include a curated set of PvE content available, higher taxes, decreased opportunities for value creation for most activities, and blocks that prevent use of player-controlled structures and deployables.

Low Risk, Low Rewards

Within Exordium, all content presented will be achievable for rookie capsuleers. They can experience a wide variety of different activities, including combat, hacking, and mining sites, low-level missions, homefront operations, and more. Difficulty and rewards will be tuned to suit a starter region.

Mentors and Mentees

Exordium is built for new players, but veteran players are also welcome to visit the region to meet and mentor new potential friends and corpmates.

To assist with corporation recruitment and freelance job broadcasting, the region layout has been designed with a central hub system that will have additional office slots, and that will be within four jumps of every other system in the region.

Time line

  • 2026-03-05 - Systems added to the database
  • 2026-04-14 - Systems visible in game but can not be accessed yet
  • Sometime before Fanfest, the new region will open for visits. At that point, players will be able to enter, explore the new space, and check out the new security tier, but the content will not be in there yet.
  • With the expansion release, the remaining content will be added to Exordium, and we will begin sending all new players there. Any capsuleers who have entered EVE before the expansion will continue their new player journey using the existing systems spread around highsec.

External links