WHC Bookmark Naming Scheme
|Life in wormholes|
|EVE University specific|
The Wormhole Community uses a set of rules and guidelines to generate logical names for the many wormhole space bookmarks it needs to keep.
Bookmarks are vital. Bookmarking correctly is a job that everyone participates in, but can be a matter of life and death that you get these right.
- This bookmark naming scheme explains how we NAME BOOKMARKS in wormhole space
- This system naming scheme explains how we NAME SYSTEMS in wormhole space
- The what to bookmark guide explains WHAT SHOULD BE BOOKMARKED in wormhole space
- 1 Bookmarking
- 1.1 Wormholes
- 1.2 Sites
Always bookmark every probable site within the Home System. Save the Bookmarks in the Wormhole Community folder under Corporation Bookmarks.
- When W-Space systems are removed from the mapper, it is your Job to clean up the OLD bookmarks! The entire Corporation is limited to 500 Bookmarks.
- Be sure to review WHC Mapping Scheme along with this page in order to completely understand the scheme. Also the mapper comes with a very nice example.
Right click in space and look under Corporation bookmarks. The way back will be at the top, other WHs are listed below.
- Please add bookmarks in K-Space to contain the chain on the mapper.
- Note that it is current community policy to bookmark all holes, including k-space connections into Innuendo (i.e. *Eggs, *1 Z1H, etc.)
- DO NOT BOOKMARK Wormholes from Scanner Results. Only Bookmark Wormholes while On-Grid from the Overview or in space.
- Just keep in mind when bookmarking that * gets the current system name while . gets the destination system name and you're good to go (see below).
Holes leading away from Innuendo
Wormholes which take you further away from Innuendo are marked with a leading . (DOT), and to facilitate navigation and easy of removal we add the destination system name.
|Innuendo -> Bacon||. Bacon [XYZ]|
|Innuendo -> Eggs||. Eggs [XYZ]|
|Bacon -> 2 B2L||.2 B2L [MNO]|
|2 B2L -> 3 B1||.3 B1 [STU]|
Holes leading toward Innuendo
We mark the way home with a leading * (STAR, i.e., the star guides you home), and to facilitate ease of removal we add the current system name. Note that except for certain very rare cases, the bookmark for a hole heading "home" is unique for a given system.
NOTE: Do not use the destination system on * bookmarks. As a side-benefit, you can always tell what system you're in by looking at the * bookmark. NOTE 2: When you first enter a system, you will not know the sig ID, so enter it as [***] so people remember to add the ID once the system has been scouted and scanned. Examples:
|Bacon -> Innuendo||* Bacon [***]|
|Bacon -> Innuendo||* Bacon [XYZ]|
|2 B2L -> Bacon||*2 B2L [XYZ]|
|4 B2 -> 3 B5||*4 B2 [MNO]|
|3 B5 -> 2 B2L||*3 B5 [STU]|
End-of-life, Shrink, Frig, Crit, and Thera Wormholes (that are mapped)
If a wormhole is end-of-life, shrink, frig ("Only the smallest ships can pass"), or crit, we denote it in the mapper (by clicking on the wormhole connection) and denote it in the bookmark by appending EOL, SHRINK, CRIT, and THERA.
|Bacon -> Innuendo||* Bacon [XYZ] EOL|
|2 B2L -> Bacon||*2 B2L [XYZ] CRIT EOL|
|4 B2 -> .3 B1||*4 B2 [MNO] SHRINK|
|5 E2 -> .6 E1N||.6 E1N [NOO] FRIG CRIT EOL|
|7 V2 -> 8 V3 [UOX] Thera||*8 V3 [MRT] THERA|
Gate to gate connections
Sometimes when we find a k-space connection, we jump through a gate into the next system to look for more connections, if we find a connection we Bookmark the gates for ease of travel.
|Eggs -> 2 E2H||.2 E2H [Gate]|
|2 E2H -> Eggs||*2 E2H [Gate]|
|1 Z1L -> 2 Z2L||.2 Z2L [Gate]|
|2 Z2L -> 1 Z1L||*2 Z2L [Gate]|
|3 Y1N -> 4 Y3N||.4 Y3N [Gate]|
|4 Y3N -> 3 Y1N||*4 Y3N [Gate]|
We do this purely because the transition between using bookmarks in w-space for travel and movement and using gates on the overview is jarring and when you jump into Eggs looking for 2 E2H and you can't find it due to its being a gate it is annoying and frustrates the purpose of our bookmarking scheme, which was created so we don't need to rely on the mapper tool for navigation.
When holes collapse, you need to delete any bookmarks that were related to that chain (unless someone is stuck in that chain and still needs them in which case that person should delete them once they're out). Assuming the bookmarks were named properly, if a connection collapses with a given system name (e.g. B/C1), you should be able to safely delete all bookmarks with the name of that chain in it (B/C-anything in this case).
This is why it is important that * bookmarks have the current system name rather than destination. Otherwise you could have lots of *Inn bookmarks which require you to start looking at actual J-system names to know what needs deleting. EOL wormholes that haven't been explored aren't labelled well in that regard; however, there are typically no issues deleting them as no one has been in there anyway.
IMPORTANT NOTE: With the addition of Null sec data and relic sites, they spawn often and are run quickly. Remember to delete the bookmark and the mapper entry when you complete a site.
Due to the recent increase in corp bookmarks (250 -> 500), you can feel free to bookmark sites in systems in our chains as you would normally do in Bacon.
Here are some things to keep in mind though: for example, if a system, let's say a C4 which is 8 jumps down the chain, has 27 gas sites and they are not anything that we would care to huff, there is no need to bookmark them in corp.
The basic idea is that having gas/data/relic bookmarks in many systems not too far down our chains not only provides us the opportunity to possibly run them but also (and this, in my opinion, is a bigger selling point) provides quick warp-in points on any gank-able fleets running said sites - without having to drop combat probes and very likely spooking them.
So again; feel free to bookmark sites in W-Space systems other than Bacon (and even in Low/Null if you find something that is likely to be run by locals). Just be mindful that we still don't have an unlimited number of corp bookmarks so don't go crazy if you see that we're closing in on 500.
- Bookmarks can be made from the scanning results list
- Standard format is "<sigtype> [sig id] <additional info>"
[sig id]= [ABC], [BCD], [EFG], etc
- There are 5 types:
- In C5 or C6 systems: if you choose not to bookmark anything else (besides WH connections, of course), please at least always bookmark the Instrumental or Vital Gas sites.
- Only the first word is important
- G [ABC] Barren
- G [DEF] Token
- G [DEF-2] Bountiful
- G [GHI] Vast
- G [NMD] Instrumental (Only found in C5, C6 class W-Space)
- G [YUI] Vital (Only found in C5, C6 class W-Space)
These instructions are for sleeper relic sites. If it doesn't have "Forgotten" or "Unsecured" in the name, it's not a sleeper relic site! (See "Null Sites" below.)
- The first 2 words should be omitted.
Forgotten FrontierRecursive Depot.
- R [HJK] Quarantine Outpost
- R [GHT] Recursive Depot
- R [JHI] Conversion Module
- R [ADH] Evacuation Center
These instructions are for sleeper data sites. If it doesn't have "Forgotten" or "Unsecured" in the name, it's not a sleeper data site! (See "Null Sites" below.)
- The first 2 words should be omitted.
- D [ADF] Database
- D [DHI] Receiver
- D [FHI] Digital Nexus
- D [FJO] Trinity Hub
It's kind of weird that we call these "Null" sites, but they are the kind of exploration sites you find in Null-Sec (no sleepers shooting at you!) They're also called "Pirate" sites.
- Pirate Relic and Data sites should be labeled with the relevant faction (IE: Angel).
- NR [ABC] Angel
- ND [GHI] Serpentis
Ghost sites are a fairly rare type of Data signature with the format "<size> <faction> Covert Research Facility". Because of the Pirate name in the description, they can be confused with Null sites, however, they are dangerous if unprepared, do not warp to them unless you know what you're getting into. In wormhole space, the <size> is always "Superior"
- Ghost sites should be labeled with GHOST
- GHOST [XAN] Superior Serpentis Covert Research Facility
- GHOST [EGK] Standard Guristas Covert Research Facility (low-sec)
SC (Sleeper Caches)
These are another fairly rare type of signature, and they can be quite difficult to scan down. The actual site is like a puzzle with only one correct solution; all other solutions destroy your ship. Please read the relevant wiki page carefully before attempting one.
- Sleeper Caches should be labeled with SC
- SC [APP] Superior Sleeper Cache
- SC [ERY] Standard Sleeper Cache
- When in k-space, Cosmic Signatures can be Combat sites. If they are to be bookmarked, use the initial C. If they are a DED site, they should be named by DED-rating and pirate faction.
- C [ISO] Radiance
- C [FOP] Gurista Outpost
- C [SVV] 6/10 Blood
- C [SVV] 4/10 Angel
There is only one normal member of the SPECIAL class, an extremely rare site called Silent Battleground (no danger timed relic/data site with many cans and large m3) that is only found in shattered wormholes. It may be used on an as-needed basis for temporary event sites or others that are not covered by the rest of the naming scheme.
- SPECIAL [ROI] Silent Battleground