Difference between revisions of "Blood Forlorn Hideaway"

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{{CMBSite | Blood Forlorn Hideaway
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{{CMBSite | Blood Forlorn Hideaway}}
| Variation= 4
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The Blood Forlorn Hideaway is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Blood Raider Covenant|Blood Raiders]] infested regions. It is a level 4 variant of the [[Blood Hideaway]].
| OverviewSectionY/N= Y
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    | OverviewSectionText= The Blood Forlorn Hideaway is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Blood Raider Covenant|Blood Raiders]] infested regions. It is a level 4 variant of the [[Blood Hideaway]].
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{{Expected NPC
    | OverviewRecShips = Frigate to Cruiser class
 
    | OverviewEstPayout=
 
    | Diff&ShipRecSectionY/N= Y
 
        | Diff&ShipRecSectionText=
 
    | TotalExpEnemiesSectionY/N= Y
 
 
         | TotalExpEnemiesSectionText = With the initial defending fleet and 3 triggered spawns, a total of 20 ships.
 
         | TotalExpEnemiesSectionText = With the initial defending fleet and 3 triggered spawns, a total of 20 ships.
 
         | TotalExpFrigates      = 9
 
         | TotalExpFrigates      = 9
Line 16: Line 11:
 
         | TotalExpCapitals      =  
 
         | TotalExpCapitals      =  
 
         | TotalExpSentries      =  
 
         | TotalExpSentries      =  
| WalkthroughSectionY/N= Y
 
    | WarpToSitePopupText= The Amarr Empire has had its share of religious cults and fanatics in the past, but few have been as successful, or as highly feared, as the Blood Raiders. The Blood Raiders are a sect of an ancient cult called Sani Sabik, who use blood in their rituals. The Blood Raiders believe that cloned bodies have "purer" blood than other bodies, and this explains while they operate mainly in space, attacking unwary spacefarers and draining their bodies of blood. The Blood Raiders are led by the fearsome Omir Sarikusa, who has remained on top of the DED's most wanted list for many years now. Under Sarikusa's leadership, the Blood Raiders have become more organized, establishing several bases in the Bleak Lands region.
 
    | WalkthroughSectionText=
 
    | Room1= Single Pocket
 
        | Room1WarpToPopupText=
 
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
 
        | Room1Image                =
 
        | Room1ImageCaption          =
 
        | Room1Group1              = Initial Defending Fleet
 
            | Room1Group1Text    =
 
            | Room1Group1InLocal =
 
            | Room1Group1Table  =
 
{{NPCTable
 
|{{NPCTableRow|Frigate|5|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
 
 
}}
 
}}
        | Room1Group2                = 1st Reinforcement Spawn
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==Walkthrough==
            | Room1Group2Text        =
+
 
            | Room1Group2InLocal    =
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{{MessageBox
            | Room1Group2Table      =
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|On warpin:
{{NPCTable
+
|The Amarr Empire has had its share of religious cults and fanatics in the past, but few have been as successful, or as highly feared, as the Blood Raiders. The Blood Raiders are a sect of an ancient cult called Sani Sabik, who use blood in their rituals. The Blood Raiders believe that cloned bodies have "purer" blood than other bodies, and this explains while they operate mainly in space, attacking unwary spacefarers and draining their bodies of blood. The Blood Raiders are led by the fearsome Omir Sarikusa, who has remained on top of the DED's most wanted list for many years now. Under Sarikusa's leadership, the Blood Raiders have become more organized, establishing several bases in the Bleak Lands region.
|{{NPCTableRow|Frigate|4|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
+
|collapsed=yes}}
|{{NPCTableRow|Cruiser|1|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}}
+
 
}}
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Single ungated normal space pocket.
        | Room1Group3                = 2nd Reinforcement Spawn
+
 
            | Room1Group3Text        =
+
 
            | Room1Group3InLocal    =
+
{{NPCTableHead|Initial Defending Fleet}}
            | Room1Group3Table      =
+
{{NPCTableRow|Frigate|5|Corpii Collector/...}}
{{NPCTable
+
|}
|{{NPCTableRow|Destroyer|1|Corpior Cleric/ Converter/ Friar/ Visionary}}
+
 
|{{NPCTableRow|Cruiser|4|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}}
+
{{NPCTableHead|1st Reinforcement Spawn}}
}}
+
{{NPCTableRow|Frigate|4|Corpii Collector/...}}
        | Room1Group4                = 3rd Reinforcement Spawn
+
{{NPCTableRow|Cruiser|1|Corpum Engraver/...}}
            | Room1Group4Text        =
+
|}
            | Room1Group4InLocal    =
+
 
            | Room1Group4Table      =
+
{{NPCTableHead|2nd Reinforcement Spawn}}
{{NPCTable
+
{{NPCTableRow|Destroyer|1|Corpior Cleric/...}}
|{{NPCTableRow|Cruiser|5|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}}
+
{{NPCTableRow|Cruiser|4|Corpum Engraver/...}}
 +
|}
 +
 
 +
{{NPCTableHead|3rd Reinforcement Spawn}}
 +
{{NPCTableRow|Cruiser|5|Corpum Engraver/...}}
 
|{{NPCTableSeparator|Rare Spawn}}
 
|{{NPCTableSeparator|Rare Spawn}}
|{{NPCTableRow|Commander Destroyer|5|Dark Blood Visionary|cargo=Possisble faction charges, modules or tags}}
+
{{NPCTableRow|Commander Destroyer|5|Dark Blood Visionary|cargo=Possisble faction charges, modules or tags}}
}}
+
|}
 
   
 
   
  | EscalationSectionY/N =
 
    | Escalation=
 
    | EscalationSectionText=
 
    | EscalationChance =
 
| RewardsSectionY/N =
 
    | RewardsSectionText=
 
    | TotalBountyValue =  mil
 
    | TotalGeneralLootValue=  mil
 
    | TotalSalvageValue =  mil
 
    | AverageRareLootValue=
 
    | ValuableLootTable =
 
    | ExplorationLogTable =
 
    | FactionDropLootVaryY/N =
 
}}
 
 
   
 
   
 
[[Category:Combat Anomalies]]
 
[[Category:Combat Anomalies]]

Revision as of 20:25, 24 July 2017

Site Details
Blood Forlorn Hideaway
Type Combat Anomaly
Rating Class 1 Level 4
Found in High
Max ship size Not Gated
Pirate faction Blood Raider
Damage to deal Electromagnetic damage EM
Thermal damage Th
Damage to
Resist
50% Electromagnetic damage EM
48% Thermal damage Th
Sig. Strength 100% Anomaly

The Blood Forlorn Hideaway is a combat anomaly found in Blood Raiders infested regions. It is a level 4 variant of the Blood Hideaway.

Total expected enemies
Enemy Type Count
Icon red frigate.png Frigates 9
Icon red destroyer.png Destroyers 1
Icon red cruiser.png Cruiser 10

Walkthrough

On warpin:
The Amarr Empire has had its share of religious cults and fanatics in the past, but few have been as successful, or as highly feared, as the Blood Raiders. The Blood Raiders are a sect of an ancient cult called Sani Sabik, who use blood in their rituals. The Blood Raiders believe that cloned bodies have "purer" blood than other bodies, and this explains while they operate mainly in space, attacking unwary spacefarers and draining their bodies of blood. The Blood Raiders are led by the fearsome Omir Sarikusa, who has remained on top of the DED's most wanted list for many years now. Under Sarikusa's leadership, the Blood Raiders have become more organized, establishing several bases in the Bleak Lands region.

Single ungated normal space pocket.


Initial Defending Fleet
WD EWAR L


Frigate 5 x Frigate Corpii Collector/...


1st Reinforcement Spawn
WD EWAR L


Frigate 4 x Frigate Corpii Collector/...
Cruiser 1 x Cruiser Corpum Engraver/...


2nd Reinforcement Spawn
WD EWAR L


Destroyer 1 x Destroyer Corpior Cleric/...
Cruiser 4 x Cruiser Corpum Engraver/...


3rd Reinforcement Spawn
WD EWAR L


Cruiser 5 x Cruiser Corpum Engraver/...
- Rare Spawn
Commander Destroyer 5 x Commander Destroyer Dark Blood Visionary Possisble faction charges, modules or tags