Blood Forlorn Hideaway

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Site Details
Blood Forlorn Hideaway
Type Combat Anomaly
Rating Class 1 Level 4
Found in High
Max ship size Not Gated
Pirate faction Blood Raider
Damage to deal Electromagnetic damage EM
Thermal damage Th
Damage to
50% Electromagnetic damage EM
48% Thermal damage Th
Sig. Strength 100% Anomaly

The Blood Forlorn Hideaway is a combat anomaly found in Blood Raiders infested regions. It is a level 4 variant of the Blood Hideaway.

Total expected enemies
Enemy Type Count
Icon red frigate.png Frigates 9
Icon red destroyer.png Destroyer 1
Icon red cruiser.png Cruiser 10


On warpin:
The Amarr Empire has had its share of religious cults and fanatics in the past, but few have been as successful, or as highly feared, as the Blood Raiders. The Blood Raiders are a sect of an ancient cult called Sani Sabik, who use blood in their rituals. The Blood Raiders believe that cloned bodies have "purer" blood than other bodies, and this explains while they operate mainly in space, attacking unwary spacefarers and draining their bodies of blood. The Blood Raiders are led by the fearsome Omir Sarikusa, who has remained on top of the DED's most wanted list for many years now. Under Sarikusa's leadership, the Blood Raiders have become more organized, establishing several bases in the Bleak Lands region.

Single ungated normal space pocket.

Initial Defending Fleet

Frigate 5 x Frigate Corpii Collector/...

1st Reinforcement Spawn

Frigate 4 x Frigate Corpii Collector/...
Cruiser 1 x Cruiser Corpum Engraver/...

2nd Reinforcement Spawn

Destroyer 1 x Destroyer Corpior Cleric/...
Cruiser 4 x Cruiser Corpum Engraver/...

3rd Reinforcement Spawn

Cruiser 5 x Cruiser Corpum Engraver/...
Rare Spawn
Commander Destroyer 0-1 x Commander Destroyer Dark Blood Visionary Possisble faction charges, modules or tags