Serpentis Forlorn Hub

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Site Details
Serpentis Forlorn Hub
Type Combat Anomaly
Rating Class 8
Found in Null
Max ship size Unrestricted
Faction Serpentis
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Thermal damage ThKinetic damage Kin
Sig. strength N/A

Serpentis Forlorn Hub is an unrated combat site belonging to the Serpentis pirate faction. It can be found via exploration as a cosmic anomaly. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (up to Titans in low-security and null-security systems). Completing this complex may award the player with valuable True Serpentis faction modules and ammunition. This combat site consists of a single ungated pocket of space containing a variety of Frigate to Battleship-sized enemy ships.

On warp in:
The Serpentis Corporation was founded a few decades ago by V. Salvador Sarpati. At first it was engaged in hi-tech research, but with time its ties to the underworld grew, and Serpentis research stations scattered around in remote areas became notorious pirate havens. Sarpati made a deal with the Angel Cartel early on to provide protection for his stations, and this duty was eventually taken on by the Guardian Angels. Both sides have prospered enormously from this deal. - Serpentis can operate in peace, and the Angel Cartel gets access to the illegal research efforts of the Serpentis conglomerate. It is strongly believed that Serpentis is the main developer and manufacturer of illegal neural boosters, especially since Sarpati's farther was a renowned specialist in that field. The home of the Serpentis is in the Phoenix constellation in the Fountain region.


This site can be done in any drone boat, such as the Vexor, Vexor Navy Issue or the Gila.
A quick guide: When you enter the site, turn on your modules and drop drones. Then you want to move a bit away from the warp-in, drop down your Mobile Tractor Unit, start orbiting it while you attack the rats. You want to kill frigates first, then cruisers, battlecruiser then battleships, BUT keep an eye on what rat triggers the next wave, and leave 1 of those for last.

Initial spawn

Elite Frigate 4 x Elite Frigate Coreli Guardian Scout / Spy / Initiate Warp Disruptor Stasis Webifier
Cruiser 4 x Cruiser Corelum Chief Sentinel / Infantry
Battlecruiser 2 x Battlecruiser Corelatis Captain Sentry / High Captain Last Battlecruiser triggers next wave
Battleship 3 - 4 x Battleship Core Lord Admiral / Grand Admiral

1st Reinforcement Spawn

Elite Cruiser 2 - 3 x Elite Cruiser Corelum Guardian Chief Sentinel / Infantry Last cruiser triggers next wave
Battlecruiser 7 x Battlecruiser Corelatis Wing Leader / Captain / High Captain / Captain Sentry / Platoon Leader
Battleship 3 - 4 x Battleship Core Grand Admiral

2nd Reinforcement Spawn

Elite Frigate 2 x Elite Frigate Coreli Guardian Defender / Protecter Warp Disruptor Stasis Webifier
Battlecruiser 4 x Battlecruiser Corelatis Platoon Leader / Captain Sentry / Captain
Battleship 4 - 6 x Battleship Core Lord Admiral / Grand Admiral / Rear Admiral Last Core Rear Admiral triggers next wave
Battleship 2 x Battleship Core Flotilla Admiral Remote Sensor Dampener

3rd Reinforcement Spawn

Elite Frigate 2 x Elite Frigate Coreli Guardian Spy Warp Disruptor Stasis Webifier
Elite Cruiser 2 x Elite Cruiser Corelum Guardian Chief Infantry / Chief Sentinel Remote Sensor Dampener
Battleship 6 x Battleship Core Lord Admiral

? Reinforcement Spawn

1 x Class? Small chance of spawning a Shadow Serpentis NPC


Around 22.500.000 ISK can be collected as bounty for the pirates, with more if the Shadow Serpentis spawn.


Can escalate to the Shadow Serpentis Fleet Staging Point.

See also

Combat Anomalies
Serpentis Corporation
Hidden · Forsaken · Forlorn
Burrow Refuge Den
Hidden · Forsaken · Forlorn
Yard Rally Point
Hidden · Forsaken · Forlorn
Port Hub
Hidden · Forsaken · Forlorn
Haven Sanctum