{{NPCTableRow|Cruiser|3|Centum Beast/Juggernaut|ewar={{icon|td|24|Tracking disruption}}|trigger=Destroying last cruiser in initial group triggers Wave 2}}
Kandus Sandar will be your agent for this chapter.
This chapter takes place in the Nimedaz constellation. Remember that most missions can be completed - and the next accepted - remotely, minimizing travel time.
Mission 1 - Late Reports
Type
Encounter
Objective
Destroy all enemy ships and retrieve 1 Reports (0.1 m3)
Faction
Sansha's Nation
Best damage to deal
EM Th
Damage to resist
EM Th
Warp disruption
Elite frigates
EWAR
Tracking diruptors
Rewards
1,000,000 + 1,400,000 time bonus
Mission briefing
Ah, a capsuleer, are you? Fortunate.
I am Kandus Sandar, the Ministry of Internal Order officer in charge of Pirate Affairs in this area. Under normal circumstances, I would send you to one of our many agents for proper work, but I have a special task for you .
I am waiting for one of my investigators. He is now several hours overdue in delivering his reports. Fly out to his last known location. Despite whatever you may find there, I need those reports.
The report is placed in your cargo hold after last ship is destroyed.
The last ship destroyed in each group will trigger a new wave.
The Investigator
As you come upon the battle site, you immediately see why the previous investigator was so late. His ship has been reduced to wreckage. The Sansha's Nation ships responsible are picking it over.
Eliminate the Sansha ships and retrieve the investigator's reports they surely salvaged.
Initial Group
WD
EWAR
L
4 x Elite Frigate Centii Loyal Ravener/Scavenger
4 x Battleship Centus Mutant/Savage Lord
Wave 1
WD
EWAR
L
4 x Elite Cruiser Centum Loyal Juggernaut/Execrator
3 x Battleship Centus Beast/Plague Lord
Wave 2
WD
EWAR
L
3 x Elite Frigate Centii Loyal Manslayer/...
4 x Battleship Centus Overlord
Mission 2 - The Outclassed Outpost
Type
Encounter
Objective
Destroy all enemy ships
Faction
Sansha's Nation
Best damage to deal
EM Th
Damage to resist
EM Th
Warp disruption
Elite frigates
EWAR
Tracking disruptors
Rewards
1,000,000 + 1,630,000 time bonus
Mission briefing
These reports suggest that a group of Sansha's Nation ships were seen heading for a listening outpost owned by one Lord Touraj Miyan, a local Holder. The Sansha must have killed my agent to prevent this information from getting out. Head over to the outpost and give the Sansha a surprise.
Single ungated pocket. The last ship destroyed in each group will trigger a new wave. Destroy all ships to complete mission.
After the ships are destroyed the agent will contact you directly. You can then remotely complete this mission and remotely accept the next mission.
The Outclassed Outpost
Just as reported, the Sansha ships have surrounded and are firing on a small outpost. Curiously, the outpost looks to be almost a century old and you aren't reading any life signs from it.
Initial Group
WD
EWAR
L
3-4 x Elite Frigate Centii Loyal Savage/Slavehunter
3-4 x Battleship Centus Plague Lord
Wave 1
WD
EWAR
L
3-4 x Elite Frigate Centii Loyal Servant
3-4 x Battleship Centus Beast Lord/Plague Lord
Wave 2
WD
EWAR
L
3-4 x Elite Frigate Centii Loyal Butcher/Plague/Enslaver
3-4 x Battleship Centus Dark Lord/Overlord
Mission 3 - Raging Sansha
Type
Encounter
Objective
Destroy enemy ships
Faction
Sansha's Nation
Best damage to deal
EM Th
Damage to resist
EM Th
Warp disruption
Elite frigates
EWAR
Tracking diruptors
Rewards
1,000,000 + 1,550,000 time bonus
Mission briefing
This needs to be taken care of quickly, <Character>. Another group of Sansha's Nation ships has launched an attack. This time, they targeted a slave convoy belonging to - take a guess - Lord Touraj Miyan.
However, we've got word that an unusual ship joined the Sansha in the attack. The transmission cut off before we could get concrete details on who or what it was, but I'm willing to bet it's the commander of the bunch. The fleet is large, but should be a non-issue for a capsuleer.
Blitz: Take the acceleration gates to the last room. Kill elite frigates if they point you. In last room triger the wave 2 and destroy it.
The mission is completed when last ship in third room wave 2 dies. This mission can be completed remotely and the next mission can be accepted remotely.
Tips:
The pockets are not deadspace. You can bm them and warp back if you take too much damage.
The acceleration gates are NOT locked.
Be prepared for very heavy dps and large amounts of EWAR
Make sure to prioritize targets (destroy EWAR ships first)
Energy neutralizer towers are always primary targets
Acceleration Gate Entrance
Destroying the last ship in the Initial Group will trigger Wave 1.
The gate to next room is NOT locked. After you kill the frigs that point you you can move on.
Initial Group
WD
EWAR
L
4 x Elite Frigate Centii Loyal Minion/Scavenger
3 x Battleship Centus Plague Lord/Beast Lord
2 x Sentry Sansha Sentry III
Wave 1
WD
EWAR
L
4 x Elite Frigate Centii Loyal Butcher/Manslayer/Follower
4 x Battleship Centus Dark Lord/Overlord
Structures
WD
EWAR
L
1 x Acceleration Gate
Room 1
Destroying the last ship in the Initial Group will trigger Wave 1.
The gate to next room is NOT locked.
Initial Group
WD
EWAR
L
4 x Elite Frigate Centii Loyal Slavehunter/Savage
4 x Battleship Centus Dark Lord/Overlord
2 x Sentry Sansha Energy Neutralizer I
2 x Sentry Sansha Sentry III
Wave 1
WD
EWAR
L
3 x Battlecruiser Centatis Daemon/Devil
3 x Battleship Centus Beast Lord/Plague Lord
Structures
WD
EWAR
L
1 x Acceleration Gate
Room 2
The acceleration gate to next room is not locked.
Initial Group
WD
EWAR
L
3 x Elite Frigate Centii Loyal Ravener
4 x Elite Cruiser Centum Loyal Torturer/Hellhound/...
4 x Battlecruiser Centatis Daemon/Behemoth
4 x Battleship Centus Plague Lord/Beast Lord
1 x Sentry Sansha Energy Neutralizer I
2 x Sentry Sansha Sentry III
Wave 1
WD
EWAR
L
3 x Elite Frigate Centii Loyal Scavenger/Ravener
4 x Battleship Centus Dread Lord/Tyrant
Wave 2
WD
EWAR
L
4 x Elite Frigate Centii Loyal Butcher/Plague/Manslayer
4 x Battleship Centus Dark Lord/Overlord
Structures
WD
EWAR
L
1 x Accleration Gate
Room 3
No standing loss for destroying Amarr ships in Room 3.
Last battleship destroyed in Wave 2 completes the mission objective.
Initial Group
WD
EWAR
L
2 x Elite Frigate Divine Imperial Imran
3 x Cruiser Imperial Templar Tamir/Donus
3 x Battleship Imperial Martyr/Dominator
Wave 1
WD
EWAR
L
Near solar harvesters
3 x Elite Frigate Divine Imperial Valok/Paladin
3 x Elite Cruiser Divine Imperial Tamir
3 x Battleship Imperial Martyr/Ultara/Templar Torah
Not near solar harvesters
2 x Battlecruiser Imperial Champion/Templar Justicar