Right to Rule/Chapter 1: Interference

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Main article: Amarr Epic Arc - Right to Rule

This chapter takes place in the Nimedaz constellation. Half of the missions in this chapter are in the Nishah solar system, and only one is outside the Gebem constellation. Remember that most missions can be completed - and the next accepted - remotely, minimizing travel time.

Mission 1 - Aiding an Investigator

Kandus Sandar will be your agent for this chapter.
TypeTravel
ObjectiveReport to Kandus Sandar
Rewards1,000,000 + time bonus
Mission briefing
For you, my friend, there's always something.

Greetings, pilot. Her Majesty's Ministry of Internal Order wants your aid.

My fellow agent, Kandus Sandar, is currently investigating Sansha activity in Kor-Azor, more specifically in the Miyan territories. Are you willing to lend help to his investigation?

This is the beginning of Amarr epic arc. This mission can be accepted remotely.

Mission 2 - Late Reports

TypeEncounter
ObjectiveDestroy all enemy ships and retrieve 1 Reports (0.1 m3)
FactionSansha's Nation
Best damage to dealElectromagnetic damage EMThermal damage Th
Damage to resistElectromagnetic damage EMThermal damage Th
Warp disruptionElite frigates
EWARTracking diruptors
Rewards1,000,000 + time bonus
Mission briefing
Ah, a capsuleer, are you? Fortunate.

I am Kandus Sandar, the Ministry of Internal Order officer in charge of Pirate Affairs in this area. Under normal circumstances, I would send you to one of our many agents for proper work, but I have a special task for you .

I am waiting for one of my investigators. He is now several hours overdue in delivering his reports. Fly out to his last known location. Despite whatever you may find there, I need those reports.

Amarr epic 02.jpg

Tips:

  • No aggro on warp-in.
  • Ungated pocket. You can warp in at range.
  • The report is placed in your cargo hold after last ship is destroyed.
  • The last ship destroyed in each group will trigger a new wave.
The Investigator
As you come upon the battle site, you immediately see why the previous investigator was so late. His ship has been reduced to wreckage. The Sansha's Nation ships responsible are picking it over.


Eliminate the Sansha ships and retrieve the investigator's reports they surely salvaged.


Initial Group
WD EWAR L


Elite Frigate 4 x Elite Frigate Centii Loyal Ravener/Scavenger Warp Disruptor Stasis Webifier
Battleship 3 x Battleship Centus Mutant/Savage Lord


Wave 1
WD EWAR L


Elite Cruiser 4 x Elite Cruiser Centum Loyal Juggernaut/Execrator Tracking Disruptor
Battleship 3 x Battleship Centus Beast/Plague Lord Tracking Disruptor


Wave 2
WD EWAR L


Elite Frigate 3 x Elite Frigate Centii Loyal Manslayer/... Warp Disruptor Stasis Webifier
Battleship 3 x Battleship Centus Overlord

Mission 3 - The Outclassed Outpost

TypeEncounter
ObjectiveDestroy all enemy ships
FactionSansha's Nation
Best damage to dealElectromagnetic damage EMThermal damage Th
Damage to resistElectromagnetic damage EMThermal damage Th
Warp disruptionElite frigates
EWARTracking disruptors
Rewards1,000,000 + time bonus
Amarr epic 03.jpg
Mission briefing
These reports suggest that a group of Sansha's Nation ships were seen heading for a listening outpost owned by one Lord Touraj Miyan, a local Holder. The Sansha must have killed my agent to prevent this information from getting out. Head over to the outpost and give the Sansha a surprise.

Single ungated pocket. The last ship destroyed in each group will trigger a new wave. Destroy all ships to complete mission.

After the ships are destroyed the agent will contact you directly. You can then remotely complete this mission and remotely accept the next mission.

The Outclassed Outpost
Just as reported, the Sansha ships have surrounded and are firing on a small outpost. Curiously, the outpost looks to be almost a century old and you aren't reading any life signs from it.


Initial Group
WD EWAR L


Elite Frigate 3 x Elite Frigate Centii Loyal Savage/Slavehunter Tracking Disruptor
Battleship 4 x Battleship Centus Plague Lord Tracking Disruptor


Wave 1
WD EWAR L


Elite Frigate 3 x Elite Frigate Centii Loyal Servant Warp Disruptor Stasis webifier
Battleship 4 x Battleship Centus Beast Lord/Plague Lord


Wave 2
WD EWAR L


Elite Frigate 3 x Elite Frigate Centii Loyal Butcher/Plague/Enslaver Warp Disruptor Stasis webifier
Battleship 3 x Battleship Centus Dark Lord/Overlord

Mission 4 - Raging Sansha

TypeEncounter
ObjectiveDestroy enemy ships
FactionSansha's Nation
Best damage to dealElectromagnetic damage EMThermal damage Th
Damage to resistElectromagnetic damage EMThermal damage Th
Warp disruptionElite frigates
EWARTracking diruptors
Rewards1,000,000 + time bonus
Mission briefing
This needs to be taken care of quickly, <Character>. Another group of Sansha's Nation ships has launched an attack. This time, they targeted a slave convoy belonging to - take a guess - Lord Touraj Miyan.

However, we've got word that an unusual ship joined the Sansha in the attack. The transmission cut off before we could get concrete details on who or what it was, but I'm willing to bet it's the commander of the bunch. The fleet is large, but should be a non-issue for a capsuleer.

Stop the Sansha and their commander.

Amarr epic 04.jpg

Tips:

  • Initial aggro can be as low as a single frigate.
  • To minimize incoming damage during this mission, prioritize battleships, then battlecruisers (but ignore the commander), and leave cruisers for last.
  • Attacking Sansha Commander triggers wave 1 (not always?). Wave 1 does not need to be triggered so if you can tank the commander you can ignore him.
  • Mission is completed when certain ships in wave 4 are destroyed (frigates and cruiser?).
  • Mission can be accepted and completed remotely.


Initial Group
WD EWAR L


Elite Frigate 4 x Elite Frigate Centii Loyal Savage/Manslayer/Slavehunter Tracking disruption
Cruiser 3 x Cruiser Centum Beast/Juggernaut Destroying last cruiser in initial group triggers Wave 2 Tracking disruption
Elite Cruiser 2 x Elite Cruiser Centum Loyal Mutilator/Fiend
Battlecruiser 4 x Battlecruiser Centatis Daemon/Wraith/Phantasm
Battleship 5 x Battleship Centus Dread Lord/Dark Lord/Overlord
Battleship 1 x Battleship Sansha Commander When attacked, triggers Wave 1 then warps out


Wave 1
WD EWAR L


Battlecruiser 3 x Battlecruiser Centatis Specter


Wave 2
WD EWAR L


Elite Frigate 5 x Elite Frigate Centii Loyal Minion/Servant/Butcher/... Triggers Wave 3 when destroyed Warp Disruptor Stasis webifier
Elite Cruiser 2 x Elite Cruiser Centum Loyal Execrator/Slaughterer Tracking disruption


Wave 3
WD EWAR L


Cruiser 1 x Cruiser Centum Torturer Triggers Wave 4 when destroyed
Elite Cruiser 1 x Elite Cruiser Centum Loyal Execrator


Wave 4
WD EWAR L


Elite Frigate 2 x Elite Frigate Centii Loyal Manslayer/Enslaver
Elite Cruiser 3 x Elite Cruiser Centum Loyal Torturer/Slaughterer/... Tracking disruption
Battleship 1 x Battleship Centus Plague Lord Tracking disruption

Mission 5 - Cowardly Commander

TypeEncounter
ObjectiveDestroy enemy ships
FactionSansha's Nation, Amarr Empire
Best damage to dealElectromagnetic damage EMThermal damage Th
Damage to resistElectromagnetic damage EMThermal damage Th
EWAREnergy neutralizers and tracking disruptors
Rewards1M+1M bonus + 25M bounties + 55M loot & salvage
Mission briefing
Okay, we have his location. Follow the bookmark and take him down.
Amarr epic 05.jpg

The mission is completed when last ship in third room wave 2 dies. This mission can be completed remotely and the next mission can be accepted remotely.

Tips:

  • The pockets are not deadspace. You can bm them and warp back if you take too much damage.
  • The acceleration gates are NOT locked.
  • Be prepared for very heavy dps and large amounts of EWAR
  • Make sure to prioritize targets (destroy EWAR ships first)
    • Energy neutralizer towers are always primary targets

Blitz: Take the acceleration gates to the last room. Kill elite frigates if they point you. In last room triger the wave 2 and destroy it.

Acceleration Gate Entrance

Destroying the last ship in the Initial Group will trigger Wave 1.

The gate to next room is NOT locked. After you kil the frigs that point you you can move on.


Initial Group
WD EWAR L


Elite Frigate 4 x Elite Frigate Centii Loyal Minion/Scavenger Warp Disruptor Stasis Webifier
Battleship 3 x Battleship Centus Plague Lord/Beast Lord Tracking Disruptor
Sentry 2 x Sentry Sansha Sentry III 250 km range


Wave 1
WD EWAR L


Elite Frigate 4 x Elite Frigate Centii Loyal Butcher/Manslayer/Follower Stasis Webifier
Battleship 4 x Battleship Centus Dark Lord/Overlord


Structures
WD EWAR L


Acceleration Gate 1 x Acceleration Gate Leads to Room 1

Room 1

Destroying the last ship in the Initial Group will trigger Wave 1.

The gate to next room is NOT locked.


Initial Group
WD EWAR L


Elite Frigate 4 x Elite Frigate Centii Loyal Slavehunter/Savage Tracking Disruptor
Battleship 4 x Battleship Centus Dark Lord/Overlord
Sentry 2 x Sentry Sansha Energy Neutralizer I Energy neutralizer - 250km range
Sentry 2 x Sentry Sansha Sentry III 250 km range


Wave 1
WD EWAR L


Battlecruiser 3 x Battlecruiser Centatis Daemon/Devil
Battleship 3 x Battleship Centus Beast Lord/Plague Lord Tracking Disruptor


Structures
WD EWAR L


Acceleration Gate 1 x Acceleration Gate Gate is not locked

Room 2

The acceleration gate to next room is not locked.


Initial Group
WD EWAR L


Elite Frigate 3 x Elite Frigate Centii Loyal Ravener Warp Disruptor Stasis Webifier
Elite Cruiser 4 x Elite Cruiser Centum Loyal Torturer/Hellhound/...
Battlecruiser 4 x Battlecruiser Centatis Daemon/Behemoth Last battlecruiser destroyed triggers Wave 2
Battleship 4 x Battleship Centus Plague Lord/Beast Lord Last battleship destroyed triggers Wave 1 Tracking Disruptor
Sentry 1 x Sentry Sansha Energy Neutralizer I Energy neutralizer - 250km range
Sentry 2 x Sentry Sansha Sentry III 250km range


Wave 1
WD EWAR L


Elite Frigate 3 x Elite Frigate Centii Loyal Scavenger/Ravener Stasis Webifier
Battleship 4 x Battleship Centus Dread Lord/Tyrant


Wave 2
WD EWAR L


Elite Frigate 4 x Elite Frigate Centii Loyal Butcher/Plague/Manslayer
Battleship 4 x Battleship Centus Dark Lord/Overlord


Structures
WD EWAR L


Acceleration Gate 1 x Accleration Gate Gate is not locked

Room 3

No standing loss for destroying Amarr ships in Room 3.

Last battleship destroyed in Wave 2 completes the mission objective.


Initial Group
WD EWAR L


Elite Frigate 2 x Elite Frigate Divine Imperial Imran Warp Disruptor Stasis Webifier
Cruiser 3 x Cruiser Imperial Templar Tamir/Donus
Battleship 3 x Battleship Imperial Martyr/Dominator Last battleship destroyed triggers Wave 1 Energy neutralizer - 10km range


Wave 1
WD EWAR L
Near solar harvester
Elite Frigate 3 x Elite Frigate Divine Imperial Valok/Paladin
Elite Cruiser 3 x Elite Cruiser Divine Imperial Tamir Tracking disruption Energy neutralizer - 10km range
Battleship 3 x Battleship Imperial Martyr/Ultara/Templar Torah Energy neutralizer - 10km range
Not near solar harvesters
Battlecruiser 2 x Battlecruiser Imperial Champion/Templar Justicar
Battleship 4 x Battleship Imperial Templar Ultara/Dominator Last ship destroyed triggers Wave 2


Wave 2
WD EWAR L


Destroyer 3 x Destroyer Imperial Templar Caius
Battlecruiser 2 x Battlecruiser Imperial Templar Phalanx
Battleship 2 x Battleship Imperial Templar Martyr

Completing this mission leads to chapter 2 - Spiderweb Politics.


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Next Chapter: Chapter 2: Spiderweb Politics