A Metal Mind

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Logo faction amarr empire.png
Right to Rule
Chapter 1: Interference

1 Aiding an Investigator
2 Late Reports
3 The Outclassed Outpost
4 Raging Sansha
5 Cowardly Commander

Chapter 2: Spiderweb Politics

6 Aralin Jick
7 Background Check
8 Longing Leman
9 Languishing Lord
10 Razing the Outpost
11 Ascending Nobles
12 Hunting the Hunter
13 Fate of a Madman

Chapter 3a: The Old Guard

14 Catching the Scent
15 Falling into Place
16 Making an Arrest
17 An Unfortunate End
18 Panic Response
19 The Right to Rule

Chapter 3b: Alike Minds

14 Silence Rahsa
15 A Human Body
16 A Metal Mind
17 A Digital Soul
18 Regal Replacement


TypeEncounter
ObjectiveRetrieve command signal receiver
FactionAmarr Empire
Best damage to dealElectromagnetic damage EMThermal damage Th
Damage to resistElectromagnetic damage EMThermal damage Th
Warp disruptionElite frigates
EWARTracking disruptors
ExtraNo standing loss
Mission briefing
Well, well, our friend at the MIO has been busy. We had assumed the authorities would have lost interest with the death of Rahsa, but they have proven persistent in assaulting the remaining Sansha forces.

A very important flotilla was recently destroyed by the Amarr. This particular group was carrying a very important component to our plan: a command signal receiver. This is a very specialized and controlled piece of Nation hardware. Only a rare few Sansha are implanted with one, and upon a Slave's death the device self-destructs. A number of very taught strings had to be pulled to procure this device, and we do do not want the Amarr to study the device in any detail.

This is the battle site. You will find the Sansha ships already destroyed, but the MIO ships are still surveying the wreckage. Eliminate the Amarr ships and find the command signal receiver. When the Amarr ships have been cleared, I will send one of my ships to pick up the device, same as before.

Single ungated pocket.

Kill enemy ships until a container appears. This container will contain the Sansha Command Signal Receiver.

Keep killing enemy ships until they stop spawning. Then the Business Associate will appear. Drop the signal receiver in his cargo to complete the mission


Initial defenders
WD EWAR L


Frigate 4 x Frigate Imperial Forian Tracking Disruptor
Frigate 1 x Frigate Imperial Paladin


Wave 1
WD EWAR L


Frigate 2 x Frigate Imperial Felix Warp Disruptor Stasis Webifier
Cruiser 1 x Cruiser Imperial Templar Mathura


Wave 2
WD EWAR L


Frigate 1 x Frigate Imperial Felix Warp Disruptor Stasis Webifier
Frigate 2 x Frigate Imperial Paladin