Difference between revisions of "Torpid Sleeper Hive"
Sivaira Chen (talk | contribs) |
Sivaira Chen (talk | contribs) |
||
Line 24: | Line 24: | ||
Hypnosian '''''Eristikon''''' battleships use long-range energy neutralizers with high turret damage, '''''Psychopomps''''' remote repair other ships and deal strong cruise missile damage, and '''''Sentinels''''' use warp scramblers, long-range webs and neutralizers with damage spread out between turrets and missiles. | Hypnosian '''''Eristikon''''' battleships use long-range energy neutralizers with high turret damage, '''''Psychopomps''''' remote repair other ships and deal strong cruise missile damage, and '''''Sentinels''''' use warp scramblers, long-range webs and neutralizers with damage spread out between turrets and missiles. | ||
+ | |||
+ | A Drifter cruiser or battleship may spawn as part of the initial wave. | ||
{{NPCTableHead|Initial defenders (total of around 2-5 ships)}} | {{NPCTableHead|Initial defenders (total of around 2-5 ships)}} | ||
{{NPCTableRow|Frigate|0-3|Faded Hypnosian Agonizer/Watcher/Preserver|point=scram|ewar=Web|ewar2=Neut|note=Preserver uses remote repairs}} | {{NPCTableRow|Frigate|0-3|Faded Hypnosian Agonizer/Watcher/Preserver|point=scram|ewar=Web|ewar2=Neut|note=Preserver uses remote repairs}} |
Revision as of 01:41, 28 April 2021
The reason is: Verify rat spawns
Torpid Sleeper Hive | |
---|---|
Type | Combat Anomaly |
Rating | None |
Found in | Pochven |
Max ship size | Unrestricted |
Faction | Sleepers |
Best damage to deal | Omni |
Damage to resist | Omni |
Sig. strength | 100% Anomaly |
Torpid Sleeper Hive is a Pochven combat anomaly that spawns through out Triglavian space.
This site is very difficult to clear and should only be attempted by a very well-tanked ship or a small fleet with logi support. Frequently a gang of Crucifiers with tracking disruptors along with several sniper battleships are used to run the site.
Sleepers deal very high damage from long range. They primarily use long-range energy neutralizers, webs that reach out to 10 km, and warp scramblers that shut down MWD/MJDs.
The rats are primarily categorized into three distinct groups; Faded (weaker), normal (no prefix), and Aroused (stronger). The stronger Sleepers have more effective EWAR and deal considerably higher damage, in addition to extra armor and structure HP. Aroused types also have an additional shield layer, though it is very weak and can be easily destroyed.
Hypnosian Agonizer frigates use moderately strong webs, Watchers use warp scramblers, webs and weak neuts, and Preservers use remote repairs.
Hypnosian Avenger cruisers use short-ranged neutralizers, Upholders remote repair other ships, and Wardens use combination of warp scrambling, webs and neutralizers.
Hypnosian Eristikon battleships use long-range energy neutralizers with high turret damage, Psychopomps remote repair other ships and deal strong cruise missile damage, and Sentinels use warp scramblers, long-range webs and neutralizers with damage spread out between turrets and missiles.
A Drifter cruiser or battleship may spawn as part of the initial wave.
Wave 2 warps in after a few seconds.
WD | EWAR | L
| ||
---|---|---|---|---|
0-4 x Frigate Hypnosian Agonizer/Watcher/Preserver | ||||
0-4 x Cruiser Hypnosian Avenger/Warden/Upholder | ||||
0-3 x Battleship Hypnosian Eristikon/Psychopomp/Sentinel |