Difference between revisions of "Little Fingers"
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Revision as of 22:26, 27 August 2022
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Syndication |
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Chapter 1: Impetus |
Chapter 2a: Scoping The Scene |
Chapter 2b: Eagle Grip |
Chapter 3: Inertia |
ExpandMission briefing |
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Ungated semi-deadspace pocket zero jumps away in the same System.
Tips:
- Initial defenders and Reinforcements 2 deal damage over 80 km and approach at 200 m/s
- Reinforcements 1 and Reinforcements 3 deal damage over 20 km and approach at 1000 m/s
- Carry On Token is used to Blitz the next Mission while Amphere 9 and Tattered Doll are lore items
- 3% The Syndicate Faction Standing loss if you destroy the Fuel Depot
- The left Fuel Depot, when looking at the Tactical Overlay "North" yellow line, has the Carry On Token
Warp-in
Initial defenders
WD | EWAR | CollapseL
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5 x Battleship Rattler Row Battleship | ![]() |
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Reinforcements 1 | ||||
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4 x Elite Frigate Rattler Row Elite Frigate | ![]() |
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3 x Elite Battleship Rattler Row Elite Battleship | ![]() |
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Reinforcements 2 | ||||
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6 x Battleship Rattler Row Rookie Battleship | |||
Reinforcements 3 | ||||
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4 x Elite Cruiser Rattler Row Elite Cruiser | ![]() ![]() |
Structures
WD | EWAR | CollapseL
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2 x Fuel Depot | ![]() |