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Abyssal modules: Difference between revisions

From EVE University Wiki
Arin Mara (talk | contribs)
Thank you User:Chris Halsky for meticulously updating and formatting the mutaplasmids :)
m Reposition table to stop the border crossing the image.
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== Creating abyssal modules ==
== Creating abyssal modules ==
[[File:Mutating widnow.png|thumb|450px|The abyssal module creation window will show the possible range for modified stats. Hovering over the module slot will show what modules are compatible with this mutaplasmid.]]
[[File:Mutating widnow.png|thumb|450px|The abyssal module creation window will show the possible range for modified stats. Hovering over the module slot will show what modules are compatible with this mutaplasmid.]]
Two items are required to create an abyssal module:
Two items are required to create an abyssal module:
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== Mutaplasmids ==
== Mutaplasmids ==
Mutaplasmids are acquired either from Triglavian Bioadaptive Caches found in [[Abyssal Deadspace]], or in the wrecks of Invading Precursors found in [[Triglavian Invasion]] systems.
Mutaplasmids are acquired either from Triglavian Bioadaptive Caches found in [[Abyssal Deadspace]], or in the wrecks of Invading Precursors found in [[Triglavian Invasion]] systems.


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== Modifiable modules ==
== Modifiable modules ==
Mutaplasmids exist only for certain module types and only certain module attributes are modified by mutaplasmids.
Mutaplasmids exist only for certain module types and only certain module attributes are modified by mutaplasmids.


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The table below lists different types of mutaplasmids and what stats each mutaplasmid modifies.
The table below lists different types of mutaplasmids and what stats each mutaplasmid modifies.
 
{{Clear}}
<tabs>
<tabs>
<tab name="Armor">
<tab name="Armor">