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User:Regge sot: Difference between revisions

82 editsJoined 30 March 2011
Regge sot (talk | contribs)
m Update link.
 
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[[Using the Uni POS for research]]
[[Using the Uni POS for research]]
=Capacitor (Cheatsheet)=
==='''Essential'''===
* '''[[Skills:Engineering#Energy_Management|Energy Management]]''' -(4)
* '''[[Skills:Engineering#Energy_Systems_Operation|Energy Systems Operation]]''' -(4)
* '''[[Skills:Navigation#Warp_Drive_Operation|Warp Drive Operation]]''' - (4)
==='''Modules'''===
* '''[[Skills:Gunnery#Controlled_Bursts|Controlled Bursts]]''' - (4) (0 for Projectile Weapons)
* '''[[Skills:Navigation#Fuel_Conservation|Fuel Conservation]]''' - (4)
* '''[[Skills:Navigation#High_Speed_Maneuvering|High Speed Maneuvering]]''' - (3) (5 for Interceptors)
* '''{{Sk|Propulsion Jamming}}''' - (4)
* '''[[Skills:Engineering#Shield_Compensation|Shield Compensation]]''' - (4) (0 for Passive and Buffer Shield Tank)
* '''[[Skills:Engineering#Energy_Emission_Systems|Energy Emission Systems]]''' (4 for Small Gang and Solo PVP) (5 for Logistics)
==='''EWar'''===
* '''{{Sk|Electronic Warfare}}''' - (4)
* '''{{Sk|Sensor Linking}}''' - (4)
* '''{{Sk|Target Painting}}''' - (4)
* '''{{Sk|Weapon Disruption}}''' - (4)
==='''Logistics'''===
* '''[[Skills:Mechanic#Remote_Armor_Repair_Systems|Remote Armor Repair Systems]]''' - (4 for Shield RR BS) (5 for Armor Logistics)
* '''[[Skills:Mechanic#Remote_Hull_Repair_Systems|Remote Hull Repair Systems]]''' - (Dubious)
* '''[[Skills:Engineering#Shield_Emission_Systems|Shield Emission Systems]]''' - (4 for Armor RR BS) (5 for Shield Logistics)
* '''[[Skills:Engineering#Energy_Emission_Systems|Energy Emission Systems]]''' - (4 for RR BS) (5 for Logistics)
Resources:
[[Support Skills]]
=Fitting (Cheatsheet)=
* '''<!--[[Skills:Electronics#Electronics|-->Electronics<!--]]-->''' - (5)
* '''[[Skills:Engineering#Engineering|Engineering]]''' - (5)
* '''[[Skills:Gunnery#Weapon_Upgrades|Weapon Upgrades]]''' - (5)
* '''{{Sk|Electronics Upgrades}}''' - (4)
* '''[[Skills:Engineering#Energy_Grid_Upgrades|Energy Grid Upgrades]]''' - (4)
* '''[[Skills:Engineering#Shield_Upgrades|Shield Upgrades]]''' - (4)
* '''[[Skills:Gunnery#Advanced_Weapon_Upgrades|Advanced Weapon Upgrades]]''' - (4)
Resources:
[[Support Skills]]
=Piloting (Cheatsheet)=
==='''Mobility'''===
* '''[[Skills:Navigation#Acceleration_Control|Acceleration Control]]''' - (5)
* '''[[Skills:Navigation#Evasive_Maneuvering|Evasive Maneuvering]]''' - (5)
* '''[[Skills:Spaceship_Command#Spaceship_Command|Spaceship Command]]''' - (5)
* '''[[Skills:Navigation#Navigation|Navigation]]''' - (5)
==='''Overheating'''===
* '''[[Skills:Science#Thermodynamics|Thermodynamics]]''' - (3)
* '''[[Skills:Mechanic#Nanite Operation|Nanite Operation]]''' - (4)
* '''[[Skills:Mechanic#Nanite_Interfacing|Nanite Interfacing]]''' - (3)
Resources:
* [[Support Skills]]
* [[Overheating]]


=Shield Tanking (Cheatsheet)=
=Shield Tanking (Cheatsheet)=


==='''Active Tanking Skills'''===
==='''Active Tanking Skills'''===
* '''[[Skills:Engineering#Shield_Compensation|Shield Compensation]]''' - (4)
* '''[[Skills:Engineering#Shield_Compensation|Shield Compensation]]''' - (4) <span style="color:#2F4F4F">2% less capacitor need for shield boosters per skill level</span>
* '''[[Skills:Engineering#Shield_Management|Shield Management]]''' - (4)
* '''[[Skills:Engineering#Shield_Management|Shield Management]]''' - (4) <span style="color:#2F4F4F">5% bonus to shield capacity per skill level</span>
* '''[[Skills:Engineering#Shield_Operation|Shield Operation]]''' - (3)
* '''[[Skills:Engineering#Shield_Operation|Shield Operation]]''' - (3) <span style="color:#2F4F4F">5% reduction in shield recharge time per skill level</span>
* '''[[Skills:Engineering#Energy_Management|Energy Management]]''' - (4)
* '''[[Skills:Engineering#Energy_Management|Energy Management]]''' - (4) <span style="color:#2F4F4F">5% bonus to capacitor capacity per skill level</span>
* '''[[Skills:Engineering#Energy_Systems_Operation|Energy Systems Operation]]''' - (4)
* '''[[Skills:Engineering#Energy_Systems_Operation|Energy Systems Operation]]''' - (4) <span style="color:#2F4F4F">5% reduction in capacitor recharge time per skill level</span>
* '''XY Shield Compensation''' - (4)
* '''XY Shield Compensation''' - (4) <span style="color:#2F4F4F">3% bonus per skill level to Shield XY resistance when the modules are not active</span>


===Passive Tanking Skills===
===Passive Tanking Skills===
* '''Engineering''' - (4)
* '''[[Skills:Engineering#Engineering|Engineering]]''' - (4)
* '''Shield Operation''' - (5)
* '''[[Skills:Engineering#Shield_Operation|Shield Operation]]''' - (4)
* '''Shield Management''' - (5)
* '''Shield Management''' - (5)
* '''Energy Grid Upgrades''' - (4)
* '''[[Skills:Engineering#Energy_Grid_Upgrades|Energy Grid Upgrades]]''' - (4)
* '''Shield Upgrades''' - (4)
* '''Shield Upgrades''' - (4)
* '''Tactical Shield Manipulation''' - (1)
* '''[[Skills:Engineering#Tactical_Shield_Manipulation|Tactical Shield Manipulation]]''' - (1)
* '''Jury Rigging''' - (3)
* '''Jury Rigging''' - (3)
* '''Shield Rigging''' - (1)
* '''Shield Rigging''' - (1)
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* '''Shield Rigging''' - (2)
* '''Shield Rigging''' - (2)
* '''XY Shield Compensation''' - (4)
* '''XY Shield Compensation''' - (4)
===Shield Implants===
*Slot 6: Zainou 'Gnome' KUA.... <span style="color:#2F4F4F">Reduces shield extender power needs by a few %. Rarely used</span>
*Slot 7: Zainou 'Gnome' KVA.... <span style="color:#2F4F4F">Bonus to shield capacity. Useful for buffer and passive tanks</span>
*Slot 8: Zainou 'Gnome' KXA.... <span style="color:#2F4F4F">Reduced capacitor need for remote shield repair equipment. Useful for logistics fits</span>
*Slot 9: Zainou 'Gnome' KYA.... <span style="color:#2F4F4F">Increases shield recharge rate. useful for passive tanks</span>


Resources:
Resources:
[[Full T2 Tank]]
* [[Shield Tanking]]
* [[Full T2 Tank]]


=Armor Tanking (Cheatsheet)=
=Armor Tanking (Cheatsheet)=
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===Active Tanking Skills===
===Active Tanking Skills===
* '''Hull Upgrades''' - (5)
* '''Hull Upgrades''' - (5)
* '''Mechanic''' - (5)
* '''[[Skills:Mechanic#Mechanic|Mechanic]]''' - (5)
* '''Repair Systems''' - (5)
* '''[[Skills:Mechanic#Repair_Systems|Repair Systems]]''' - (5)
* '''Energy Management''' - (4)
* '''[[Skills:Engineering#Energy_Management|Energy Management]]''' - (4)
* '''Energy Systems Operation''' - (4)
* '''[[Skills:Engineering#Energy_Systems_Operation|Energy Systems Operation]]''' - (4)
* '''XY Armor Compensation''' - (4)
* '''XY Armor Compensation''' - (4)


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* '''XY Armor Compensation''' - (4)
* '''XY Armor Compensation''' - (4)
* '''Armor Rigging''' - (2)
* '''Armor Rigging''' - (2)
* '''Mechanic''' - (4)
* '''[[Skills:Mechanic#Mechanic|Mechanic]]''' - (4)
 
Recommended minimum values taken from [http://www.isktheguide.com/ ISK3.0]


Resources:
Resources:
[[Full T2 Tank]]
[[Full T2 Tank]]


=Speed Tanking (The Short Form)=
=Speed Tanking (Cheatsheet)=


* '''Shield Upgrades''' - (2)
* '''Shield Upgrades''' - (2)
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Recommended minimum values taken from [http://www.isktheguide.com/ ISK3.0]
Recommended minimum values taken from [http://www.isktheguide.com/ ISK3.0]


=Drones (The Short Form)=
=Drones (Cheatsheet)=


==='''Drone Skills'''===
==='''Drone Skills'''===
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Recommended minimum values taken from [http://www.isktheguide.com/ ISK3.0]
Recommended minimum values taken from [http://www.isktheguide.com/ ISK3.0]


=Missiles (The Short Form)=
=Missiles (Cheatsheet)=


* '''Missile Launcher Operation''' - (5)
* '''Missile Launcher Operation''' - (5)
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Recommended minimum values taken from [http://www.isktheguide.com/ ISK3.0]
Recommended minimum values taken from [http://www.isktheguide.com/ ISK3.0]


=Gunnery (The Short Form)=
=Gunnery (Cheatsheet)=
* '''Gunnery''' - (5)
* '''Gunnery''' - (5)


===Gunnery Support Skills===
===Gunnery Support Skills===
* '''Controlled Bursts''' - (4)
* '''Controlled Bursts''' - (4) (0 for Projectile Weapons)
* '''Motion Prediction''' - (4)
* '''Motion Prediction''' - (4)
* '''Rapid Firing''' - (4)
* '''Rapid Firing''' - (4)