Difference between revisions of "Planets"

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[[Category:Guides]]
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{{PlanetaryIndustryNav}}
[[Category:Industry]]
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'''Planets''' are present in every solar system in New Eden and [[Anoikis]], and the vast majority are uninhabited. There are nine types of planets in New Eden, though they do not appear with the same frequency. Shattered planets are the rarest type, as they are linked to specific historical events. Each planet type has a unique appearance that can be used to distinguish planets visually.
[[Category:Planetary Interaction]]
 
''See [[Planetary Interaction]] for related concepts''
 
  
Planets are present in every solar system in EVE. The vast majority are uninhabited. Planetary Interaction introduced in the [http://www.eveonline.com/tyrannis/ Tyrannis] expansion allows players to utilize the planets in EVE to extract resources and produce goods in the first step in linking EVE with the upcoming DUST 514.
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Planetary Industry introduced in the [http://www.eveonline.com/tyrannis/ Tyrannis] expansion allows players to colonize planets to extract various resources.
  
 +
== Colonization and commodities ==
 +
{{main|Planetary Commodities}}
 +
Eight of the nine planet types support colonization. Colonies can produce five "tiers" of planetary commodities; the lowest tier, resources, are produced directly from the planet itself, while the other four (known as P1 through P4) are produced by combining resources in colony factories. Each planet type contains five different base resources, some of which are exclusive to a single type. Shattered planets do not produce resources and cannot be colonized.
  
= Types of planets =
+
Some planets cannot be colonized despite having a resource-producing type. These planets are either significant to the lore of New Eden or are located in systems with very heavy player traffic (Jita, for example).
  
There are currently 9 types of planets in EVE, with 8 of them holding resources for [[Planetary Interaction]]. Each of those 8 contain 5 different resources and differ in overall planet characteristics. Some types are rarer then others, with the Shattered Planets fewest in number of them all, worthless as far a PI goes (no resources). Resources that only appear on one planet type appear in <font color=green>'''green'''</font>
+
== Planet types ==
 +
P1 products are produced directly from a single, specific resource, and can always be produced on the same planet that produces the associated resource.
  
P2 and P3 products that can be produced on a single planet without importing goods are also listed for each planet. Each planet type has exactly one P3 product it can produce without imports. All P4 products take multiple planets, ranging from 2 to 5. If a product can only be produced on one planet type without importing goods it'll be highlighted in <font color=green>'''green'''</font>.
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P2 and P3 products that can be produced on a single planet without importing goods are also listed for each planet. Each planet type has exactly one P3 product it can produce without imports. All P4 products require products from multiple planet types, ranging from two to five. Products that can only be produced on one planet type without importing goods are highlighted in {{Co|yellow|'''yellow'''}}.
  
Note that there are a few select planets that will be unavailable for colonization due to being in heavy traffic or storyline systems. One such example is Jita.
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Resources that appear exclusively on one planet type appear in {{Co|green|'''green'''}}
  
 +
=== Barren ===
 +
[[File:BarrenLarge.png|right|Barren Planet]] Barren planets are archetypical "dead terrestrials": dry, rocky worlds with a minimal atmosphere and an unremarkable composition. They are commonly etched with flood channels, which are often broad enough to be visible from orbit; most such worlds have accumulated significant quantities of ice over their lifetimes, but cannot retain it on their surface. Generally surface liquid evaporates rapidly, contributing to the thin atmosphere, but occasionally it will seep back into the ground and refreeze, ready for another breakout in the future when the local temperature rises.
  
== Barren ==
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; Resources
 
 
[[File:BarrenLarge.png|right|Barren Planet]]Barren planets are archetypical "dead terrestrials": dry, rocky worlds with a minimal atmosphere and an unremarkable composition. They are commonly etched with flood channels, which are often broad enough to be visible from orbit; most such worlds have accumulated significant quantities of ice over their lifetimes, but cannot retain it on their surface. Generally surface liquid evaporates rapidly, contributing to the thin atmosphere, but occasionally it will seep back into the ground and refreeze, ready for another breakout in future when the local temperature rises.
 
 
 
 
 
'''Resources'''
 
 
* Aqueous Liquids
 
* Aqueous Liquids
 
* Base Metals
 
* Base Metals
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Barren planets have three resources with little to no pattern in their distribution, and two with a more consistent pattern. Aqueous Liquids tend to be gathered near the poles in moderate to poor quantity, while Micro Organisms tend to cluster here and there in the "temperate" band (in Earth speak).
 
Barren planets have three resources with little to no pattern in their distribution, and two with a more consistent pattern. Aqueous Liquids tend to be gathered near the poles in moderate to poor quantity, while Micro Organisms tend to cluster here and there in the "temperate" band (in Earth speak).
  
 
+
; Single-Planet Products
'''Available Single Planet Products'''
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* {{co|yellow|Biocells}}
* '''<font color=green>Biocells</font>'''
 
 
* Mechanical Parts
 
* Mechanical Parts
* '''<font color=green>Nanites</font>'''
+
* {{co|yellow|Nanites}}
 
* Test Cultures
 
* Test Cultures
 
* Water-Cooled CPU
 
* Water-Cooled CPU
* '''<font color=green>Transcranial Microcontrollers</font>''' (P3)
+
* {{co|yellow|Transcranial Microcontrollers}} (P3)
  
== Gas ==
+
=== Gas ===
 +
[[File:GasLarge.png|right|Gas Planet]] Gas planets are characterized by a deep, opaque upper atmosphere, usually composed primarily of light elements such as hydrogen or helium. Simple chemicals can add a range of hues and shades in the visual spectrum, and the interaction between upwellings and rapidly circulating pressure bands results in a huge variety of visible surface structures. A similar level of diversity can be found beneath the cloud-tops: the inner composition of a given gas planet might belong to any one of a dozen broad groups, with no two planets entirely alike.
  
[[File:GasLarge.png|right|Gas Planet]]Gas planets are characterized by a deep, opaque upper atmosphere, usually composed primarily of light elements such as hydrogen or helium. Simple chemicals can add a range of hues and shades in the visual spectrum, and the interaction between upwellings and rapidly circulating pressure bands result in a huge variety of visible surface structures. A similar level of diversity can be found beneath the cloud-tops: the inner composition of a given gas planet might belong to any one of a dozen broad groups, with no two planets entirely alike in this regard.
+
; Resources
 
 
 
 
'''Resources'''
 
 
* Aqueous Liquids
 
* Aqueous Liquids
 
* Base Metals
 
* Base Metals
 
* Ionic Solutions
 
* Ionic Solutions
 
* Noble Gas
 
* Noble Gas
* '''<font color=green>Reactive Gas</font> (unique)'''
+
* {{co|green|Reactive Gas}}
 
 
Resources on a Gas planet will typically be found in narrow bands running east-west at various latitudes.  Base metals are generally in bands around the equator, Aqueous Liquids and Ionic Solutions in mid-latitudes bands, with the Noble Gas near the poles.  Reactive Gas will be found in small pockets at all latitudes. Gas planets are normally larger than most other types of planets, so connecting links between structures will generally take more power grid and CPU.
 
  
 +
Resources on a Gas planet will typically be found in narrow bands running east-west at various latitudes.  Base metals are generally in bands around the equator, Aqueous Liquids, and Ionic Solutions in mid-latitudes bands, with the Noble Gas near the poles.  Reactive Gas will be found in small pockets at all latitudes. Gas planets are normally larger than most other types of planets, so connecting links between structures will generally take more power grid and CPU.
  
'''Single Planet Products'''
+
; Single-Planet Products
 
* Coolant
 
* Coolant
* '''<font color=green>Oxides</font>'''
+
* {{co|yellow|Oxides}}
 
* Synthetic Oil
 
* Synthetic Oil
 
* Water-Cooled CPU
 
* Water-Cooled CPU
* '''<font color=green>Condensates</font>''' (P3)
+
* {{co|yellow|Condensates}} (P3)
 
 
  
== Ice ==
+
=== Ice ===
 +
[[File:IceLarge.png|right|Ice Planet]] The majority of icy planets went through a period of being barren terrestrials, before being surfaced with ice over the course of many millennia. The exact process for this varies from case to case, but the end result is both common and visually uniform - a bright, reflective planet scored by countless fractures and crevasses. A few icy planets are hypothesized to have been warmer, liquid-bearing planets in the past that have subsequently frozen, as a result of either stellar cooling or failed terraforming projects.
  
[[File:IceLarge.png|right|Ice Planet]]The majority of icy planets went through a period of being barren terrestrials, before being surfaced with ice over the course of many millennia. The exact process for this varies from case to case, but the end result is both common and visually uniform - a bright, reflective planet scored by countless fractures and crevasses. A few icy planets are hypothesized to have been warmer, liquid-bearing planets in the past that have subsequently frozen, as a result of either stellar cooling or failed terraforming projects.
+
; Resources
 
 
 
 
'''Resources'''
 
 
* Aqueous Liquids
 
* Aqueous Liquids
 
* Heavy Metals
 
* Heavy Metals
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* Planktic Colonies
 
* Planktic Colonies
  
Ice planets typically have high amounts of Heavy Metals and Aqueous Liquids available. Micro Organisms and Noble Gas are less abundant, with Planktic Colonies being somewhat thin. Aqueous Liquids tends to be found more in the polar regions of Ice planets, Planktic Colonies in the temperate latitudes and Micro Organisms in the equatorial regions.  Noble Gas and Heavy Metals are more randomly distributed with Heavy Metals more towards the equator and Noble Gas more towards the poles but with large areas of overlap and intermingling.
+
Ice planets typically have high amounts of Heavy Metals and Aqueous Liquids available. Micro Organisms and Noble Gas are less abundant, with Planktic Colonies being somewhat thin. Aqueous Liquids tend to be found more in the polar regions of Ice planets, Planktic Colonies in the temperate latitudes, and Micro Organisms in the equatorial regions.  Noble Gas and Heavy Metals are more randomly distributed with Heavy Metals more towards the equator and Noble Gas more towards the poles but with large areas of overlap and intermingling.
 
 
  
'''Single Planet Products'''
+
; Single-Planet Products
* '''<font color=green>Supertensile Plastics</font>'''
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* {{co|yellow|Supertensile Plastics}}
 
* Test Cultures
 
* Test Cultures
 
* Viral Agent
 
* Viral Agent
* '''<font color=green>Synthetic Synapses</font>''' (P3)
+
* {{co|yellow|Synthetic Synapses}} (P3)
 
 
 
 
== Lava ==
 
 
 
[[File:LavaLarge.png|right|Lava Planet]]So-called "lava planets" (properly "magmatic planets") fall into one of three groups: solar magmatics, which orbit sufficiently close to their star that the surface never cools enough to solidify; gravitational magmatics, which experience gravitational shifts sufficiently strong to regularly and significantly fracture cooling crusts; and magmatoids, which are for largely-unexplained reasons simply incapable of cooling and forming a persistent crust. All three types generally exhibit the same external phenomena - huge red-orange lava fields being a defining feature - but the latter two types are sometimes capable of briefly solidifying for a period measured in years or perhaps decades.
 
  
 +
=== Lava ===
 +
[[File:LavaLarge.png|right|Lava Planet]] So-called "lava planets" (properly called "magmatic planets") fall into one of three groups: solar magmatics, which orbit sufficiently close to their star that the surface never cools enough to solidify; gravitational magmatics, which experience gravitational shifts sufficiently strong to regularly and significantly fracture cooling crusts; and magmatoids, which are for largely-unexplained reasons simply incapable of cooling and forming a persistent crust. All three types generally exhibit the same external phenomena - huge red-orange lava fields being a defining feature - but the latter two types are sometimes capable of briefly solidifying for a period measured in years or perhaps decades.
  
'''Resources'''
+
; Resources
 
* Base Metals
 
* Base Metals
* '''<font color=green>Felsic Magma</font> (unique)'''
+
* {{co|green|Felsic Magma}}
 
* Heavy Metals
 
* Heavy Metals
 
* Non-CS Crystals
 
* Non-CS Crystals
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Resources on Lava planets do not appear to follow any pattern trends and are scattered all over. You'd think the planet was all liquidy and floaty and stuff.
 
Resources on Lava planets do not appear to follow any pattern trends and are scattered all over. You'd think the planet was all liquidy and floaty and stuff.
*Felsic Magma and Heavy Metals appear to follow the texture of where "lava" is on the planet surface. Inversely, Base Metals and Suspended Plasma seem to congregate where "lava" isn't rendered on the planet.*
+
''Felsic Magma and Heavy Metals appear to follow the texture of where "lava" is on the planet surface. Inversely, Base Metals and Suspended Plasma seem to congregate where "lava" isn't rendered on the planet.''
  
'''Single Planet Products'''
+
; Single-Planet Products
 
* Construction Blocks
 
* Construction Blocks
 
* Consumer Electronics
 
* Consumer Electronics
* '''<font color=green>Miniature Electronics</font>'''
+
* {{co|yellow|Miniature Electronics}}
 
* Transmitter
 
* Transmitter
* '''<font color=green>Smartfab Units</font>''' (P3)
+
* {{co|yellow|Smartfab Units}} (P3)
 
 
 
 
== Oceanic ==
 
 
 
[[File:OceanicLarge.png|right|Oceanic Planet]]Oceanic worlds are a class of terrestrial world covered entirely by liquids, usually in the form of mundane water. While the liquid surface is exceptionally smooth, the ocean floor on most worlds of this type exhibits significant topographic variety. It is this subsurface irregularity which causes the formation of complex weather systems, which would otherwise revert to more uniform patterns.
 
  
 +
=== Oceanic ===
 +
[[File:OceanicLarge.png|right|Oceanic Planet]] Oceanic worlds are a class of terrestrial world covered entirely by liquids, usually in the form of mundane water. While the liquid surface is exceptionally smooth, the ocean floor on most worlds of this type exhibits significant topographic variety. It is this subsurface irregularity that causes the formation of complex weather systems, which would otherwise revert to more uniform patterns.
  
'''Resources'''
+
; Resources
 
* Aqueous Liquids
 
* Aqueous Liquids
 
* Carbon Compounds
 
* Carbon Compounds
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Aqueous Liquids are obviously easy to find on Oceanic planets, likely increasing in intensity where depth is greater. Such focus points in abundance generally match peaks of Complex Organisms, while Micro Organisms are found in shallower water together with Carbon Compounds. Planktic Colonies, found only on Oceanic and Ice planets, float in bands around the temperate zone.
 
Aqueous Liquids are obviously easy to find on Oceanic planets, likely increasing in intensity where depth is greater. Such focus points in abundance generally match peaks of Complex Organisms, while Micro Organisms are found in shallower water together with Carbon Compounds. Planktic Colonies, found only on Oceanic and Ice planets, float in bands around the temperate zone.
  
 
+
; Single-Planet Products
'''Single Planet Products'''
 
 
* Fertilizer
 
* Fertilizer
* '''<font color=green>Genetically Enhanced Livestock</font>'''
+
* {{co|yellow|Genetically Enhanced Livestock}}
 
* Livestock
 
* Livestock
 
* Test Cultures
 
* Test Cultures
 
* Viral Agent
 
* Viral Agent
* '''<font color=green>Vaccines</font>''' (P3)
+
* {{co|yellow|Vaccines}} (P3)
  
 +
=== Plasma ===
 +
[[File:PlasmaLarge.png|right|Plasma Planet]] The aptly-named "plasma planets" have captured the imagination of countless artists and inspired innumerable works, yet the physics behind them are surprisingly mundane by cosmological standards. A rocky terrestrial with the right kind of atmosphere and magnetic field will, when bombarded with solar radiation, generate sprawling plasma storms as specific atmospheric elements are stripped of their electrons. Over time these storms will generally scorch the surface rock black, adding to the visual impact.
  
== Plasma ==
+
; Resources
 
 
[[File:PlasmaLarge.png|right|Plasma Planet]]The aptly-named "plasma planets" have captured the imagination of countless artists and inspired innumerable works, yet the physics behind them are surprisingly mundane by cosmological standards. A rocky terrestrial with the right kind of atmosphere and magnetic field will, when bombarded with solar radiation, generate sprawling plasma storms as specific atmospheric elements are stripped of their electrons. Over time these storms will generally scorch the surface rock black, adding to the visual impact.
 
 
 
 
 
'''Resources'''
 
 
* Base Metals
 
* Base Metals
 
* Heavy Metals
 
* Heavy Metals
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* Suspended Plasma
 
* Suspended Plasma
  
Resource distribution on Plasma planets generally follow the pattern of the whitish plasma "storms" visible on the surface. Base and Heavy Metals tend to be found in the darker spots on the planet, while Noble Metals and Suspended Plasma are found in the actively boiling areas. Non-CS Crystals are found mostly in the polar band, excepting the pole itself.
+
Resource distribution on Plasma planets generally follow the pattern of the whitish plasma "storms" visible on the surface. Base and Heavy Metals tend to be found in the darker spots on the planet, while Noble Metals and Suspended Plasma are found in the actively boiling areas. Non-CS Crystals are found mostly in the polar band, except the pole itself.
  
 
+
; Single-Planet Products
'''Single Planet Products'''
 
 
* Construction Blocks
 
* Construction Blocks
 
* Consumer Electronics
 
* Consumer Electronics
* '''<font color=green>Enriched Uranium</font>'''
+
* {{co|yellow|Enriched Uranium}}
 
* Mechanical Parts
 
* Mechanical Parts
 
* Transmitter
 
* Transmitter
* '''<font color=green>Robotics</font>''' (P3)
+
* {{co|yellow|Robotics}} (P3)
  
 +
=== Storm ===
 +
[[File:StormLarge.png|right|Storm Planet]] Storm worlds are usually considered terrestrial planets, although to a casual eye they may appear more similar to gas planets, given their opaque, high-pressure atmospheres. Geomorphically, however, the distinctions are clear: compared to a gas world, the atmosphere of a storm world is usually considerably shallower, and generally composed primarily of more complex chemicals, while the majority of the planet's mass is a rocky terrestrial ball. Their name is derived from the continent-scale electrical storms that invariably flash through their upper atmospheres.
  
== Storm ==
+
;Resources
 
 
[[File:StormLarge.png|right|Storm Planet]]
 
Storm worlds are usually considered terrestrial planets, although to a casual eye they may appear more similar to gas planets, given their opaque, high-pressure atmospheres. Geomorphically, however, the distinctions are clear: compared to a gas world, the atmosphere of a storm world is usually considerably shallower, and generally composed primarily of more complex chemicals, while the majority of the planet's mass is a rocky terrestrial ball. Their name is derived from the continent-scale electrical storms that invariably flash through their upper atmospheres.
 
 
 
 
 
'''Resources'''
 
 
* Aqueous Liquids
 
* Aqueous Liquids
 
* Base Metals
 
* Base Metals
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* Suspended Plasma
 
* Suspended Plasma
  
Storm planets tend to have equal amounts of Aqueous Liquids, Base Metals and Suspended Plasma in decent amounts, with Noble Gas running a close 4th and Ionic Solutions as a distant 5th and somewhat sparse.  Ionic Solutions tend to be distributed in the middle latitudes, Noble Gas anywhere but the equator and Suspended Plasma tending towards the equatorial regions.  Aqueous Liquids and Base Metals will appear on broad swaths across all latitudes in giant swirling patterns.
+
Storm planets tend to have equal amounts of Aqueous Liquids, Base Metals, and Suspended Plasma in decent amounts, with Noble Gas running a close 4th and Ionic Solutions as a distant 5th and somewhat sparse.  Ionic Solutions tend to be distributed in the middle latitudes, Noble Gas anywhere but the equator, and Suspended Plasma tending towards the equatorial regions.  Aqueous Liquids and Base Metals will appear on broad swaths across all latitudes in giant swirling patterns.
  
 
+
; Single-Planet Products
'''Single Planet Products'''
 
 
* Coolant
 
* Coolant
* '''<font color=green>Rocket Fuel</font>'''
+
* {{co|yellow|Rocket Fuel}}
* '''<font color=green>Super Conductors</font>'''
+
* {{co|yellow|Super Conductors}}
 
* Synthetic Oil
 
* Synthetic Oil
 
* Water-Cooled CPU
 
* Water-Cooled CPU
* '''<font color=green>Ukomi Super Conductors</font>''' (P3)
+
* {{co|yellow|Ukomi Super Conductors}} (P3)
  
 +
=== Temperate ===
 +
[[File:TemperateLarge.png|right|Temperate Planet]] Life-bearing worlds are often referred to as "temperate", as their mild temperatures are one of their defining features. Planets with existing, stable ecosystems are prime targets for colonization efforts as they are generally easier to make fully habitable; as a result, the majority of highly populated worlds are of this type. Indeed, it is not altogether uncommon for detailed surveys to reveal signs of previous settlements from various stages of [[New Eden]]'s history.
  
== Temperate ==
+
; Resources
 
 
[[File:TemperateLarge.png|right|Temperate Planet]]Life-bearing worlds are often referred to as "temperate", as their mild temperatures are one of their defining features. Planets with existing, stable ecosystems are prime targets for colonization efforts as they are generally easier to make fully habitable; as a result, the majority of highly populated worlds are of this type. Indeed, it is not altogether uncommon for detailed surveys to reveal signs of previous settlements from various stages of [[New_Eden|New Eden]]'s history.
 
 
 
 
 
'''Resources'''
 
 
* Aqueous Liquids
 
* Aqueous Liquids
* '''<font color=green>Autotrophs</font> (unique)'''
+
* {{co|green|Autotrophs}}
 
* Carbon Compounds
 
* Carbon Compounds
 
* Complex Organisms
 
* Complex Organisms
 
* Micro Organisms
 
* Micro Organisms
  
The physical appearance of these planets also has a high impact upon the resources available.  Temperate planets with large amounts of water coverage will have an increased supply of Aqueous Liquids whilst having a reduced supply of Complex Organisms and Micro Organisms, planets with large amounts of land mass coverage show an increase in the supply of Micro Organism (and occasionally Complex Organisms), and a significantly reduced amount of Aqueous Liquids.
+
The physical appearance of these planets also has a high impact upon the resources available.  Temperate planets with large amounts of water coverage will have an increased supply of Aqueous Liquids whilst having a reduced supply of Complex Organisms and Micro Organisms, planets with large amounts of land mass coverage show an increase in the supply of Micro Organism (and occasionally Complex Organisms) and a significantly reduced amount of Aqueous Liquids.
 
 
  
'''Single Planet Products'''
+
; Single-Planet Products
 
* Fertilizer
 
* Fertilizer
 
* Livestock
 
* Livestock
* '''<font color=green>Polytextiles</font>'''
+
* {{co|yellow|Polytextiles}}
* Water
+
* Test Cultures
* '''<font color=green>Industrial Explosives</font>''' (P3)
+
* {{co|yellow|Industrial Explosives}} (P3)
  
 +
=== Shattered planets ===
 +
Shattered worlds were once terrestrial planets, torn asunder by some immense cataclysm. All such worlds in the [[New Eden]] cluster are products of the disastrous stellar events that occurred during the "Seyllin Incident"<ref>Lore info on the [https://evetravel.wordpress.com/2010/04/05/shattered-planets/ Seyllin Incident] and locations of shattered planets.</ref>
  
== Shattered ==
+
Shattered planets can also be found in special [[shattered wormhole systems]] in wormhole space. How these planets came to be is unknown, though various player theories have been proposed.
  
Shattered worlds were once terrestrial planets, torn asunder by some immense cataclysm. All such worlds in the [[New_Eden|New Eden]] cluster are products of the disastrous stellar events that occurred during the "Seyllin Incident". However, reports continue to circulate of similar planets discovered in the unmapped systems reached exclusively through unstable [[Wormholes|wormholes]]. How these met their fate, if indeed they exist at all, is unknown.
+
=== Scorched Barren ===
 +
Following the extreme stellar event of the Turnur system, the former barren planet Turnur I has been scorched by high-energy radiation with a complete loss of life and destruction of POCO and all colonies on it. It is no longer available to planetary industry.
  
'''Resources'''
+
== Resource distribution by planet type ==
*None
+
{{#css:
 +
<!-- !important is used to override wikitable settings -->
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.resource td {
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    color: black !important;
 +
    font-weight: bold;
 +
  }
  
 +
.resource td:nth-child(-n+2) {
 +
    text-align: left;
 +
    color: #DDDDDD !important;
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    font-weight: normal;
 +
  }
  
= Resource Distribution by Planet Type =
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}}
 
+
{| class="wikitable sortable resource" style="width: 80%; text-align: center;"
{| class="table sortable" width="80%" border="1" cellspacing="2" cellpadding="2" style="color: black"
+
|- style="background: #222222;"
! style="color: white" | Planet Matrix !! style="color: white" | [[File:BarrenIcon.png]] Barren !! style="color: white" | [[File:GasIcon.png]] Gas !! style="color: white" | [[File:IceIcon.png]] Ice !! style="color: white" | [[File:LavaIcon.png]] Lava !! style="color: white" | [[File:OceanicIcon.png]] Oceanic !! style="color: white" | [[File:PlasmaIcon.png]] Plasma !! style="color: white" | [[File:StormIcon.png]] Storm !! style="color: white" | [[File:TemperateIcon.png]] Temperate
+
! Planet Matrix !! Tier 1 Product !! [[File:BarrenIcon.png]] Barren !! [[File:GasIcon.png]] Gas !! [[File:IceIcon.png]] Ice !! | [[File:LavaIcon.png]] Lava !! [[File:OceanicIcon.png]] Oceanic !! [[File:PlasmaIcon.png]] Plasma !! [[File:StormIcon.png]] Storm !! [[File:TemperateIcon.png]] Temperate
|- style="font-weight: bold"
+
|-
| style="color: white" | Aqueous Liquids || bgcolor=khaki align=center | X || bgcolor=khaki align=center | X || bgcolor=khaki align=center | X || || bgcolor=khaki align=center | X || || bgcolor=khaki align=center | X || bgcolor=khaki align=center | X
+
| Aqueous Liquids || Water || style="background: khaki" | X || style="background: khaki" | X || style="background: khaki" | X || || style="background: khaki" | X || || style="background: khaki" | X || style="background: khaki" | X
|- style="font-weight: bold"
+
|-
| style="color: white" | Autotrophs || || || || || || || || bgcolor=green align=center | X
+
| Autotrophs || Industrial Fibers || || || || || || || || Style="background: green" | X
|- style="font-weight: bold"
+
|-
| style="color: white" | Base Metals || bgcolor=khaki align=center | X || bgcolor=khaki align=center | X || || bgcolor=khaki align=center | X || || bgcolor=khaki align=center | X || bgcolor=khaki align=center | X ||
+
| Base Metals || Reactive Metals || style="background: khaki" | X || style="background: khaki" | X || || style="background: khaki" | X || || style="background: khaki" | X || style="background: khaki" | X ||
|- style="font-weight: bold"
+
|-  
| style="color: white" | Carbon Compounds || bgcolor=khaki align=center | X || || || || bgcolor=khaki align=center | X || || || bgcolor=khaki align=center | X  
+
| Carbon Compounds || Biofuels || style="background: khaki" | X || || || || style="background: khaki" | X || || || style="background: khaki" | X  
|- style="font-weight: bold"
+
|-
| style="color: white" | Complex Organisms || || || || || bgcolor=khaki align=center | X || || || bgcolor=khaki align=center | X  
+
| Complex Organisms || Proteins || || || || || style="background: khaki" | X || || || style="background: khaki" | X  
|- style="font-weight: bold"
+
|-
| style="color: white" | Felsic Magma || || || || bgcolor=green align=center | X || || || ||
+
| Felsic Magma || Silicon || || || || Style="background: green" | X || || || ||
|- style="font-weight: bold"
+
|-
| style="color: white" | Heavy Metals || || || bgcolor=khaki align=center | X || bgcolor=khaki align=center | X || || bgcolor=khaki align=center | X  || ||
+
| Heavy Metals || Toxic Metals || || || style="background: khaki" | X || style="background: khaki" | X || || style="background: khaki" | X  || ||
|- style="font-weight: bold"
+
|-
| style="color: white" | Ionic Solutions || || bgcolor=khaki align=center | X || || || || || bgcolor=khaki align=center | X ||
+
| Ionic Solutions || Electrolytes || || style="background: khaki" | X || || || || || style="background: khaki" | X ||
|- style="font-weight: bold"
+
|-
| style="color: white" | Micro Organisms || bgcolor=khaki align=center | X || || bgcolor=khaki align=center | X || || bgcolor=khaki align=center | X || || || bgcolor=khaki align=center | X
+
| Microorganisms || Bacteria || style="background: khaki" | X || || style="background: khaki" | X || || style="background: khaki" | X || || || style="background: khaki" | X
|- style="font-weight: bold"
+
|-
| style="color: white" | Noble Gas || || bgcolor=khaki align=center | X || bgcolor=khaki align=center | X || || || || bgcolor=khaki align=center | X ||
+
| Noble Gas || Oxygen || || style="background: khaki" | X || style="background: khaki" | X || || || || style="background: khaki" | X ||
|- style="font-weight: bold"
+
|-
| style="color: white" | Noble Metals || bgcolor=khaki align=center | X || || || || || bgcolor=khaki align=center | X || ||
+
| Noble Metals || Precious Metals || style="background: khaki" | X || || || || || style="background: khaki" | X || ||
|- style="font-weight: bold"
+
|-
| style="color: white" | Non-Cs Crystals || || || || bgcolor=khaki align=center | X || || bgcolor=khaki align=center | X || ||
+
| Non-Cs Crystals || Chiral Structures || || || || style="background: khaki" | X || || style="background: khaki" | X || ||
|- style="font-weight: bold"
+
|-
| style="color: white" | Planktic Colonies || || || bgcolor=khaki align=center | X || || bgcolor=khaki align=center | X || || ||
+
| Planktic Colonies || Biomass || || || style="background: khaki" | X || || style="background: khaki" | X || || ||
|- style="font-weight: bold"
+
|-
| style="color: white" | Reactive Gas || || bgcolor=green align=center | X || || || || || ||
+
| Reactive Gas || Oxidizing Compound || || Style="background: green" | X || || || || || ||
|- style="font-weight: bold"
+
|-
| style="color: white" | Suspended Plasma || || || || bgcolor=khaki align=center | X || || bgcolor=khaki align=center | X || bgcolor=khaki align=center | X ||
+
| Suspended Plasma || Plasmoids || || || || style="background: khaki" | X || || style="background: khaki" | X || style="background: khaki" | X ||
 
|}
 
|}
  
 
The fields in the above table highlighted in green are uniquely produced on that planet type.
 
The fields in the above table highlighted in green are uniquely produced on that planet type.
  
= Distribution of planet types =
+
== Distribution of planet types ==
 
+
{{#css:
{| border="1" cellpadding="1" cellspacing="1" style="font-weight: bold"
+
.distribution td:first-child {
 +
    text-align: left;
 +
  }
 +
}}
 +
{| class="wikitable distribution" border="1" style="text-align: right;"
 +
|- style="background: #222222;"
 
! Type
 
! Type
 
! HiSec
 
! HiSec
 
! LoSec
 
! LoSec
 
! NullSec
 
! NullSec
![[W-Space|W-Space]]
+
! [[W-Space]]
 
! Total
 
! Total
 
|-  
 
|-  
 
|[[File:GasIcon.png]] Gas
 
|[[File:GasIcon.png]] Gas
|align="right"| 3042
+
| 3042
|align="right"| 1783
+
| 1783
|align="right"| 8485
+
| 8485
|align="right"| 6372
+
| 6372
|align="right"| 19,682
+
| 19,682
 
|-  
 
|-  
 
|[[File:BarrenIcon.png]] Barren
 
|[[File:BarrenIcon.png]] Barren
|align="right"| 3252
+
| 3252
|align="right"| 1712
+
| 1711
|align="right"| 8070
+
| 8070
|align="right"| 6101
+
| 6101
|align="right"| 19,135
+
| 19,134
 
|-
 
|-
 
|[[File:TemperateIcon.png]] Temperate
 
|[[File:TemperateIcon.png]] Temperate
|align="right"| 1222
+
| 1222
|align="right"| 607
+
| 607
|align="right"| 2929
+
| 2929
|align="right"| 2242
+
| 2242
|align="right"| 7000
+
| 7000
 
|-   
 
|-   
 
|[[File:LavaIcon.png]] Lava
 
|[[File:LavaIcon.png]] Lava
|align="right"| 916
+
| 916
|align="right"| 570
+
| 570
|align="right"| 2830
+
| 2830
|align="right"| 2089
+
| 2089
|align="right"| 6405
+
| 6405
 
|-
 
|-
 
|[[File:StormIcon.png]] Storm
 
|[[File:StormIcon.png]] Storm
|align="right"| 772
+
| 772
|align="right"| 499
+
| 499
|align="right"| 2320
+
| 2320
|align="right"| 1796
+
| 1796
|align="right"| 5337
+
| 5337
 
|-
 
|-
 
|[[File:IceIcon.png]] Ice
 
|[[File:IceIcon.png]] Ice
|align="right"| 482
+
| 482
|align="right"| 289
+
| 289
|align="right"| 1391
+
| 1391
|align="right"| 1072
+
| 1072
|align="right"| 3234
+
| 3234
 
|-
 
|-
 
|[[File:OceanicIcon.png]] Oceanic
 
|[[File:OceanicIcon.png]] Oceanic
|align="right"| 459
+
| 459
|align="right"| 284
+
| 284
|align="right"| 1259
+
| 1259
|align="right"| 933
+
| 933
|align="right"| 2935
+
| 2935
 
|-
 
|-
 
|[[File:PlasmaIcon.png]] Plasma
 
|[[File:PlasmaIcon.png]] Plasma
|align="right"| 247
+
| 247
|align="right"| 148
+
| 148
|align="right"| 620
+
| 620
|align="right"| 474
+
| 474
|align="right"| 1489
+
| 1489
 
|-   
 
|-   
 
|Shattered
 
|Shattered
|align="right"| 0
+
| 0
|align="right"| 1
+
| 1
|align="right"| 6
+
| 6
|align="right"| 2
+
| 2
|align="right"| 9
+
| 9
 +
|-
 +
|Scorched Barren
 +
| 0
 +
| 1
 +
| 0
 +
| 0
 +
| 1
 
|}
 
|}
  
== Choosing a Good Planet ==
+
== See also ==
 
+
* [[Identifying valuable planets]]
''For more details, see [[Good Planets]].''
 
 
 
 
 
A "good" planet depends on what you are trying to accomplish.  If you are trying to make a full P2 product from the resources all on one planet, then you need to select one with an appropriate balance between the resources, enough resources to keep your factories running with few missed cycles, etc.  If you are trying to just strip mine for the one resource that is unique to this planet or that your production chain is missing, then you want one with the maximum possible of that particular resource.  Another factor is the security status of the system: the lower the security status, generally the higher the abundance of all the resources.  This is discussed in more detail on the [[Good Planets]] page.
 
 
 
= Planets Near Aldrat =
 
 
 
''E-UNI Tools, from the Planetary Interaction Taskforce''<br/>
 
[http://www.eve-ivy.com/utils/PiBear/SystemLookup.php System Lookup Tool]<br/>
 
 
 
''New features on evemaps.dotlan.net''<br/>
 
[http://evemaps.dotlan.net/planetrange/5/Aldrat All Planets within 5 jumps of Aldrat]<br/>
 
[http://evemaps.dotlan.net/map/Metropolis#plasma Planet type search within region map]<br/>
 
 
 
Nearby Gas and Barren planets are not listed due to their ubiquity.
 
 
 
Warning: The jump ranges shown may require movement ''through'' lowsec in order to reach the hisec planet listed.
 
 
 
=== Nearest hisec Temperate planets to Aldrat ===
 
 
 
* 00 jumps - 0.6 sec - Aldrat VIII (Metropolis)
 
* 01 jumps - 0.6 sec - Erstur III (Metropolis)
 
* 01 jumps - 0.6 sec - Erstur IV (Metropolis)
 
* 01 jumps - 0.6 sec - Erstur V (Metropolis)
 
* 01 jumps - 0.6 sec - Urnhard III (Metropolis)
 
* 01 jumps - 0.7 sec - Eygfe III (Metropolis)
 
* 01 jumps - 0.7 sec - Hardbako VI (Metropolis)
 
* 01 jumps - 0.7 sec - Hardbako VIII (Metropolis)
 
* 01 jumps - 0.8 sec - Fredagod VI (Metropolis)
 
* 02 jumps - 0.8 sec - Altrinur VI (Metropolis)
 
 
 
=== Nearest hisec Lava planets to Aldrat ===
 
 
 
* 00 jumps - 0.6 sec - Aldrat I (Metropolis)
 
* 01 jumps - 0.6 sec - Urnhard I (Metropolis)
 
* 01 jumps - 0.7 sec - Eygfe IV (Metropolis)
 
* 02 jumps - 0.6 sec - Wirdalen II (Metropolis)
 
* 02 jumps - 0.7 sec - Reset I (Metropolis)
 
* 02 jumps - 0.7 sec - Reset II (Metropolis)
 
* 02 jumps - 0.8 sec - Altrinur V (Metropolis)
 
* 03 jumps - 0.5 sec - Nein II (Metropolis)
 
* 03 jumps - 0.8 sec - Vilur IV (Metropolis)
 
* 03 jumps - 0.9 sec - Olbra II (Metropolis)
 
 
 
=== Nearest hisec Storm planets to Aldrat ===
 
 
 
* 01 jumps - 0.6 sec - Erstur II (Metropolis)
 
* 01 jumps - 0.6 sec - Urnhard VII (Metropolis)
 
* 01 jumps - 0.7 sec - Eygfe II (Metropolis)
 
* 01 jumps - 0.7 sec - Hardbako V (Metropolis)
 
* 01 jumps - 0.8 sec - Fredagod III (Metropolis)
 
* 02 jumps - 0.6 sec - Libold V (Metropolis)
 
* 02 jumps - 0.6 sec - Wirdalen IV (Metropolis)
 
* 03 jumps - 0.5 sec - Nein V (Metropolis)
 
* 04 jumps - 0.8 sec - Polstodur II (Metropolis)
 
* 04 jumps - 0.9 sec - Eystur V (Heimatar)
 
 
 
=== Nearest hisec Ice planets to Aldrat ===
 
 
 
* 01 jumps - 0.7 sec - Eygfe IX (Metropolis)
 
* 01 jumps - 0.8 sec - Fredagod IX (Metropolis)
 
* 02 jumps - 0.6 sec - Libold XI (Metropolis)
 
* 03 jumps - 0.9 sec - Olbra VII (Metropolis)
 
* 04 jumps - 0.8 sec - Polstodur XI (Metropolis)
 
* 04 jumps - 0.9 sec - Jondik VII (Metropolis)
 
* 05 jumps - 0.5 sec - Hek IX (Metropolis)
 
* 05 jumps - 0.9 sec - Lustrevik X (Heimatar)
 
 
 
=== Nearest hisec Oceanic planets to Aldrat ===
 
 
 
* 00 jumps - 0.6 sec - Aldrat V (Metropolis)
 
* 01 jumps - 0.6 sec - Urnhard II (Metropolis)
 
* 01 jumps - 0.7 sec - Hardbako XI (Metropolis)
 
* 03 jumps - 0.5 sec - Nein III (Metropolis)
 
* 04 jumps - 0.8 sec - Polstodur IV (Metropolis)
 
* 04 jumps - 0.8 sec - Polstodur V (Metropolis)
 
* 04 jumps - 1.0 sec - Fildar III (Metropolis)
 
* 04 jumps - 1.0 sec - Fildar IV (Metropolis)
 
* 04 jumps - 1.0 sec - Fildar V (Metropolis)
 
  
=== Nearest hisec Plasma planets to Aldrat ===
+
== References ==
 +
<references />
  
* 02 jumps - 0.6 sec - Libold III (Metropolis)
+
[[Category:Planetary Industry]]
* 03 jumps - 0.9 sec - Olbra I (Metropolis)
 
* 05 jumps - 0.7 sec - Flost V (Metropolis)
 
* 06 jumps - 0.5 sec - Osvestmunnur XII (Metropolis)
 
* 06 jumps - 0.5 sec - Uttindar II (Metropolis)
 
* 06 jumps - 1.0 sec - Loguttur I (Heimatar)
 
* 07 jumps - 0.6 sec - Traun II (Metropolis)
 
* 07 jumps - 0.7 sec - Asgeir IX (Metropolis)
 
* 07 jumps - 0.8 sec - Gyng II (Heimatar)
 
* 07 jumps - 0.9 sec - Osaumuni I (Heimatar)
 

Latest revision as of 16:03, 17 June 2024

Planets are present in every solar system in New Eden and Anoikis, and the vast majority are uninhabited. There are nine types of planets in New Eden, though they do not appear with the same frequency. Shattered planets are the rarest type, as they are linked to specific historical events. Each planet type has a unique appearance that can be used to distinguish planets visually.

Planetary Industry introduced in the Tyrannis expansion allows players to colonize planets to extract various resources.

Colonization and commodities

Main article: Planetary Commodities

Eight of the nine planet types support colonization. Colonies can produce five "tiers" of planetary commodities; the lowest tier, resources, are produced directly from the planet itself, while the other four (known as P1 through P4) are produced by combining resources in colony factories. Each planet type contains five different base resources, some of which are exclusive to a single type. Shattered planets do not produce resources and cannot be colonized.

Some planets cannot be colonized despite having a resource-producing type. These planets are either significant to the lore of New Eden or are located in systems with very heavy player traffic (Jita, for example).

Planet types

P1 products are produced directly from a single, specific resource, and can always be produced on the same planet that produces the associated resource.

P2 and P3 products that can be produced on a single planet without importing goods are also listed for each planet. Each planet type has exactly one P3 product it can produce without imports. All P4 products require products from multiple planet types, ranging from two to five. Products that can only be produced on one planet type without importing goods are highlighted in yellow.

Resources that appear exclusively on one planet type appear in green

Barren

Barren Planet

Barren planets are archetypical "dead terrestrials": dry, rocky worlds with a minimal atmosphere and an unremarkable composition. They are commonly etched with flood channels, which are often broad enough to be visible from orbit; most such worlds have accumulated significant quantities of ice over their lifetimes, but cannot retain it on their surface. Generally surface liquid evaporates rapidly, contributing to the thin atmosphere, but occasionally it will seep back into the ground and refreeze, ready for another breakout in the future when the local temperature rises.

Resources
  • Aqueous Liquids
  • Base Metals
  • Carbon Compounds
  • Micro Organisms
  • Noble Metals

Barren planets have three resources with little to no pattern in their distribution, and two with a more consistent pattern. Aqueous Liquids tend to be gathered near the poles in moderate to poor quantity, while Micro Organisms tend to cluster here and there in the "temperate" band (in Earth speak).

Single-Planet Products
  • Biocells
  • Mechanical Parts
  • Nanites
  • Test Cultures
  • Water-Cooled CPU
  • Transcranial Microcontrollers (P3)

Gas

Gas Planet

Gas planets are characterized by a deep, opaque upper atmosphere, usually composed primarily of light elements such as hydrogen or helium. Simple chemicals can add a range of hues and shades in the visual spectrum, and the interaction between upwellings and rapidly circulating pressure bands results in a huge variety of visible surface structures. A similar level of diversity can be found beneath the cloud-tops: the inner composition of a given gas planet might belong to any one of a dozen broad groups, with no two planets entirely alike.

Resources
  • Aqueous Liquids
  • Base Metals
  • Ionic Solutions
  • Noble Gas
  • Reactive Gas

Resources on a Gas planet will typically be found in narrow bands running east-west at various latitudes. Base metals are generally in bands around the equator, Aqueous Liquids, and Ionic Solutions in mid-latitudes bands, with the Noble Gas near the poles. Reactive Gas will be found in small pockets at all latitudes. Gas planets are normally larger than most other types of planets, so connecting links between structures will generally take more power grid and CPU.

Single-Planet Products
  • Coolant
  • Oxides
  • Synthetic Oil
  • Water-Cooled CPU
  • Condensates (P3)

Ice

Ice Planet

The majority of icy planets went through a period of being barren terrestrials, before being surfaced with ice over the course of many millennia. The exact process for this varies from case to case, but the end result is both common and visually uniform - a bright, reflective planet scored by countless fractures and crevasses. A few icy planets are hypothesized to have been warmer, liquid-bearing planets in the past that have subsequently frozen, as a result of either stellar cooling or failed terraforming projects.

Resources
  • Aqueous Liquids
  • Heavy Metals
  • Micro Organisms
  • Noble Gas
  • Planktic Colonies

Ice planets typically have high amounts of Heavy Metals and Aqueous Liquids available. Micro Organisms and Noble Gas are less abundant, with Planktic Colonies being somewhat thin. Aqueous Liquids tend to be found more in the polar regions of Ice planets, Planktic Colonies in the temperate latitudes, and Micro Organisms in the equatorial regions. Noble Gas and Heavy Metals are more randomly distributed with Heavy Metals more towards the equator and Noble Gas more towards the poles but with large areas of overlap and intermingling.

Single-Planet Products
  • Supertensile Plastics
  • Test Cultures
  • Viral Agent
  • Synthetic Synapses (P3)

Lava

Lava Planet

So-called "lava planets" (properly called "magmatic planets") fall into one of three groups: solar magmatics, which orbit sufficiently close to their star that the surface never cools enough to solidify; gravitational magmatics, which experience gravitational shifts sufficiently strong to regularly and significantly fracture cooling crusts; and magmatoids, which are for largely-unexplained reasons simply incapable of cooling and forming a persistent crust. All three types generally exhibit the same external phenomena - huge red-orange lava fields being a defining feature - but the latter two types are sometimes capable of briefly solidifying for a period measured in years or perhaps decades.

Resources
  • Base Metals
  • Felsic Magma
  • Heavy Metals
  • Non-CS Crystals
  • Suspended Plasma

Resources on Lava planets do not appear to follow any pattern trends and are scattered all over. You'd think the planet was all liquidy and floaty and stuff. Felsic Magma and Heavy Metals appear to follow the texture of where "lava" is on the planet surface. Inversely, Base Metals and Suspended Plasma seem to congregate where "lava" isn't rendered on the planet.

Single-Planet Products
  • Construction Blocks
  • Consumer Electronics
  • Miniature Electronics
  • Transmitter
  • Smartfab Units (P3)

Oceanic

Oceanic Planet

Oceanic worlds are a class of terrestrial world covered entirely by liquids, usually in the form of mundane water. While the liquid surface is exceptionally smooth, the ocean floor on most worlds of this type exhibits significant topographic variety. It is this subsurface irregularity that causes the formation of complex weather systems, which would otherwise revert to more uniform patterns.

Resources
  • Aqueous Liquids
  • Carbon Compounds
  • Complex Organisms
  • Micro Organisms
  • Planktic Colonies

Aqueous Liquids are obviously easy to find on Oceanic planets, likely increasing in intensity where depth is greater. Such focus points in abundance generally match peaks of Complex Organisms, while Micro Organisms are found in shallower water together with Carbon Compounds. Planktic Colonies, found only on Oceanic and Ice planets, float in bands around the temperate zone.

Single-Planet Products
  • Fertilizer
  • Genetically Enhanced Livestock
  • Livestock
  • Test Cultures
  • Viral Agent
  • Vaccines (P3)

Plasma

Plasma Planet

The aptly-named "plasma planets" have captured the imagination of countless artists and inspired innumerable works, yet the physics behind them are surprisingly mundane by cosmological standards. A rocky terrestrial with the right kind of atmosphere and magnetic field will, when bombarded with solar radiation, generate sprawling plasma storms as specific atmospheric elements are stripped of their electrons. Over time these storms will generally scorch the surface rock black, adding to the visual impact.

Resources
  • Base Metals
  • Heavy Metals
  • Noble Metals
  • Non-CS Crystals
  • Suspended Plasma

Resource distribution on Plasma planets generally follow the pattern of the whitish plasma "storms" visible on the surface. Base and Heavy Metals tend to be found in the darker spots on the planet, while Noble Metals and Suspended Plasma are found in the actively boiling areas. Non-CS Crystals are found mostly in the polar band, except the pole itself.

Single-Planet Products
  • Construction Blocks
  • Consumer Electronics
  • Enriched Uranium
  • Mechanical Parts
  • Transmitter
  • Robotics (P3)

Storm

Storm Planet

Storm worlds are usually considered terrestrial planets, although to a casual eye they may appear more similar to gas planets, given their opaque, high-pressure atmospheres. Geomorphically, however, the distinctions are clear: compared to a gas world, the atmosphere of a storm world is usually considerably shallower, and generally composed primarily of more complex chemicals, while the majority of the planet's mass is a rocky terrestrial ball. Their name is derived from the continent-scale electrical storms that invariably flash through their upper atmospheres.

Resources
  • Aqueous Liquids
  • Base Metals
  • Ionic Solutions
  • Noble Gas
  • Suspended Plasma

Storm planets tend to have equal amounts of Aqueous Liquids, Base Metals, and Suspended Plasma in decent amounts, with Noble Gas running a close 4th and Ionic Solutions as a distant 5th and somewhat sparse. Ionic Solutions tend to be distributed in the middle latitudes, Noble Gas anywhere but the equator, and Suspended Plasma tending towards the equatorial regions. Aqueous Liquids and Base Metals will appear on broad swaths across all latitudes in giant swirling patterns.

Single-Planet Products
  • Coolant
  • Rocket Fuel
  • Super Conductors
  • Synthetic Oil
  • Water-Cooled CPU
  • Ukomi Super Conductors (P3)

Temperate

Temperate Planet

Life-bearing worlds are often referred to as "temperate", as their mild temperatures are one of their defining features. Planets with existing, stable ecosystems are prime targets for colonization efforts as they are generally easier to make fully habitable; as a result, the majority of highly populated worlds are of this type. Indeed, it is not altogether uncommon for detailed surveys to reveal signs of previous settlements from various stages of New Eden's history.

Resources
  • Aqueous Liquids
  • Autotrophs
  • Carbon Compounds
  • Complex Organisms
  • Micro Organisms

The physical appearance of these planets also has a high impact upon the resources available. Temperate planets with large amounts of water coverage will have an increased supply of Aqueous Liquids whilst having a reduced supply of Complex Organisms and Micro Organisms, planets with large amounts of land mass coverage show an increase in the supply of Micro Organism (and occasionally Complex Organisms) and a significantly reduced amount of Aqueous Liquids.

Single-Planet Products
  • Fertilizer
  • Livestock
  • Polytextiles
  • Test Cultures
  • Industrial Explosives (P3)

Shattered planets

Shattered worlds were once terrestrial planets, torn asunder by some immense cataclysm. All such worlds in the New Eden cluster are products of the disastrous stellar events that occurred during the "Seyllin Incident"[1]

Shattered planets can also be found in special shattered wormhole systems in wormhole space. How these planets came to be is unknown, though various player theories have been proposed.

Scorched Barren

Following the extreme stellar event of the Turnur system, the former barren planet Turnur I has been scorched by high-energy radiation with a complete loss of life and destruction of POCO and all colonies on it. It is no longer available to planetary industry.

Resource distribution by planet type

Planet Matrix Tier 1 Product BarrenIcon.png Barren GasIcon.png Gas IceIcon.png Ice LavaIcon.png Lava OceanicIcon.png Oceanic PlasmaIcon.png Plasma StormIcon.png Storm TemperateIcon.png Temperate
Aqueous Liquids Water X X X X X X
Autotrophs Industrial Fibers X
Base Metals Reactive Metals X X X X X
Carbon Compounds Biofuels X X X
Complex Organisms Proteins X X
Felsic Magma Silicon X
Heavy Metals Toxic Metals X X X
Ionic Solutions Electrolytes X X
Microorganisms Bacteria X X X X
Noble Gas Oxygen X X X
Noble Metals Precious Metals X X
Non-Cs Crystals Chiral Structures X X
Planktic Colonies Biomass X X
Reactive Gas Oxidizing Compound X
Suspended Plasma Plasmoids X X X

The fields in the above table highlighted in green are uniquely produced on that planet type.

Distribution of planet types

Type HiSec LoSec NullSec W-Space Total
GasIcon.png Gas 3042 1783 8485 6372 19,682
BarrenIcon.png Barren 3252 1711 8070 6101 19,134
TemperateIcon.png Temperate 1222 607 2929 2242 7000
LavaIcon.png Lava 916 570 2830 2089 6405
StormIcon.png Storm 772 499 2320 1796 5337
IceIcon.png Ice 482 289 1391 1072 3234
OceanicIcon.png Oceanic 459 284 1259 933 2935
PlasmaIcon.png Plasma 247 148 620 474 1489
Shattered 0 1 6 2 9
Scorched Barren 0 1 0 0 1

See also

References

  1. ^ Lore info on the Seyllin Incident and locations of shattered planets.