Difference between revisions of "Scorpion"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
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− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2024-11-16) |
------------------------------------------------------------- | ------------------------------------------------------------- | ||
* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
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| shipimg=Scorpion.jpg | | shipimg=Scorpion.jpg | ||
| shipname=Scorpion | | shipname=Scorpion | ||
− | |||
| class=Battleship | | class=Battleship | ||
| grouping=Standard Battleships | | grouping=Standard Battleships | ||
| hulltype=Scorpion Class | | hulltype=Scorpion Class | ||
− | | faction=Caldari State | + | | faction=Caldari State |
− | + | | variations= {{Ship|Widow}}, <br>{{Ship|Scorpion Navy Issue}}, <br>{{Ship|Rattlesnake}} | |
− | + | | tech= | |
− | | variations={{Ship| | + | | powergrid=9,500 MW |
− | | tech= | ||
− | |||
− | | powergrid=9, | ||
| cpu=750 tf | | cpu=750 tf | ||
| capacitor=5,500 GJ | | capacitor=5,500 GJ | ||
Line 29: | Line 25: | ||
| lows=5 | | lows=5 | ||
| mass=103,600,000 kg | | mass=103,600,000 kg | ||
− | | volume=468,000 | + | | volume=468,000 m³ |
− | | cargohold=690 | + | | cargohold=690 m³ |
| extrahold= | | extrahold= | ||
| extraholdtype= | | extraholdtype= | ||
− | | dronebay=75 | + | | dronebay=75 m³ |
| bandwidth=75 Mbit/sec | | bandwidth=75 Mbit/sec | ||
+ | |||
+ | | quote= Truth is like venom to the dishonorable mind. | ||
+ | | quote_attribution= CEO Alakoni Ishanoya | ||
| info=The first Scorpion-class battleship was launched only a couple of years ago, and those that have been built are considered to be prototypes. Little is known of its capabilities, but what has been garnered suggests that the Scorpion is crammed to the brink with sophisticated hi-tech equipment that few can match. | | info=The first Scorpion-class battleship was launched only a couple of years ago, and those that have been built are considered to be prototypes. Little is known of its capabilities, but what has been garnered suggests that the Scorpion is crammed to the brink with sophisticated hi-tech equipment that few can match. | ||
− | | bonuses=<b>Caldari Battleship bonuses (per skill level):</b><br>15% bonus to ECM Target Jammer strength<br>25% bonus to ECM Target Jammer optimal range and falloff<br> | + | | bonuses= <b>Caldari Battleship bonuses (per skill level):</b><br> |
− | | structurehp= | + | 15% bonus to ECM Target Jammer and ECM Burst Jammer strength<br> |
− | | shieldhp=7, | + | 25% bonus to ECM Target Jammer and ECM Burst Jammer optimal range and falloff<br> |
+ | '''Role Bonus:'''<br> | ||
+ | 100% bonus to Shield Extender hitpoints<br> | ||
+ | 50% bonus to Armor Plate hitpoints<br> | ||
+ | 5% Additional bonus to Reinforced Bulkhead hitpoints | ||
+ | | structurehp=7,150 HP | ||
+ | | shieldhp=7,700 HP | ||
| shieldem=0 | | shieldem=0 | ||
| shieldexp=50 | | shieldexp=50 | ||
| shieldkin=40 | | shieldkin=40 | ||
| shieldtherm=20 | | shieldtherm=20 | ||
− | | armorhp= | + | | armorhp=6,050 HP |
| armorem=50 | | armorem=50 | ||
| armorexp=10 | | armorexp=10 | ||
Line 57: | Line 62: | ||
| sensortype=Gravimetric | | sensortype=Gravimetric | ||
| sensorvalue=24 points | | sensorvalue=24 points | ||
− | | scanres= | + | | scanres=143 mm |
| reqskills=*{{RequiredSkill|Caldari Battleship|I}} | | reqskills=*{{RequiredSkill|Caldari Battleship|I}} | ||
− | **{{RequiredSkill|Spaceship Command|IV}} | + | ** {{RequiredSkill|Spaceship Command|IV}} |
− | **{{RequiredSkill|Caldari Battlecruiser|III}} | + | ** {{RequiredSkill|Caldari Battlecruiser|III}} |
− | ***{{RequiredSkill|Spaceship Command|III}} | + | *** {{RequiredSkill|Spaceship Command|III}} |
− | ***{{RequiredSkill|Caldari Cruiser|III}} | + | *** {{RequiredSkill|Caldari Cruiser|III}} |
− | ****{{RequiredSkill|Spaceship Command|II}} | + | **** {{RequiredSkill|Spaceship Command|II}} |
− | ****{{RequiredSkill|Caldari Destroyer|III}} | + | **** {{RequiredSkill|Caldari Destroyer|III}} |
− | *****{{RequiredSkill|Caldari Frigate|III}} | + | ***** {{RequiredSkill|Caldari Frigate|III}} |
− | ******{{RequiredSkill|Spaceship Command|I}} | + | ****** {{RequiredSkill|Spaceship Command|I}} |
| totaltraintime=3d 20h 55m 10s | | totaltraintime=3d 20h 55m 10s | ||
Line 82: | Line 87: | ||
-------------------------------------------------------------------------------------------> | -------------------------------------------------------------------------------------------> | ||
− | ==Summary== | + | == Summary == |
− | The '''Scorpion''' gets a bonus to jammer strength and a large bonus to range. The scorpion has 8 mid slots and 5 low slots, but because the mids are largely taken up by jammers it is usually armor tanked with its 5 lows, and as a result it has a comparatively weak tank for a battleship. Due to its | + | The '''Scorpion''' gets a bonus to jammer strength and a large bonus to range. The scorpion has 8 mid slots and 5 low slots, but because the mids are largely taken up by jammers it is usually armor tanked with its 5 lows, and as a result it has a comparatively weak tank for a battleship. Due to its unrivaled ECM abilities and its comparatively weak tank for its size it is almost always targeted first in any fleet engagement. The Scorpion is the final entry in the Caldari line of ECM ships after the [[Griffin]] and [[Blackbird]]. |
− | |||
− | |||
− | |||
− | == | + | == Skills == |
− | + | * {{Sk|Caldari Battleship}} to at least IV to take advantage of the massive strength and range bonuses to your jammers. | |
+ | * {{Sk|Electronic Warfare}} to at least IV to utilize T2 jammers and T2 signal distortion amplifiers. | ||
+ | * {{Sk|Frequency Modulation}}, {{Sk|Long Distance Jamming}}, and {{Sk|Signal Dispersion}} to at least IV to boost the strength and range of your jammers. | ||
+ | * All the skill to field a full [[tech 2]] armor or shield [[tank]] to boost your survivability. | ||
+ | * {{Sk|Heavy Missiles}}, {{Sk|Cruise Missiles}}, or {{Sk|Torpedoes}} are not essential, but will help to squeeze some dps out of your four launcher slots. Alternatively, train [[Capacitor Emission Systems]] to level 5 to fit tech 2 large neuts. | ||
− | ==Tactics== | + | == Tactics == |
− | + | There are two ways to fit the Scorpion. | |
+ | * The first way is to fit a shield tank and a small number of jammers in the mid slots and signal distortion amplifiers in the lows. This path banks on the higher chance of your jams actually landing to fit a stronger tank. | ||
+ | * The second way is to fit a full rack of 8 rainbow jammers in the mid slots and an armor tank in the low slots. This method relies on the sheer number of jammers it has to actually land the jam. This method is generally more popular because you have more chances to land a jam. | ||
− | ==Notes== | + | == Notes == |
''You can add notes here.'' | ''You can add notes here.'' | ||
− | ==Patch History== | + | == Patch History == |
{{Expansion past| | {{Expansion past| | ||
+ | '''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes]) | ||
+ | |||
+ | Brand new Role bonuses have been added to all battleships (excluding the Praxis). | ||
+ | * 50% bonus to HP from all Armor Plates | ||
+ | * 100% bonus to HP from all Shield Extenders | ||
+ | * 5% additive bonus to all Reinforced Bulkhead modules, for those with discerning tastes. | ||
+ | |||
+ | |||
+ | '''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes]) | ||
+ | * T1, Faction and Pirate Battleship base hp increased by 10% | ||
+ | * T1, Faction and Pirate Battleship base scan resolution increased 30% | ||
+ | |||
'''October 2019 Release - 2019-10-15.1''' | '''October 2019 Release - 2019-10-15.1''' | ||
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{{ShipsMatrix}} | {{ShipsMatrix}} | ||
− | [[Category:Ship Database]][[Category:Standard Battleships]] | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Standard Battleships]] |
Latest revision as of 19:04, 16 November 2024
RELATED UNI-WIKI REFERENCES
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Truth is like venom to the dishonorable mind.
SHIP BONUSES
Caldari Battleship bonuses (per skill level):
Ship Attributes
|
Summary
The Scorpion gets a bonus to jammer strength and a large bonus to range. The scorpion has 8 mid slots and 5 low slots, but because the mids are largely taken up by jammers it is usually armor tanked with its 5 lows, and as a result it has a comparatively weak tank for a battleship. Due to its unrivaled ECM abilities and its comparatively weak tank for its size it is almost always targeted first in any fleet engagement. The Scorpion is the final entry in the Caldari line of ECM ships after the Griffin and Blackbird.
Skills
- Caldari Battleship to at least IV to take advantage of the massive strength and range bonuses to your jammers.
- Electronic Warfare to at least IV to utilize T2 jammers and T2 signal distortion amplifiers.
- Frequency Modulation, Long Distance Jamming, and Signal Dispersion to at least IV to boost the strength and range of your jammers.
- All the skill to field a full tech 2 armor or shield tank to boost your survivability.
- Heavy Missiles, Cruise Missiles, or Torpedoes are not essential, but will help to squeeze some dps out of your four launcher slots. Alternatively, train Capacitor Emission Systems to level 5 to fit tech 2 large neuts.
Tactics
There are two ways to fit the Scorpion.
- The first way is to fit a shield tank and a small number of jammers in the mid slots and signal distortion amplifiers in the lows. This path banks on the higher chance of your jams actually landing to fit a stronger tank.
- The second way is to fit a full rack of 8 rainbow jammers in the mid slots and an armor tank in the low slots. This method relies on the sheer number of jammers it has to actually land the jam. This method is generally more popular because you have more chances to land a jam.
Notes
You can add notes here.
Patch History
A long, long time ago... |
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20.03 Release - Build: 2013787 - 2022-03-08 - "Road to Fanfest" Update (Patch Notes) Brand new Role bonuses have been added to all battleships (excluding the Praxis).
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
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