Difference between revisions of "Wolf"
Chris Halsky (talk | contribs) (Quote update) |
Drebin 679 (talk | contribs) (Warp speed reduced. (Edited using AutoWikiBrowser)) |
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
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− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2025-03-13) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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| maxvelocity=375 m/sec | | maxvelocity=375 m/sec | ||
| inertia=3.456 | | inertia=3.456 | ||
− | | warpspeed=5. | + | | warpspeed=5.0 AU/s |
| warptime=6.27 s | | warptime=6.27 s | ||
| targetrange=40.00 km | | targetrange=40.00 km | ||
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== Patch History == | == Patch History == | ||
{{expansion past| | {{expansion past| | ||
+ | '''Version 22.02 - Release 2025-03-12.1''' ([https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes]) | ||
+ | |||
+ | ''The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships.'' | ||
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+ | * Warp speed reduced from 5.5 AU/s to 5.0 AU/s | ||
+ | |||
'''October 2019 Release - 2019-10-30.1''' - ''"Howling Interceptors" Update'' | '''October 2019 Release - 2019-10-30.1''' - ''"Howling Interceptors" Update'' | ||
Latest revision as of 05:50, 13 March 2025
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RELATED UNI-WIKI REFERENCES
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Dogs sniff, wolves hunt.
SHIP BONUSES
Minmatar Frigate bonuses (per skill level):
Ship Attributes
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Summary
With 5 high slots and 5 low slots, the Wolf is a brute of a damage-dealing frigate. Its 2 mid slots means it is not well suited to tackling, as it has very little space for tackle and utility modules. The same slot limitation hampers any really serious shield tanking, which requires mid slots. Consequently, when compared to its brother the Jaguar the Wolf has more firepower but less speed and less utility beyond its core purpose of dealing damage.
Skills
Like other Tech 2 ships, the Wolf has tight fitting requirements, which are eased by fitting skills, and also benefits from excellent support skills in general. As a turret-focused damage-dealer, the Wolf deserves Tech 2 small projectile turrets, and the best gunnery support skills you can supply.
Tactics
Within the broad activity of damage-dealing, the Wolf has many valid fits, from an armor-tanked autocannon brawler, through a balanced mid-range kiting autocannon fit, to a fast long-range kiting artillery fit. Most fits will mount an Assault Damage Control for brief bursts of near-immunity to damage; this can work especially well when supported by fast, agile frigate-sized armour logistics ships. Artillery fits fighting at long range can sometimes do without the ADC, if their primary defensive plan is to warp out.
Patch History
[show]A long, long time ago... |
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Notes
- The February Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships