Difference between revisions of "Skills:Science"

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(Skill links added where needed and skill names updated to Odyssey 1.1 - Still need to do some change on the syntax of old skill name linking so it looks like the rest of the wiki.)
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{{Template:Stub}}
 
 
[[Category:Skills]]
 
[[Category:Skills]]
 
==Overview==
 
==Overview==
Science is a '''big''' catagory. It's mostly focused toward industrialists and other researching types, but also has more general use skills such as Infomorph Psychology and Cybernetics. Also a main catagory for explorers and salvagers.
+
Science is a '''big''' category. It's mostly focused toward industrialists and other researching types.
  
 
All attributes except for Perception are important to learning scientific skills.
 
All attributes except for Perception are important to learning scientific skills.
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*[[Skills:Science#Amarr_Encryption_Methods|Amarr Encryption Methods]]  
 
*[[Skills:Science#Amarr_Encryption_Methods|Amarr Encryption Methods]]  
 
*[[Skills:Science#Amarrian_Starship_Engineering|Amarrian Starship Engineering]]  
 
*[[Skills:Science#Amarrian_Starship_Engineering|Amarrian Starship Engineering]]  
*[[Skills:Science#Archaeology|Archaeology]] - Allows the use of relic analyzers.
 
*[[Skills:Science#Astrogeology|Astrogeology]] - Improves mining turret yield. Required for the use of [[Mining_Ships#Mining_Barges|mining barges]].
 
*[[Skills:Science#Astrometric_Acquisition|Astrometric Acquisition]] - Reduction to probe scan time.
 
*[[Skills:Science#Astrometric_Pinpointing|Astrometric Pinpointing]] - Reduction to maximum scan deviation.
 
*[[Skills:Science#Astrometric_Rangefinding|Astrometric Rangefinding]] - Increase to scan probe strength.
 
*[[Skills:Science#Astrometrics|Astrometrics]] - Allows the use of [[Scanning_%26_Probing|scan probes]].
 
 
*[[Skills:Science#Astronautic_Engineering|Astronautic Engineering]]  
 
*[[Skills:Science#Astronautic_Engineering|Astronautic Engineering]]  
*[[Skills:Science#Biology|Biology]] - Bonus to attribute booster duration.
 
 
*[[Skills:Science#Caldari_Encryption_Methods|Caldari Encryption Methods]]  
 
*[[Skills:Science#Caldari_Encryption_Methods|Caldari Encryption Methods]]  
 
*[[Skills:Science#Caldari_Starship_Engineering|Caldari Starship Engineering]]  
 
*[[Skills:Science#Caldari_Starship_Engineering|Caldari Starship Engineering]]  
*[[Skills:Science#Cloning_Facility_Operation|Cloning Facility Operation]]
 
*[[Skills:Science#Cybernetics|Cybernetics]] - Used of more advanced [[Implants|implants]]
 
 
*[[Skills:Science#Defensive_Subsystem_Technology|Defensive Subsystem Technology]]  
 
*[[Skills:Science#Defensive_Subsystem_Technology|Defensive Subsystem Technology]]  
*[[Skills:Science#Doomsday_Operation|Doomsday Operation]]
 
 
*[[Skills:Science#Electromagnetic_Physics|Electromagnetic Physics]]  
 
*[[Skills:Science#Electromagnetic_Physics|Electromagnetic Physics]]  
 
*[[Skills:Science#Electronic_Engineering|Electronic Engineering]]  
 
*[[Skills:Science#Electronic_Engineering|Electronic Engineering]]  
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*[[Skills:Science#Gallentean_Starship_Engineering|Gallentean Starship Engineering]]  
 
*[[Skills:Science#Gallentean_Starship_Engineering|Gallentean Starship Engineering]]  
 
*[[Skills:Science#Graviton_Physics|Graviton Physics]]  
 
*[[Skills:Science#Graviton_Physics|Graviton Physics]]  
*[[Skills:Science#Hacking|Hacking]] - Allows the use of data analyzers.
 
 
*[[Skills:Science#High_Energy_Phisics|High Energy Phisics]]  
 
*[[Skills:Science#High_Energy_Phisics|High Energy Phisics]]  
 
*[[Skills:Science#Hydromagnetic_Physics|Hydromagnetic Physics]]  
 
*[[Skills:Science#Hydromagnetic_Physics|Hydromagnetic Physics]]  
*[[Skills:Science#Infomorph_Psychology|Infomorph Psychology]]
 
*[[Skills:Science#Jump_Portal_Generation|Jump Portal Generation]]
 
 
*[[Skills:Science#Laboratory_Operation|Laboratory Operation]]  
 
*[[Skills:Science#Laboratory_Operation|Laboratory Operation]]  
 
*[[Skills:Science#Laser_Physics|Laser Physics]]  
 
*[[Skills:Science#Laser_Physics|Laser Physics]]  
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*[[Skills:Science#Minmatar_Starship_Engineering|Minmatar Starship Engineering]]  
 
*[[Skills:Science#Minmatar_Starship_Engineering|Minmatar Starship Engineering]]  
 
*[[Skills:Science#Molecular_Engineering|Molecular Engineering]]  
 
*[[Skills:Science#Molecular_Engineering|Molecular Engineering]]  
*[[Skills:Science#Neurotoxin_Control|Neurotoxin Control]]
 
 
*[[Skills:Science#Nanite_Engineering|Nanite Engineering]]  
 
*[[Skills:Science#Nanite_Engineering|Nanite Engineering]]  
*[[Skills:Science#Neurotoxin_Recovery|Neurotoxin Recovery]]
 
 
*[[Skills:Science#Nuclear_Physics|Nuclear Physics]]  
 
*[[Skills:Science#Nuclear_Physics|Nuclear Physics]]  
 
*[[Skills:Science#Offensive_Subsystem_Technology|Offensive Subsystem Technology]]  
 
*[[Skills:Science#Offensive_Subsystem_Technology|Offensive Subsystem Technology]]  
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*[[Skills:Science#Takmahl_Technology|Takmahl Technology]]  
 
*[[Skills:Science#Takmahl_Technology|Takmahl Technology]]  
 
*[[Skills:Science#Talocan_Technology|Talocan Technology]]  
 
*[[Skills:Science#Talocan_Technology|Talocan Technology]]  
*[[Skills:Science#Thermodynamics|Thermodynamics]]
 
 
*[[Skills:Science#Yan_Jung_Technology|Yan Jung Technology]]
 
*[[Skills:Science#Yan_Jung_Technology|Yan Jung Technology]]
  
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|2=Memory
 
|2=Memory
 
|mult=5x
 
|mult=5x
|price=~300K - 1M
+
|price=0.3-1M
|pre={{sk|Science|Hacking|II}}, {{sk|Science|Science|III}}, [[Skills:Electronics#Electronics_Upgrades|Electronics Upgrades III]], [[Skills:Electronics#CPU_management|CPU management II]], [[Skills:Engineering#Power_Grid_management|Power Grid management II]]  
+
|pre=[[Skills:Scanning#Hacking|Hacking II]] , [[Skills:Science#Science|Science III]], [[Skills:Engineering#Electronics_Upgrades|Electronics Upgrades III]], [[Skills:Engineering#CPU_Management|CPU Management II]], [[Skills:Engineering#Power_Grid_Management|Power Grid Management II]]  
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, {{sk|Mechanic|Mechanic|V}}
+
|pre=[[Skills:Science#Science|Science V]], [[Skills:Armor#Mechanics|Mechanics V]]
 
|notes=<br>
 
|notes=<br>
}}
 
 
{{Skill
 
|skill=Archaeology
 
|desc=Proficiency at identifying and analyzing ancient artifacts.  Required skill for the use of Relic Analyzer modules. Gives +10 Virus Coherence per level.
 
|1=Intelligence
 
|2=Memory
 
|mult=3x
 
|price=100K
 
|pre={{sk|Science|Science|III}}, [[Skills:Electronics#Survey|Survey III]], [[Skills:Electronics#CPU_management|CPU management I]]
 
|notes=<br>
 
}}
 
 
{{Skill
 
|skill=Astrogeology
 
|desc=Skill at analyzing the content of celestial objects with the intent of mining them. 5% bonus to mining turret yield per skill level.
 
|1=Intelligence
 
|2=Memory
 
|mult=3x
 
|price=450K
 
|pre={{sk|Science|Science|IV}}, {{sk|Industry|Mining|IV}}
 
|notes=<br>
 
}}
 
 
{{Skill
 
|skill=Astrometric Acquisition
 
|desc=Skill at the advanced operation of long range scanners. 5% reduction in scan probe scan time per level.
 
|1=Intelligence
 
|2=Memory
 
|mult=5x
 
|price=450K
 
|pre={{sk|Science|Astrometrics|III}}
 
|notes=Currently the least useful of the three Astrometric skills used for [[Exploration]], and a holdover from previous versions of scanning.  Scan times are already very short, so you may not want to train this skill at all past what is required by other skills or items.<br>
 
}}
 
 
{{Skill
 
|skill=Astrometric Pinpointing
 
|desc=Greater accuracy in hunting down targets found through scanning. Reduces maximum scan deviation by 5% per level.
 
|1=Intelligence
 
|2=Memory
 
|mult=5x
 
|price=450K
 
|pre={{sk|Science|Astrometrics|IV}}
 
|notes=<br>
 
}}
 
 
{{Skill
 
|skill=Astrometric Rangefinding
 
|desc=Skill for the advanced operation of long range scanners. 5% increase to scan probe strength per level.
 
|1=Intelligence
 
|2=Memory
 
|mult=8x
 
|price=450K
 
|pre={{sk|Science|Science|III}}
 
|notes=<br>
 
}}
 
 
{{Skill
 
|skill=Astrometrics
 
|desc=Skill at operating long range scanners.<br>
 
<br>
 
+5% scan strength per level.<br>
 
<br>
 
-5% max scan deviation per level.<br>
 
<br>
 
-5% scan probe scan time per level.
 
|1=Intelligence
 
|2=Memory
 
|mult=3x
 
|price=450K
 
|pre={{sk|Science|Science|III}}
 
|notes=With the release of Odessey, by default all players can launch the maxiumum of 8 probes with {{sk|Science|Astrometrics|I}}<br>
 
 
}}
 
}}
  
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|mult=5x
 
|mult=5x
 
|price=unknown
 
|price=unknown
|pre={{sk|Science|Science|V}}, {{sk|Mechanic|Mechanic|V}}
+
|pre=[[Skills:Science#Science|Science V]], [[Skills:Armor#Mechanics|Mechanics V]]
 
|notes=This skill is not seeded in NPC stations.<br>
 
|notes=This skill is not seeded in NPC stations.<br>
 
}}
 
}}
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|mult=1x
 
|mult=1x
 
|price=25K
 
|price=25K
|pre={{sk|Science|Science|I}}
+
|pre=[[Skills:Science#Science|Science I]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
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|2=Memory
 
|2=Memory
 
|mult=5x
 
|mult=5x
|price=~1.4M - 3M
+
|price=1.4M-3M
|pre={{sk|Science|Hacking|II}}, {{sk|Science|Science|III}}, [[Skills:Electronics#Electronics_Upgrades|Electronics Upgrades|III]], [[Skills:Electronics#CPU_management|CPU management II]], [[Skills:Engineering#Power_Grid_management|Power Grid management II]]  
+
|pre=[[Skills:Scanning#Hacking|Hacking II]] , [[Skills:Science#Science|Science III]], [[Skills:Engineering#Electronics_Upgrades|Electronics Upgrades|III]], [[Skills:Engineering#CPU_Management|CPU Management II]], [[Skills:Engineering#Power_Grid_Management|Power Grid Management II]]  
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, {{sk|Mechanic|Mechanic|V}}
+
|pre=[[Skills:Science#Science|Science V]], [[Skills:Armor#Mechanics|Mechanics V]]
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Cloning Facility Operation
 
|desc=Needed for use of the Clone Vat Bay module.<br>
 
<br>
 
Special: Increases a Clone Vat Bay's maximum clone capacity by 15% per skill level.
 
|1=Intelligence
 
|2=Memory
 
|mult=10x
 
|price=125M
 
|pre={{sk|Science|Science|V}}, {{sk|Spaceship Command|Capital Ships|III}}, {{sk|Spaceship Command|Advanced Spaceship Command|V}}, {{sk|Spaceship Command|Spaceship Command|V}}
 
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Cybernetics
 
|desc=The science of interfacing biological and machine components. Allows the use of cybernetic implants.
 
|1=Intelligence
 
|2=Memory
 
|mult=3x
 
|price=75K
 
|pre={{sk|Science|Science|III}}
 
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Research|V}}, {{sk|Science|Nanite Engineering|IV}}, {{sk|Science|Science|V}}, [[Skills:Electronics#CPU_management|CPU management V]]
+
|pre=[[Skills:Science#Research|Research V]] , [[Skills:Science#Nanite_Engineering|Nanite Engineering IV]], [[Skills:Science#Science|Science V]], [[Skills:Engineering#CPU_Management|CPU Management V]]
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Doomsday Operation
 
|desc=Skill at operating titan doomsday weapons. 10% increased damage per level.
 
|1=Willpower
 
|2=Intelligence
 
|mult=14x
 
|price=250M
 
|pre={{sk|Science|Science|V}}, {{sk|Engineering|Energy Pulse Weapons|V}}, [[Skills:Engineering#Power_Grid_management|Power Grid management II]], {{sk|Gunnery|Advanced Weapons Upgrades|V}}, {{sk|Gunnery|Weapons Upgrades|V}}, {{sk|Gunnery|Gunnery|II}}
 
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, [[Skills:Electronics#CPU_management|CPU management V]]
+
|pre=[[Skills:Science#Science|Science V]], [[Skills:Engineering#CPU_Management|CPU Management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, [[Skills:Electronics#CPU_management|CPU management V]]
+
|pre=[[Skills:Science#Science|Science V]], [[Skills:Engineering#CPU_Management|CPU Management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Research|V}}, {{sk|Science|Electronic Engineering|IV}}, {{sk|Science|Science|V}}, [[Skills:Electronics#CPU_management|CPU management V]]
+
|pre=[[Skills:Science#Research|Research V]] , [[Skills:Science#Electronic_Engineering|Electronic Engineering IV]] , [[Skills:Science#Science|Science V]], [[Skills:Engineering#CPU_Management|CPU Management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Research|V}}, {{sk|Science|High Energy Physics|IV}}, {{sk|Science|Science|V}}, [[Skills:Electronics#CPU_management|CPU management V]]
+
|pre=[[Skills:Science#Research|Research V]] , [[Skills:Science#High_Energy_Phisics|High Energy Phisics IV]], [[Skills:Science#Science|Science V]], [[Skills:Engineering#CPU_Management|CPU Management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
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|2=Memory
 
|2=Memory
 
|mult=5x
 
|mult=5x
|price=~2M - 5M
+
|price=2M-5M
|pre={{sk|Science|Hacking|II}}, {{sk|Science|Science|III}}, [[Skills:Electronics#Electronics_Upgrades|Electronics Upgrades III]], [[Skills:Electronics#CPU_management|CPU management II]], [[Skills:Engineering#Power_Grid_management|Power Grid management II]]
+
|pre=[[Skills:Scanning#Hacking|Hacking II]] , [[Skills:Science#Science|Science III]], [[Skills:Engineering#Electronics_Upgrades|Electronics Upgrades III]], [[Skills:Engineering#CPU_Management|CPU Management II]], [[Skills:Engineering#Power_Grid_Management|Power Grid Management II]]
 
|notes=Theis skill is not seeded in NPC stations so prices will vary widely.<br>
 
|notes=Theis skill is not seeded in NPC stations so prices will vary widely.<br>
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, {{sk|Mechanic|Mechanic|V}}
+
|pre=[[Skills:Science#Science|Science V]], [[Skills:Armor#Mechanics|Mechanics V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, [[Skills:Engineering#Power_Grid_management|Power Grid management V]]
+
|pre=[[Skills:Science#Science|Science V]], [[Skills:Engineering#Power_Grid_Management|Power Grid Management V]]
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Hacking
 
|desc=Proficiency at breaking into guarded computer systems.  Required skill for the use of Data Analyzer modules. Gives +10 Virus Coherence per level.
 
|1=Intelligence
 
|2=Memory
 
|mult=3x
 
|price=100,000
 
|pre={{sk|Science|Science|III}}, [[Skills:Electronics#Electronics_Upgrades|Electronics Upgrades III]], [[Skills:Electronics#CPU_management|CPU management II]], [[Skills:Engineering#Power_Grid_management|Power Grid management II]]
 
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, [[Skills:Engineering#Power_Grid_management|Power Grid management V]]
+
|pre=[[Skills:Science#Science|Science V]], [[Skills:Engineering#Power_Grid_Management|Power Grid Management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, [[Skills:Engineering#Power_Grid_management|Power Grid management V]]
+
|pre=[[Skills:Science#Science|Science V]], [[Skills:Engineering#Power_Grid_Management|Power Grid Management V]]
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Infomorph Psychology
 
|desc=Psychological training that strengthens the pilot's mental tenacity. The reality of having one's consciousness detached from one's physical form, scattered across the galaxy and then placed in a vat-grown clone can be very unsettling to the untrained mind.<br>
 
<br>
 
Allows 1 jump clone per level.<br>
 
<br>
 
Note: Clones can only be installed in stations with medical facilities or in ships with clone vat bays. Installed clones are listed in the character sheet.
 
|1=Charisma
 
|2=Willpower
 
|mult=1x
 
|price=1M
 
|pre=none
 
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Jump Portal Generation
 
|desc=Skill for the generation of jump portals to distant solar systems. 10% reduced material cost for jump portal activation per level.
 
|1=Intelligence
 
|2=Memory
 
|mult=14x
 
|price=50M
 
|pre={{sk|Science|Science|V}}, {{sk|Science|Astrometrics|V}}, {{sk|Navigation|Jump Drive Operation|V}}, {{sk|Navigation|Navigation|V}}, {{sk|Navigation|Warp Drive Operation|V}}
 
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 421: Line 260:
 
|mult=1x
 
|mult=1x
 
|price=300K
 
|price=300K
|pre={{sk|Science|Science|III}}
+
|pre=[[Skills:Science#Science|Science III]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 434: Line 273:
 
|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, [[Skills:Engineering#Power_Grid_management|Power Grid management V]]
+
|pre=[[Skills:Science#Science|Science V]], [[Skills:Engineering#Power_Grid_Management|Power Grid Management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 447: Line 286:
 
|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, {{sk|Mechanics|Mechanics|V}}
+
|pre=[[Skills:Science#Science|Science V]], [[Skills:Armor#Mechanics|Mechanics V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 458: Line 297:
 
|mult=3x
 
|mult=3x
 
|price=350K
 
|price=350K
|pre={{sk|Science|Science|IV}}
+
|pre=[[Skills:Science#Science|Science IV]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 468: Line 307:
 
|2=Memory
 
|2=Memory
 
|mult=5x
 
|mult=5x
|price=~600K - 4M
+
|price=0.6-4M
|pre={{sk|Science|Hacking|II}}, {{sk|Science|Science|III}}, [[Skills:Electronics#Electronics_Upgrades|Electronics Upgrades III]], [[Skills:Electronics#CPU_management|CPU management II]], [[Skills:Engineering#Power_Grid_management|Power Grid management II]]
+
|pre=[[Skills:Scanning#Hacking|Hacking II]] , [[Skills:Science#Science|Science III]], [[Skills:Engineering#Electronics_Upgrades|Electronics Upgrades III]], [[Skills:Engineering#CPU_Management|CPU Management II]], [[Skills:Engineering#Power_Grid_Management|Power Grid Management II]]
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
}}
 
}}
Line 482: Line 321:
 
|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, {{sk|Mechanic|Mechanic|V}}
+
|pre=[[Skills:Science#Science|Science V]], [[Skills:Armor#Mechanics|Mechanics V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 495: Line 334:
 
|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, {{sk|Mechanics|Mechanics|V}}
+
|pre=[[Skills:Science#Science|Science V]], [[Skills:Armor#Mechanics|Mechanics V]]
 
|notes=<br>
 
|notes=<br>
}}
 
 
{{Skill
 
|skill=Neurotoxin Control
 
|desc=Proficiency at reducing the severity of the side effects experienced upon injection of combat boosters.
 
|1=Intelligence
 
|2=Memory
 
|mult=2x
 
|price=~315M - 340M
 
|pre={{sk|Science|Science|IV}}, {{sk|Science|Biology|I}}
 
|notes=The Neurotoxin Control Skill is not seeded in NPC stations so prices will vary widely. You receive a 5% reduction of side effects per level.<br>
 
 
}}
 
}}
  
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|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, [[Skills:Electronics#CPU_management|CPU management V]]
+
|pre=[[Skills:Science#Science|Science V]], [[Skills:Engineering#CPU_Management|CPU Management V]]
 
|notes=<br>
 
|notes=<br>
}}
 
 
{{Skill
 
|skill=Neurotoxin Recovery
 
|desc=Proficiency at biofeedback techniques intended to negate the side effects typically experienced upon injection of combat boosters.
 
|1=Intelligence
 
|2=Memory
 
|mult=5x
 
|price=~18M - 70M
 
|pre=[[Skills:Science#Neurotoxin_Control|Neurotoxin Control I]], {{sk|Science|Science|IV}}, {{sk|Science|Biology|I}}
 
|notes=This skill is not seeded in NPC stations so prices will vary widely. You receive a 5% reduction of negative side effect chance per skill level.
 
 
}}
 
}}
  
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|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, [[Skills:Engineering#Power_Grid_management|Power Grid management V]]
+
|pre=[[Skills:Science#Science|Science V]], [[Skills:Engineering#Power_Grid_Management|Power Grid Management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 554: Line 371:
 
|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Research|V}}, {{sk|Science|High Energy Physics|IV}}, {{sk|Science|Science|V}}, [[Skills:Engineering#Power_Grid_management|Power Grid management V]]
+
|pre=[[Skills:Science#Research|Research V]] , [[Skills:Science#High_Energy_Phisics|High Energy Phisics IV]], [[Skills:Science#Science|Science V]], [[Skills:Engineering#Power_Grid_Management|Power Grid Management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 567: Line 384:
 
|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, [[Skills:Engineering#Power_Grid_management|Power Grid management V]]
+
|pre=[[Skills:Science#Science|Science V]], [[Skills:Engineering#Power_Grid_Management|Power Grid Management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 578: Line 395:
 
|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Research|V}}, {{sk|Science|Graviton Physics|IV}}, {{sk|Science|Science|V}}, [[Skills:Engineering#Power_Grid_management|Power Grid management V]]
+
|pre=[[Skills:Science#Research|Research V]] , [[Skills:Science#Graviton_Physics|Graviton Physics IV]], [[Skills:Science#Science|Science V]], [[Skills:Engineering#Power_Grid_Management|Power Grid Management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 591: Line 408:
 
|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, [[Skills:Engineering#Power_Grid_management|Power Grid management V]]
+
|pre=[[Skills:Science#Science|Science V]], [[Skills:Engineering#Power_Grid_Management|Power Grid Management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 602: Line 419:
 
|mult=1x
 
|mult=1x
 
|price=300K
 
|price=300K
|pre={{sk|Science|Science|III}}
+
|pre=[[Skills:Science#Science|Science III]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 613: Line 430:
 
|mult=8x
 
|mult=8x
 
|price=40M
 
|price=40M
|pre={{sk|Science|Laboratory Operation|V}}, {{sk|Science|Research|V}}, {{sk|Science|Science|III}},  
+
|pre=[[Skills:Science#Laboratory_Operation|Laboratory Operation V]], [[Skills:Science#Research|Research V]] , [[Skills:Science#Science|Science III]],  
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 624: Line 441:
 
|mult=4x
 
|mult=4x
 
|price=15M
 
|price=15M
|pre={{sk|Science|Science|V}}, {{sk|Science|Metallurgy|IV}}, {{sk|Science|Research|IV}},  
+
|pre=[[Skills:Science#Science|Science V]], [[Skills:Science#Metallurgy|Metallurgy IV]], [[Skills:Science#Research|Research IV]] ,  
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 637: Line 454:
 
|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, {{sk|Mechanics|Mechanics|V}}
+
|pre=[[Skills:Science#Science|Science V]], [[Skills:Armor#Mechanics|Mechanics V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 659: Line 476:
 
|mult=3x
 
|mult=3x
 
|price=7.5M
 
|price=7.5M
|pre={{sk|Science|Laboratory Operation|IV}}, {{sk|Science|Science|III}}
+
|pre=[[Skills:Science#Laboratory_Operation|Laboratory Operation IV]], [[Skills:Science#Science|Science III]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 673: Line 490:
 
|2=Memory
 
|2=Memory
 
|mult=5x
 
|mult=5x
|price=~94M - 200M
+
|price=94M-200M
|pre={{sk|Science|Archaeology|II}}, {{sk|Science|Science|III}}, {{sk|Science|Survey|III}}, [[Skills:Electronics#CPU_management|CPU management I]]  
+
|pre=[[Skills:Scanning#Archaeology|Archaeology II]] , [[Skills:Science#Science|Science III]], [[Skills:Scanning#Survey|Survey III]] , [[Skills:Engineering#CPU_Management|CPU Management I]]  
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
}}
 
}}
Line 688: Line 505:
 
|2=Memory
 
|2=Memory
 
|mult=5x
 
|mult=5x
|price=~200M
+
|price=200M
|pre={{sk|Science|Archaeology|II}}, {{sk|Science|Science|III}}, {{sk|Science|Survey|III}}, [[Skills:Electronics#CPU_management|CPU management I]]  
+
|pre=[[Skills:Scanning#Archaeology|Archaeology II]] , [[Skills:Science#Science|Science III]], [[Skills:Scanning#Survey|Survey III]] , [[Skills:Engineering#CPU_Management|CPU Management I]]  
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
}}
 
}}
Line 703: Line 520:
 
|2=Memory
 
|2=Memory
 
|mult=5x
 
|mult=5x
|price=~200M
+
|price=200M
|pre={{sk|Science|Archaeology|II}}, {{sk|Science|Science|III}}, {{sk|Science|Survey|III}}, [[Skills:Electronics#CPU_management|CPU management I]]  
+
|pre=[[Skills:Scanning#Archaeology|Archaeology II]] , [[Skills:Science#Science|Science III]], [[Skills:Scanning#Survey|Survey III]] , [[Skills:Engineering#CPU_Management|CPU Management I]]  
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
}}
 
 
{{Skill
 
|skill=Thermodynamics
 
|desc=Advanced understanding of the laws of thermodynamics. Allows you to deliberately overheat a ship's modules in order to push them beyond their intended limit. Also gives you the ability to frown in annoyance whenever you hear someone mention a perpetual motion unit. Reduces heat damage by 5% per level.
 
|1=Intelligence
 
|2=Memory
 
|mult=3x
 
|price=4.5M
 
|pre=[[Skills:Engineering#Power_Grid_management|Power Grid management V]], [[Skills:Engineering#Capacitor_Management|Capacitor Management III]], {{sk|Science|Science|IV}}
 
|notes=<br>
 
 
}}
 
}}
  
Line 729: Line 535:
 
|2=Memory
 
|2=Memory
 
|mult=5x
 
|mult=5x
|price=~200M
+
|price=200M
|pre={{sk|Science|Archaeology|II}}, {{sk|Science|Science|III}}, {{sk|Science|Survey|III}}, [[Skills:Electronics#CPU_management|CPU management I]]  
+
|pre=[[Skills:Scanning#Archaeology|Archaeology II]] , [[Skills:Science#Science|Science III]], [[Skills:Scanning#Survey|Survey III]] , [[Skills:Engineering#CPU_Management|CPU Management I]]  
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
}}
 
}}
 +
 +
Odyssey 1.1

Revision as of 01:40, 9 September 2013

Overview

Science is a big category. It's mostly focused toward industrialists and other researching types.

All attributes except for Perception are important to learning scientific skills.

The following are the skills in the Science section (in alphabetical order):


Icon skillbook2.png Advanced Laboratory Operation

Further training in the operation of multiple laboratories. Ability to run 1 additional research job per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 8x
Isk.png Price: 20M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Laboratory Operation V, Science III
Notes.png Notes:



Icon skillbook2.png Amarr Encryption Methods

Understanding of the data encryption methods used by the Amarr Empire and its allies.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 0.1-1M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Hacking II , Science III, Electronics Upgrades III, CPU Management II, Power Grid Management II
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Icon skillbook2.png Amarrian Starship Engineering

Skill and knowledge of Amarrian Starship Engineering. Used Exclusively in the research of Amarrian Ships of all Sizes. Allows Amarrian Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: Amarrian Starship Engineering
Isk.png Price: <span style="cursor: help;" title="The skillbook for this skill costs Amarrian Starship Engineering ISK">Amarrian Starship Engineering ISK
Alpha.png Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
Icon skillbook2.png Prerequisites: Science V, Mechanics V
Notes.png Notes:



Icon skillbook2.png Astronautic Engineering

Skill and knowledge of Astronautics and its use in the development of advanced technology. This skill has no practical application for capsuleers, and proficiency in its use conveys little more than bragging rights.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 5-20B ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Mechanics V
Notes.png Notes: This skill is not seeded in NPC stations.



Icon skillbook2.png Biology

The science of life and of living organisms, and how chemicals affect them. 20% Bonus to attribute booster duration per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 37.5k ISK
Alpha.png Alpha max level: III
Icon skillbook2.png Prerequisites: Science I
Notes.png Notes:



Icon skillbook2.png Caldari Encryption Methods

Understanding of the data encryption methods used by the Caldari State and its allies.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 100-500k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Hacking II , Science III, Electronics Upgrades|III, CPU Management II, Power Grid Management II
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Icon skillbook2.png Caldari Starship Engineering

Skill and knowledge of Caldari Starship Engineering and its use in the development of advanced technology. Uses in the research of Caldari Ships of all Sizes. Allows Caldari Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Mechanics V
Notes.png Notes:



Icon skillbook2.png Defensive Subsystem Technology

Understanding of the technology used to create advanced defensive subsystems.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Research V , Nanite Engineering IV, Science V, CPU Management V
Notes.png Notes:



Icon skillbook2.png Electromagnetic Physics

Skill and knowledge of Electromagnetic Physics and its use in the development of advanced technology. Uses primarily in the research of Railgun weaponry and various electronic systems. Allows Electromagnetic Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, CPU Management V
Notes.png Notes:



Icon skillbook2.png Electronic Engineering

Skill and knowledge of Electronic Engineering and its use in the development of advanced technology. Used in all Electronics and Drone research. Allows Electronic Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, CPU Management V
Notes.png Notes:



Icon skillbook2.png Electronic Subsystem Technology

Understanding of the technology used to create advanced electronic subsystems.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Research V , Electronic Engineering IV , Science V, CPU Management V
Notes.png Notes:



Icon skillbook2.png Engineering Subsystem Technology

Understanding of the technology used to create advanced engineering subsystems.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Research V , High Energy Phisics IV, Science V, CPU Management V
Notes.png Notes:



Icon skillbook2.png Gallente Encryption Methods

Understanding of the data encryption methods used by the Gallente Federation and its allies.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 100-500k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Hacking II , Science III, Electronics Upgrades III, CPU Management II, Power Grid Management II
Notes.png Notes: Theis skill is not seeded in NPC stations so prices will vary widely.



Icon skillbook2.png Gallentean Starship Engineering

Skill and knowledge of Gallente Starship Engineering and its use in the development of advanced technology. Uses in the research of Gallente Ships of all Sizes. Allows Gallente Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: Gallentean Starship Engineering
Isk.png Price: <span style="cursor: help;" title="The skillbook for this skill costs Gallentean Starship Engineering ISK">Gallentean Starship Engineering ISK
Alpha.png Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
Icon skillbook2.png Prerequisites: Science V, Mechanics V
Notes.png Notes:



Icon skillbook2.png Graviton Physics

Skill and knowledge of Graviton physics and its use in the development of advanced technology. Uses primarily in the research of Cloaking and other spatial distortion devices as well as Graviton based missiles and smartbombs. Allows Graviton Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Power Grid Management V
Notes.png Notes:



Icon skillbook2.png High Energy Physics

Skill and knowledge of High Energy Physics and its use in the development of advanced technology. Uses primarily in the research of various energy system modules as well as smartbombs and laser based weaponry. Allows High Energy Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Power Grid Management V
Notes.png Notes:



Icon skillbook2.png Hydromagnetic Physics

Skill and knowledge of Hydromagnetic Physics and its use in the development of advanced technology. Uses primarily in the research of shield system. Allows Hydromagnetic Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Power Grid Management V
Notes.png Notes:



Icon skillbook2.png Laboratory Operation

Allows basic operation of research facilities. Ability to run 1 additional research job per skill level.


Note: cannot be trained on trial accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 500k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science III
Notes.png Notes:



Icon skillbook2.png Laser Physics

Skill and knowledge of Laser Physics and its use in the development of advanced Technology. Used primarily in the research of Laser weaponry as well as EM based missiles and smartbombs. Allows Laser Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Power Grid Management V
Notes.png Notes:



Icon skillbook2.png Mechanical Engineering

Skill and knowledge of Mechanical Engineering and its use in the development of advanced technology. Used in all Starship research as well as hull and armor repair systems. Allows Mechanical Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Mechanics V
Notes.png Notes:



Icon skillbook2.png Metallurgy

Advanced knowledge of mineral composition. 5% Bonus to material efficiency research speed per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 3x
Isk.png Price: 500k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science IV
Notes.png Notes:



Icon skillbook2.png Minmatar Encryption Methods

Understanding of the data encryption methods used by the Minmatar Republic and its allies.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 100-500k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Hacking II , Science III, Electronics Upgrades III, CPU Management II, Power Grid Management II
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Icon skillbook2.png Minmatar Starship Engineering

Skill and knowledge of Minmatar Starship Engineering and its use in the development of advanced technology. Used in the research of Minmatar Ships of all Sizes. Allows Minmatar Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Mechanics V
Notes.png Notes:



Icon skillbook2.png Molecular Engineering

Skill and knowledge of Molecular Physics and its use in the development of advanced technology. Uses primarily in the research of various hull and propulsion systems. Allows Molecular Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Mechanics V
Notes.png Notes:



Icon skillbook2.png Nanite Engineering

Skill and knowledge of Nanorobotics and its use in the development of advanced technology. Uses primarily in the research of various armor and hull systems. Allows Nanite Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, CPU Management V
Notes.png Notes:



Icon skillbook2.png Nuclear Physics

Skill and knowledge of Nuclear physics and its use in the development of advanced technology. Uses primarily in the research of Projectile weaponry as well as Nuclear missiles and smartbombs. Allows Nuclear Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Power Grid Management V
Notes.png Notes:



Icon skillbook2.png Offensive Subsystem Technology

Understanding of the technology used to create advanced offensive subsystems.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Research V , High Energy Phisics IV, Science V, Power Grid Management V
Notes.png Notes:



Icon skillbook2.png Plasma Physics

Skill and knowledge of Plasma physics and its use in the development of advanced technology. Uses primarily in the research of particle blaster weaponry as well as plasma based missiles and smartbombs. Allows Plasma Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Power Grid Management V
Notes.png Notes:



Icon skillbook2.png Propulsion Subsystem Technology

Understanding of the technology used to create advanced propulsion subsystems.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Research V , Graviton Physics IV, Science V, Power Grid Management V
Notes.png Notes:



Icon skillbook2.png Quantum Physics

Skill and knowledge of Quantum Physics and its use in the development of advanced Technology. Uses primarily in the research of shield systems and Particle Blasters. Allows Quantum Physics research to be performed through a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Power Grid Management V
Notes.png Notes:



Icon skillbook2.png Research

Skill at researching more efficient production methods. 5% bonus to blueprint manufacturing time research per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 500k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science III
Notes.png Notes:



Icon skillbook2.png Research Project Management

Skill at overseeing agent research and development projects. Allows the simultaneous use of 1 additional Research and Development agent per skill level.
Implants.png Attributes: Memory.pngCharisma.png
Multiplier.png Multiplier: 8x
Isk.png Price: 40M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Laboratory Operation V, Research V , Science III,
Notes.png Notes:



Icon skillbook2.png Reverse Engineering

Understanding of the techniques and methods to reverse engineer ancient technology.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: Reverse Engineering
Isk.png Price: <span style="cursor: help;" title="The skillbook for this skill costs Reverse Engineering ISK">Reverse Engineering ISK
Alpha.png Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
Icon skillbook2.png Prerequisites: Science V, Metallurgy IV, Research IV ,
Notes.png Notes:



Icon skillbook2.png Rocket Science

Skill and knowledge of Rocket Science and its use in the development of advanced technology. Uses primarily in the research of missiles and propulsion systems. Allows Rocket Science research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science V, Mechanics V
Notes.png Notes:



Icon skillbook2.png Science

Basic understanding of scientific principles. 5% Bonus to blueprint copying speed per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 30k ISK
Alpha.png Alpha max level: IV
Icon skillbook2.png Prerequisites: none
Notes.png Notes:



Icon skillbook2.png Scientific Networking

Skill at running research operations remotely. Each level increases the distance at which research projects can be started. Level 1 allows for range within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for full regional range.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 3x
Isk.png Price: 10M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Laboratory Operation IV, Science III
Notes.png Notes:



Icon skillbook2.png Sleeper Technology

Basic understanding of interfacing with Sleeper technology.


The Sleepers were masters of virtual reality, neural interfacing and cryotechnology.

Allows the rudimentary use of Sleeper components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 3-40M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Archaeology II , Science III, Survey III , CPU Management I
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Icon skillbook2.png Takmahl Technology

Basic understanding of interfacing with Takmahl technology.


The Takmahl nation excelled in cybernetics and bio-engineering.

Allows the rudimentary use of Takmahl components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 7-50M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Archaeology II , Science III, Survey III , CPU Management I
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Icon skillbook2.png Talocan Technology

Basic understanding of interfacing with Talocan technology.


The Talocan were masters of Spatial manipulation and Hypereuclidean Mathematics.

Allows the rudimentary use of Talocan components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 3-100M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Archaeology II , Science III, Survey III , CPU Management I
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Icon skillbook2.png Yan Jung Technology

Basic understanding of interfacing with Yan Jung technology.


The Yan Jung nation possessed advanced gravitronic technology and force field theories.

Allows the rudimentary use of Yan Jung components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10-50M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Archaeology II , Science III, Survey III , CPU Management I
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.


Odyssey 1.1