Difference between revisions of "Fuel Gauge"

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<noinclude>
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<noinclude>{{NPCTableCSS}} {{GuristasEpicArcNav|chapter 2}}</noinclude>
Guristas epic arc - [[Smash and Grab]]<br>
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{{Missiondetails
Chapter 1 - [[Smash and Grab/Chapter 2: For Fun and Profit|For Fun and Profit]]<br>
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|Level= 3
Previous mission: [[Miscommunication]]<br>
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|Type= Security
Next mission: [[Knockout Punch]]</noinclude>
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|Objective= Take out at least one of the fuel depots, thereby destroying the surrounding ships.
 
 
{{Template:Missiondetails
 
|Level=
 
|Type= Encounter
 
|Objective= Destroy Fuel Depots structures
 
 
|Faction1= Caldari State
 
|Faction1= Caldari State
 
|DamageToDeal=  
 
|DamageToDeal=  
 
|DamageToResist=
 
|DamageToResist=
 
|WebPoint= Elite frigates
 
|WebPoint= Elite frigates
|EWAR=  
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|EWAR= Web
|ShipSizeLimit= Limited to T1 destroyers and T1/T2 frigates
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|ShipSizeLimit= T1 Destroyer, Frigate
 
|ShipSuggestion=  
 
|ShipSuggestion=  
|Rewards= 6,000,000 + time bonus
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|Rewards= 6M ISK + 1M ISK (6h)
|Extra=
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|Extra= 2.4% Caldari State Faction Standing loss
 
}}
 
}}
 
{{MissionBriefing
 
{{MissionBriefing
|I was hoping you'd contact me. You've made quite the impression among the Guristas ranks, so I had to jump at the chance of working with the hot, new capsuleer.
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|Thanks to your work back at the comms tower, we've discovered the locations of a budding Navy fleet. This Navy group is much larger than ones we've seen in recent times. It looks like they're trying to weaken our hold on the fringe systems and consolidate power in Venal.  
  
We've been picking up increased Navy activity in the region. It's really gutsy of them to come this far into Venal. This is our turf, after all. Before we can draw them into an ambush or respond in any meaningful (and hopefully humiliating) way, we need to know more about their activities. Luckily, Kori's provided me with some rather juicy information on a communications station that the Navy has erected. I need you to take it out.  
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Not quite a bad plan on paper, to be completely honest. But they're becoming cocky, expecting to sneak up on us and take out our forces with ease. We'll do them one better, though, and surprise them. If we strike first, they won't be able to muster their forces enough to overwhelm us. And that's where you come in.
  
According to our intel, the State uses the Venal Regional Comms tower to feed their forces information about our movements within this region. I don't know: This is pretty dirty, even by Caldari standards. We can change this situation, though. If you hack the tower, it'll redirect the signal to follow the Navy's movements instead of ours.  
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The fleet is docked at a fueling station, preparing for their attack. They're sitting ducks, or fish in a barrel, or whatever cliché you want to use. What makes this a great opportunity for us is their fueling depots. Those silos have enough energy stored in them to take out three fleets, if they happen to catch on fire. And that's what you'll be doing. Destroy at least one of the fuel depots, which will cascade and destroy the surrounding ships. Ignore the big ships and go straight for the fuel depots. There may be some guards there, but your main targets are the fuel depots. This is way more bang for your buck than you were expecting, huh?
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}}
  
Take this Data Analyzer and hack the tower. You'll have to hang around the tower for a bit once you've successfully hacked the signal. Something may turn up, possibly some more trouble. Roll with the punches on this one, and think on your feet. I assume you know what you're doing. After all, we capsuleers are invincible warriors, right?
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Accept the Mission remotely.
}}
 
  
This mission can be accepted Remotely. '''You should not stay and fight''', complete the objective and warp away ASAP.
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Gated deadspace pocket up to four jumps away.
  
'''Bliz:''' Destroy ships at warpin and go to first room. Destroy each depot and run away.
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'''Blitz:''' destroy ships at warp in and take the Acceleration Gate. Destroy Fuel Depot Alpha and warp out.
  
===Warpin===
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Tips:
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* You do not have to destroy the Caldari Stasis Towers to activate the Acceleration Gate
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* You will lose 2.4% Caldari State Faction Standing if you destroy a Caldari Stasis Tower
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* Don't stay and fight; destroy any Fuel Depot and warp out
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* Watch out for Elite Frigates as they Warp Scramble
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* Frigates and Destroyers are not harmed by the Fuel Depot explosion
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* Each battleship will drop a Caldari Navy Vice Admiral Insignia I; bookmark the site and return after turning in the Mission
  
The guards are split to two groups. You can attack one of them without getting aggro from the other.
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=== Warp-in ===
{{NPCTableHead|Initial defenders}}
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{{NPCTableHead|Group 1}}
{{NPCTableRow|Frigate|7|Fueling Depot Guard}}
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{{NPCTableRow|Frigate|3|Fueling Depot Guard}}
{{NPCTableRow|Destroyer|1|Fueling Depot Guard}}
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{{NPCTableRow|Destroyer|2|Fueling Depot Guard}}
{{NPCTableRow|Sentry|1|Caldari Stasis Tower|ewar=Web}}
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{{NPCTableRow|Sentry|1|Caldari Stasis Tower|ewar= Web|note= They need not be destroyed}}
 
|}
 
|}
  
===Room 1===
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{{NPCTableHead|Group 2}}
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{{NPCTableRow|Frigate|4|Fueling Depot Guard}}
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{{NPCTableRow|Sentry|1|Caldari Stasis Tower|ewar= Web}}
 +
|}
  
3 battleship groups with frigates and destroyers near them. Destroying any of the Fuel Depot structures (Alpha, Beta and Gamma) will make all battleship class guards near that structure explode. Frigate and destroyer classes are not harmed by the explosions.
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{{NPCTableHead|Structures}}
 
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{{NPCTableRow|Acceleration Gate|1|Acceleration Gate|note= Locked until all the ships are destroyed}}
Some of the Fuel Depot Guard frigates might web and warp scramble your ship.
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|}
 
 
Fly to each Fuel Depot and blow them up fast. Warp off after last one blows up. Move fast to avoid frigates that web and point.
 
  
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=== Room 1 ===
 
{{NPCTableHead|Initial defenders}}
 
{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Frigate|7|Fueling Depot Guard|ewar = Web|point=yes}}
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{{NPCTableRow|Frigate|7|Fueling Depot Guard|ewar= Web|point= yes}}
 
{{NPCTableRow|Destroyer|7|Fueling Depot Guard}}
 
{{NPCTableRow|Destroyer|7|Fueling Depot Guard}}
 
{{NPCTableRow|Battleship|18|State Tenkyu/Utaisho/Yojimbo/Zewn}}
 
{{NPCTableRow|Battleship|18|State Tenkyu/Utaisho/Yojimbo/Zewn}}
 
|}
 
|}
  
Each battleship will drop Caldari Navy Vice Admiral Insignia I which are worth few millions. You should not try to loot the wrecks while the frigates are around as they will point and web. Instead bookmark the site and return after turning in the mission<noinclude>
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{{NPCTableHead|Structures}}
[[Category:Mission_reports]]
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{{NPCTableRow|Structure||Fuel Depot Alpha|note= It blows up nearby Battleships}}
{{NPCTableCSS}}
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{{NPCTableRow|Structure||Fuel Depot Beta|note= It blows up nearby Battleships}}
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{{NPCTableRow|Structure||Fuel Depot Gamma|note= It blows up nearby Battleships}}
 +
|}
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 +
<noinclude>
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[[Category:Epic arc missions]]
 
</noinclude>
 
</noinclude>

Latest revision as of 12:47, 7 August 2023


Level 3
Type Security
Objective Take out at least one of the fuel depots, thereby destroying the surrounding ships.
Faction Caldari State
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Warp disruption Elite frigates
EWAR Web
Ship size limit T1 Destroyer, Frigate
Rewards 6M ISK + 1M ISK (6h)
Extra 2.4% Caldari State Faction Standing loss
Mission briefing
Thanks to your work back at the comms tower, we've discovered the locations of a budding Navy fleet. This Navy group is much larger than ones we've seen in recent times. It looks like they're trying to weaken our hold on the fringe systems and consolidate power in Venal.

Not quite a bad plan on paper, to be completely honest. But they're becoming cocky, expecting to sneak up on us and take out our forces with ease. We'll do them one better, though, and surprise them. If we strike first, they won't be able to muster their forces enough to overwhelm us. And that's where you come in.

The fleet is docked at a fueling station, preparing for their attack. They're sitting ducks, or fish in a barrel, or whatever cliché you want to use. What makes this a great opportunity for us is their fueling depots. Those silos have enough energy stored in them to take out three fleets, if they happen to catch on fire. And that's what you'll be doing. Destroy at least one of the fuel depots, which will cascade and destroy the surrounding ships. Ignore the big ships and go straight for the fuel depots. There may be some guards there, but your main targets are the fuel depots. This is way more bang for your buck than you were expecting, huh?

Accept the Mission remotely.

Gated deadspace pocket up to four jumps away.

Blitz: destroy ships at warp in and take the Acceleration Gate. Destroy Fuel Depot Alpha and warp out.

Tips:

  • You do not have to destroy the Caldari Stasis Towers to activate the Acceleration Gate
  • You will lose 2.4% Caldari State Faction Standing if you destroy a Caldari Stasis Tower
  • Don't stay and fight; destroy any Fuel Depot and warp out
  • Watch out for Elite Frigates as they Warp Scramble
  • Frigates and Destroyers are not harmed by the Fuel Depot explosion
  • Each battleship will drop a Caldari Navy Vice Admiral Insignia I; bookmark the site and return after turning in the Mission

Warp-in

Group 1
WD EWAR L


Frigate 3 x Frigate Fueling Depot Guard
Destroyer 2 x Destroyer Fueling Depot Guard
Sentry 1 x Sentry Caldari Stasis Tower They need not be destroyed Stasis Webifier


Group 2
WD EWAR L


Frigate 4 x Frigate Fueling Depot Guard
Sentry 1 x Sentry Caldari Stasis Tower Stasis Webifier


Structures
WD EWAR L


Acceleration Gate 1 x Acceleration Gate Locked until all the ships are destroyed

Room 1

Initial defenders
WD EWAR L


Frigate 7 x Frigate Fueling Depot Guard Warp Disruptor Stasis Webifier
Destroyer 7 x Destroyer Fueling Depot Guard
Battleship 18 x Battleship State Tenkyu/Utaisho/Yojimbo/Zewn


Structures
WD EWAR L


Structure Fuel Depot Alpha It blows up nearby Battleships
Structure Fuel Depot Beta It blows up nearby Battleships
Structure Fuel Depot Gamma It blows up nearby Battleships