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| ''Drebin 679 Sandbox 2 - T3C Subsystem stat tables ([[Tengu]])'' | | ''Drebin 679 Sandbox 2 - EVEUniversityNav changes mockup'' |
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| ==Subsystems==
| | <onlyinclude>{{User:Drebin 679/Template:EVEUniversityNav}}</onlyinclude> |
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| Like other Strategic Cruisers, many of the stats of the Tengu are determined by what subsystems are installed. The Tengu requires a susbsystem from each of the Core, Defensive, Offensive, and Propulsion subsystems. Each category has three options, offering different bonuses and stats to the Tengu.
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| ==== Core ====
| | Changes made: |
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| {| class="wikitable collapsible collapsed"
| | * Set navbox state to collapsed (doesn't seem to work at the moment...) |
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| | * Indented the nested navbox source, added child tags on them |
| ! Name !! Caldari Core Systems bonuses (per skill level) !! Role Bonus
| | * Removed Wartime Operations, as AFAIK that is not dictated by the FC team |
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| | * Cross Campus Initiative -> Community Content Initiative |
| | Augmented Graviton Reactor || <b>5%</b> bonus to capacitor capacity<br><b>3%</b> bonus to energy warfare resistance|| 20% bonus to ship power output<br>+2 mid slots, +2 low slots<br>+50 GJ Capacitor
| | * Removed [[EVE University Calendar]], [[List of Teachers]], and [[Shared Can Fleet Command]] from Teaching Department, as the first is not Teaching specific, and the latter two are anachronistic |
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| | * Removed [[Leaving EVE University]] from Intake & Progression, as it does not seem specific to that department |
| | Electronic Efficiency Gate || <b>15%</b> bonus to ship sensor strength<br><b>5%</b> bonus to max targeting range|| 25% bonus to ship CPU output<br>+3 Mid Slots, +1 Low Slot<br>+1 max locked target
| | * Removed [[Skillbook Program]] from Reimbursement Department, as said department does not administer that program (the Uni at-large and managers at-large do) |
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| | * Removed [[Skillbook Program Seeded Price]] as now that it is no longer a subpage of Skillbook program (due to subpages at-large getting nuked), it might as well be tooled as a standalone page and not a Uni specific page. |
| | Obfuscation Manifold || <b>10%</b> bonus to ECM Target Jammer strength and optimal range<br><b>15%</b> bonus to the benefits of overheating ECM Target Jammer modules<br><b>5%</b> reduction in module damage from overheating|| +3 Mid Slots, +1 Low Slot
| | * Added [[EVE University Overview]] to the Services section. It's currently not in that category, but I guess it could be considered a service by E-UNI, as the Uni puts in work to keep its modified Z-S overview up to date. |
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| ==== Defensive ====
| | Other comments: |
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| {| class="wikitable collapsible collapsed"
| | * Having [[EVE Echoes]] on here is odd. I guess it's there just to say "E-UNI is not in Echoes", but the rest of the page does not seem relevant to E-UNI specifically. |
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| | * Will also probably chuck the [[Crowbar]] link for the same reason. |
| ! Name !! Caldari Defensive Systems bonuses (per skill level) !! Role Bonus
| | * Should probably chuck [[Campuses]] or [[Communities]] in here somewhere... |
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| | Amplification Node || <b>10%</b> bonus to Shield Booster effectiveness<br><b>10%</b> bonus to the benefits of overheating Shield Boosters || +3 Mid Slots, +1 Low Slot<br>+500 Shield HP, +100 Armor HP<br>+300GJ Capacitor Capacity
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| | Covert Reconfiguration || <b>10%</b> bonus to Core and Combat Scanner Probe strength<br><b>7.5%</b> bonus to Shield Booster effectiveness<br><b>7.5%</b> bonus to the benefits of overheating Shield Boosters||100% reduction in Cloaking Devices CPU requirement<br>10+ bonus to Relic and Data Analyzer virus strength<br>Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br>Cloak reactivation delay reduced to 5 seconds<br>+1 High Slot, +3 Mid Slots<br>+300 Armor HP, +600 Hull HP<br>+200GJ Capacitor Capacity, +5m Signature Radius, +30m3 Cargo Capacity
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| | Supplemental Screening || <b>10%</b> bonus to ECM Target Jammer strength and optimal range<br><b>15%</b> bonus to the benefits of overheating ECM Target Jammer modules<br><b>5%</b> reduction in module damage from overheating||+2 Mid Slots, +2 Low Slots<br>+1000 Shield HP<br>+10m Signature Radius
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| |}
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| ==== Offensive ====
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| {| class="wikitable collapsible collapsed"
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| ! Name !! Caldari Offensive Systems bonuses (per skill level) !! Role Bonus
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| | Accelerated Ejection Bay || <b>5%</b> bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage<br><b>7.5%</b> bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br><b>10%</b> bonus to Heavy Missile and Heavy Assault Missile velocity || +3 Mid Slots, +1 Low Slot<br>+500 Shield HP, +100 Armor HP<br>+300GJ Capacitor Capacity
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| | Magnetic Infusion Basin || <b>10%</b> bonus to Core and Combat Scanner Probe strength<br><b>7.5%</b> bonus to Shield Booster effectiveness<br><b>7.5%</b> bonus to the benefits of overheating Shield Boosters||100% reduction in Cloaking Devices CPU requirement<br>10+ bonus to Relic and Data Analyzer virus strength<br>Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br>Cloak reactivation delay reduced to 5 seconds<br>+1 High Slot, +3 Mid Slots<br>+300 Armor HP, +600 Hull HP<br>+200GJ Capacitor Capacity, +5m Signature Radius, +30m3 Cargo Capacity
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| | Support Processor || <b>2%</b> bonus to Shield Command, Information Command and Skirmish Command burst strength and duration<br><b>5%</b> reduction in Remote Shield Booster activation cost<br><b>10%</b> bonus to the benefits of overheating Remote Shield Booster modules||75% reduction in the PWG and CPU fitting costs of Medium Remote Shield Booster modules<br>95% reduction in the PWG and CPU fitting costs of Command Burst modules<br>475% bonus to Remote Shield Booster falloff<br>Can use one Command Burst module<br>50% bonus to Command Burst area of effect range<br>+7 High Slots, +4 Launcher Hardpoints<br>+100GJ Capacitor Capacity<br>+25mbit Drone Bandwidth, +50m3 Drone Bay<br>+1 max locked target
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| |}
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| ==== Propulsion ====
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| {| class="wikitable collapsible collapsed"
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| ! Name !! Caldari Propulsion Systems bonuses (per skill level) !! Role Bonus
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| | Chassis Optimization || <b>7.5%</b> bonus to ship agility<br><b>3%</b> bonus to max velocity || +1 Mid Slot, +1 Low Slot
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| | Fuel Catalyst || <b>10%</b> bonus to Afterburner velocity bonus<br><b>10%</b> bonus to the benefits of overheating Afterburners and Microwarpdrives||+2 Mid Slots
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| | Interdiction Nullifier || <b>10%</b> bonus to warp velocity and acceleration<br><b>15%</b> reduction in capacitor need when initiating warp||Immunity to non-targeted interdiction<br>Additional Base Stats<br>+1 Low Slot<br>+0.1 Inertia Modifier<br>-20km Max Targeting Range<br>+20m Signature Radius
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| |}
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