Difference between revisions of "Moros"

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([BOT] Updated as part of the Fitting-cide removal of fittings from the wiki.)
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
  <!-----------------------------------------------------------
 
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 21/06/2016)
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  * SHIP ATTRIBUTES SECTION (last update : 2024-11-14)
 
  -------------------------------------------------------------
 
  -------------------------------------------------------------
 
  * on editing the attributes, please make sure that you don't
 
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
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  * leave/mistype any tags required. please follow the same
 
  * format below and edit only the values (after the = sign).
 
  * format below and edit only the values (after the = sign).
 
  ------------------------------------------------------------->
 
  ------------------------------------------------------------->
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  | shipimg=Moros.jpg
 
  | shipimg=Moros.jpg
 
  | shipname=Moros
 
  | shipname=Moros
| caption=Moros
 
 
  | class=Dreadnought
 
  | class=Dreadnought
 
  | grouping=Dreadnoughts
 
  | grouping=Dreadnoughts
 
  | hulltype=Moros Class
 
  | hulltype=Moros Class
  | faction=Gallente Federation
+
  | faction=Gallente Federation  
  | race=Gallente
+
  | variations= {{Ship|Hubris}}, {{Ship|Moros Navy Issue}}, {{Ship|Vehement}}
| roles=unspecified
+
  | tech=  
| variations={{Ship|Vehement}}
+
 
  | tech=
 
| ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
 
 
  | powergrid=660,000 MW
 
  | powergrid=660,000 MW
 
  | cpu=750 tf
 
  | cpu=750 tf
 
  | capacitor=54,500 GJ
 
  | capacitor=54,500 GJ
 +
 
  | highs=5
 
  | highs=5
 
  | turrets=3
 
  | turrets=3
 
  | launchers=0
 
  | launchers=0
  | mediums=5
+
  | mediums=4
  | lows=7
+
  | lows=8
 +
 
 
  | mass=1,250,000,000 kg
 
  | mass=1,250,000,000 kg
  | volume=17,550,000 m&#179;
+
  | volume=17,550,000
  | cargohold=2,550 m&#179;
+
 
| extrahold=8,000 m&#179;
+
  | cargohold=2,550
 
  | extraholdtype=Fuel
 
  | extraholdtype=Fuel
  | extrahold2=1,000,000 m&#179;
+
  | extrahold=8,000
 
  | extrahold2type=Ship Maintenance Bay
 
  | extrahold2type=Ship Maintenance Bay
  | extrahold3=10,000 m&#179;
+
  | extrahold2=1,000,000 m³
 
  | extrahold3type=Fleet Hangar
 
  | extrahold3type=Fleet Hangar
  | info=Of all the dreadnoughts currently in existence, the imposing Moros possesses a tremendous capacity to fend off garguantuan hostiles while still posing a valid threat to any and all larger-scale threats on the battlefield. By virtue of its protean array of point defense capabilities, and its terrifying ability to unleash rapid and thoroughly devastating amounts of destruction on the battlefield, the Moros is single-handedly capable of turning the tide in a fleet battle.
+
| extrahold3=10,000 m³
  | bonuses=<b>Gallente Dreadnought bonuses (per skill level):</b><br>5% bonus to Capital Hybrid Turret damage<br>5% bonus to Capital Hybrid Turret rate of fire<br>5% bonus to Armor Repairer cycle time<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit Siege modules<br>&bull;&nbsp;5x penalty to Entosis Link duration<br>
+
 
 +
| quote= Democracy's greatest defender.
 +
| quote_attribution= Roden Shipyards marketing division
 +
  | info= Of all the dreadnoughts currently in existence, the imposing Moros possesses a tremendous capacity to fend off garguantuan hostiles while still posing a valid threat to any and all larger-scale threats on the battlefield. By virtue of its protean array of point defense capabilities, and its terrifying ability to unleash rapid and thoroughly devastating amounts of destruction on the battlefield, the Moros is single-handedly capable of turning the tide in a fleet battle.
 +
  | bonuses= <b>Gallente Dreadnought bonuses (per skill level):</b><br>
 +
5% bonus to Capital Hybrid Turret damage<br>
 +
5% bonus to Capital Hybrid Turret rate of fire<br>
 +
5% bonus to Armor Repairer cycle time<br>
 +
<b>Role Bonus:</b><br>
 +
&nbsp;Can fit Siege modules<br>
 +
&nbsp;5x penalty to Entosis Link duration
 +
 
 
  | structurehp=121,500 HP
 
  | structurehp=121,500 HP
 +
 +
| armorhp=104,200 HP
 +
| armorem=50
 +
| armortherm=35
 +
| armorkin=35
 +
| armorexp=10
 +
 
  | shieldhp=86,500 HP
 
  | shieldhp=86,500 HP
 
  | shieldem=0
 
  | shieldem=0
 +
| shieldtherm=20
 +
| shieldkin=40
 
  | shieldexp=50
 
  | shieldexp=50
| shieldkin=40
+
 
| shieldtherm=20
 
| armorhp=104,200 HP
 
| armorem=50
 
| armorexp=10
 
| armorkin=35
 
| armortherm=35
 
 
  | maxvelocity=75 m/sec
 
  | maxvelocity=75 m/sec
 
  | inertia=0.045
 
  | inertia=0.045
 
  | warpspeed=1.5 AU/s
 
  | warpspeed=1.5 AU/s
 
  | warptime=77.979 s
 
  | warptime=77.979 s
  | targetrange=105.00 km
+
 
 +
  | targetrange=105 km
 +
| maxlockedtargets=7
 
  | sigradius=11,300 m
 
  | sigradius=11,300 m
  | maxlockedtargets=7
+
  | scanres=75 mm
 
  | sensortype=Magnetometric
 
  | sensortype=Magnetometric
 
  | sensorvalue=44 points
 
  | sensorvalue=44 points
| scanres=75 mm
+
 
 
  | reqskills=*{{RequiredSkill|Capital Ships|I}}
 
  | reqskills=*{{RequiredSkill|Capital Ships|I}}
**{{RequiredSkill|Advanced Spaceship Command|V}}
+
** {{RequiredSkill|Advanced Spaceship Command|V}}
***{{RequiredSkill|Spaceship Command|V}}
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*** {{RequiredSkill|Spaceship Command|V}}
*{{RequiredSkill|Gallente Dreadnought|I}}
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* {{RequiredSkill|Gallente Dreadnought|I}}
**{{RequiredSkill|Capital Ships|III}}
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** {{RequiredSkill|Capital Ships|III}}
***{{RequiredSkill|Advanced Spaceship Command|V}}
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*** {{RequiredSkill|Advanced Spaceship Command|V}}
****{{RequiredSkill|Spaceship Command|V}}
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**** {{RequiredSkill|Spaceship Command|V}}
**{{RequiredSkill|Gallente Battleship|III}}
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** {{RequiredSkill|Gallente Battleship|III}}
***{{RequiredSkill|Spaceship Command|IV}}
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*** {{RequiredSkill|Spaceship Command|IV}}
***{{RequiredSkill|Gallente Battlecruiser|III}}
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*** {{RequiredSkill|Gallente Battlecruiser|III}}
****{{RequiredSkill|Spaceship Command|III}}
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**** {{RequiredSkill|Spaceship Command|III}}
****{{RequiredSkill|Gallente Cruiser|III}}
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**** {{RequiredSkill|Gallente Cruiser|III}}
*****{{RequiredSkill|Spaceship Command|II}}
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***** {{RequiredSkill|Spaceship Command|II}}
*****{{RequiredSkill|Gallente Destroyer|III}}
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***** {{RequiredSkill|Gallente Destroyer|III}}
******{{RequiredSkill|Gallente Frigate|III}}
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****** {{RequiredSkill|Gallente Frigate|III}}
*******{{RequiredSkill|Spaceship Command|I}}
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******* {{RequiredSkill|Spaceship Command|I}}
**{{RequiredSkill|Tactical Weapon Reconfiguration|I}}
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** {{RequiredSkill|Tactical Weapon Reconfiguration|I}}
***{{RequiredSkill|Advanced Weapon Upgrades|V}}
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*** {{RequiredSkill|Advanced Weapon Upgrades|V}}
****{{RequiredSkill|Weapon Upgrades|V}}
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**** {{RequiredSkill|Weapon Upgrades|V}}
*****{{RequiredSkill|Gunnery|II}}
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***** {{RequiredSkill|Gunnery|II}}
*{{RequiredSkill|Jump Drive Operation|I}}
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* {{RequiredSkill|Jump Drive Operation|I}}
**{{RequiredSkill|Navigation|V}}
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** {{RequiredSkill|Navigation|V}}
**{{RequiredSkill|Warp Drive Operation|V}}
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** {{RequiredSkill|Warp Drive Operation|V}}
***{{RequiredSkill|Navigation|I}}
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*** {{RequiredSkill|Navigation|I}}
**{{RequiredSkill|Science|V}}
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** {{RequiredSkill|Science|V}}
 +
| totaltraintime=107d 18h 28m 50s
  
| totaltraintime=107d 18h 28m 50s
 
 
  | forumlinks=
 
  | forumlinks=
 
  | wikireferences=
 
  | wikireferences=
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==Summary==
+
== Summary ==
 
The Moros is the Gallente Dreadnought. It ''used'' to be referred to as the most versatile dreadnought until it had its drone bay stripped, leaving it run-of-the-mill. As with the other dreadnoughts, the Moros is best suited for combat with other capitals and large, stationary targets (i.e. PoS's).
 
The Moros is the Gallente Dreadnought. It ''used'' to be referred to as the most versatile dreadnought until it had its drone bay stripped, leaving it run-of-the-mill. As with the other dreadnoughts, the Moros is best suited for combat with other capitals and large, stationary targets (i.e. PoS's).
  
While the Moros is not as versatile as it once was, it is still a popular dreadnought because of its high damage output with capital blasters. In that capacity it tends to fall behind the Revelation with the Revelation's superior projection and tank; the Naglfar also outshines it because of better projection and semi-selectable damage, with guns that cannot be neuted out. The other dreadnoughts tend to perform better as "Solo Dreadnoughts" versus this hull which has problems with capacitor when fueling two armor repairers.
+
The Moros has since fallen out of popularity due to its capacitor-hungry guns, weak tank compared to the Revelation, poor range and application, and its lack of a resist bonus.
  
==Skills==
+
== Skills ==
''Further information about additional or recommended skills to pilot Moros for a specific or it's common role(s) can be written here.''
+
''Further information about additional or recommended skills to pilot Moros for a specific or its common role(s) can be written here.''
  
==Tactics==
+
== Tactics ==
 
''No sub-article about Moros roles or piloting tactics. You can write them here.''
 
''No sub-article about Moros roles or piloting tactics. You can write them here.''
  
==Notes==
+
== Notes ==
 
In Greek mythology, Moros was the personification of impending doom and son of the primordial deities [[Nyx]] and [[Erebus]].
 
In Greek mythology, Moros was the personification of impending doom and son of the primordial deities [[Nyx]] and [[Erebus]].
 +
 +
== Patch History ==
 +
{{expansion past|
 +
'''18.11 Explosive Velocity
 +
Published on Tuesday, November  24, 2020'''
 +
 +
Moros:
 +
* Low slots increased from 7 to 8
 +
* Mid slots decreased from 5 to 4
 +
 +
}}
  
 
{{ShipsMatrix}}
 
{{ShipsMatrix}}
[[Category:Ship Database]][[Category:Dreadnoughts]]
+
 
 +
[[Category:Ship Database]]
 +
[[Category:Dreadnoughts]]

Latest revision as of 18:43, 14 November 2024

EVE University Database
 
Ship Database
Moros
Moros
Gallente Federation
Gallente Federation
Dreadnoughts
Moros Class
Highlight
High Amount of Low Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
Democracy's greatest defender.
– Roden Shipyards marketing division


Of all the dreadnoughts currently in existence, the imposing Moros possesses a tremendous capacity to fend off garguantuan hostiles while still posing a valid threat to any and all larger-scale threats on the battlefield. By virtue of its protean array of point defense capabilities, and its terrifying ability to unleash rapid and thoroughly devastating amounts of destruction on the battlefield, the Moros is single-handedly capable of turning the tide in a fleet battle.

SHIP BONUSES

Gallente Dreadnought bonuses (per skill level):
5% bonus to Capital Hybrid Turret damage
5% bonus to Capital Hybrid Turret rate of fire
5% bonus to Armor Repairer cycle time
Role Bonus:
• Can fit Siege modules
• 5x penalty to Entosis Link duration

Required Skills
Training Time what's this?
107d 18h 28m 50s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Hubris
?size=128&.png
CornerT2s.png
Hubris
Lancer Dreadnoughts Moros Class
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png6 (0/3) Icon mid slot.png4 Icon low slot.png8
Icon powergrid.png750,000 MW Icon cpu.png850 tf
Icon velocity.png75 m/s
Icon capacity.png3,300  m3
, Moros Navy Issue
?size=128&.png
CornerTFs.png
Moros Navy Issue
Faction Dreadnoughts Moros Class
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png5 (0/3) Icon mid slot.png5 Icon low slot.png8
Icon powergrid.png680,000 MW Icon cpu.png800 tf
Icon velocity.png75 m/sec
Icon capacity.png2,550 m³
, Vehement
Vehement.jpg
CornerTFs.png
Vehement
Pirate Faction Dreadnoughts Moros Class
Icon highlights.pngHigh Amount of Medium Slots
Icon hi slot.png5 (0/3) Icon mid slot.png6 Icon low slot.png7
Icon powergrid.png725,000 MW Icon cpu.png825 tf
Icon velocity.png80 m/sec
Icon capacity.png2,250  m3

Ship Attributes

Fittings
Powergrid
powergrid
660,000 MW
CPU
cpu output
750 tf
Capacitor
capacitor
54,500 GJ
High
high slots
5
Launchers
launcher slots
0
Turrets
turret slots
3
Medium
medium slots
4
Low
low slots
8
Rig
rigs
3
 
capital
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
75 m/sec
Inertia Modifier
inertia modifier (agility)
0.045
Warp Speed
inertia modifier (agility)
1.5 AU/s
Base Time to Warp
base time to warp
77.979 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
105 km
Max Locked Targets
max. locked targets
7
Magnetometric Sensor
Magnetometric sensor strength
44 points
Sig. Radius
signature radius
11,300 m
Scan Res.
scan resolution
75 mm
Structure
Structure Hitpoints
structure hitpoints
121,500 HP
Mass
ship mass
1,250,000,000 kg
Volume
ship volume
17,550,000 m³
Cargo Capacity
cargo capacity
2,550 m³
Fuel Capacity
capacity
8,000 m³
Ship Maintenance Bay Capacity
capacity
1,000,000 m³
Fleet Hangar Capacity
capacity
10,000 m³
Armor
Armor Hitpoints
armor hitpoints
104,200 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
86,500 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Moros is the Gallente Dreadnought. It used to be referred to as the most versatile dreadnought until it had its drone bay stripped, leaving it run-of-the-mill. As with the other dreadnoughts, the Moros is best suited for combat with other capitals and large, stationary targets (i.e. PoS's).

The Moros has since fallen out of popularity due to its capacitor-hungry guns, weak tank compared to the Revelation, poor range and application, and its lack of a resist bonus.

Skills

Further information about additional or recommended skills to pilot Moros for a specific or its common role(s) can be written here.

Tactics

No sub-article about Moros roles or piloting tactics. You can write them here.

Notes

In Greek mythology, Moros was the personification of impending doom and son of the primordial deities Nyx and Erebus.

Patch History