More actions
Updated the damage dealt by bombs and added history section. |
m Replace html mark-up with template. |
||
| (3 intermediate revisions by 2 users not shown) | |||
| Line 28: | Line 28: | ||
Bombs are an unusual weapon system, as on stealth bombers they are unguided, do not require a locked target to be launched, and depend on the launching ship's orientation to aim. Like missiles, deployed bombs are physical in-game objects while traveling to their destination, and thus can be destroyed by certain methods. | Bombs are an unusual weapon system, as on stealth bombers they are unguided, do not require a locked target to be launched, and depend on the launching ship's orientation to aim. Like missiles, deployed bombs are physical in-game objects while traveling to their destination, and thus can be destroyed by certain methods. | ||
Each bomb takes up 75 | Each bomb takes up 75{{m3}} in a ship's cargo hold, meaning that stealth bombers, with an average cargo hold of 260{{m3}}, can only carry three at a time. In most cases, this will not be an issue as only one bomb will be launched per ship per bombing run, but it can become a logistical factor in larger operations. However, a Bomb Launcher I module can hold 2 bombs loaded and a Bomb Launcher II module can hold 4, in addition to the aforementioned ship cargo space. | ||
===Speed and flight time=== | ===Speed and flight time=== | ||