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|ShipSuggestion= Sniping battleship | |ShipSuggestion= Sniping battleship | ||
|Rewards= 30M ISK + 1M ISK (6h) | |Rewards= 30M ISK + 1M ISK (6h) | ||
|StandingLoss= -3.0% standing loss to The Syndicate | |||
|Extra= Extreme damage | |Extra= Extreme damage | ||
}} | }} | ||
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{{co|red||'''Studio I is among the hardest Epic Arc Missions. You have to fight up to 6 Elite Battleship with 300 DPS at 40 km that approach you at 1000 m/s. You will need to overheat, manually pilot, create bookmarks, use long range weapons and propulsion modules to defeat them. Consider asking a friend for help.'''}} | {{co|red||'''Studio I is among the hardest Epic Arc Missions. You have to fight up to 6 Elite Battleship with 300 DPS at 40 km that approach you at 1000 m/s. You will need to overheat, manually pilot, create bookmarks, use long range weapons and propulsion modules to defeat them. Consider asking a friend for help.'''}} | ||
Gated semi-deadspace pocket two jumps away in Osmeden. | Gated semi-deadspace pocket two jumps away in Osmeden. You can warp around in both rooms freely. | ||
'''Blitz:''' strongly discouraged; destroy all ships at warp-in, take the Gate and destroy Studio I Structure. | '''Blitz:''' strongly discouraged; destroy all ships at warp-in, take the Gate and destroy Studio I Structure. | ||
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* Destroy Frigates and Cruisers first, although the frigates are extremely slow and not a threat to snipers | * Destroy Frigates and Cruisers first, although the frigates are extremely slow and not a threat to snipers | ||
* Elite Battleships will try to approach to 10km, while normal battleships will stay at 50km; both have difficulty tracking an afterburning cruiser | * Elite Battleships will try to approach to 10km, while normal battleships will stay at 50km; both have difficulty tracking an afterburning cruiser | ||
* 3% Syndicate Faction Standing loss for destroying the Studio I Structure | * 3% Syndicate Faction Standing loss for destroying the Studio I Structure. Normal Syndicate faction standing loss for ship kills, even the Pator 6 frigates. | ||
=== Warp-in === | === Warp-in === | ||
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=== Room 1 === | === Room 1 === | ||
Make a ping bookmark as you warp in, and use the asteroids as warp points. Unlike the first room, you can warp directly to a spot in this room from the outside. | |||
{{MessageBox|Grab the kid and go | {{MessageBox|Grab the kid and go | ||