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[[Using the Uni POS for research]] | [[Using the Uni POS for research]] | ||
=Shield | =Capacitor (Cheatsheet)= | ||
( | |||
==='''Active | ==='''Essential'''=== | ||
* '''Shield Compensation''' - (4) | * '''[[Skills:Engineering#Energy_Management|Energy Management]]''' -(4) | ||
* '''Shield Management''' - (4) | * '''[[Skills:Engineering#Energy_Systems_Operation|Energy Systems Operation]]''' -(4) | ||
* '''Shield Operation''' - (3) | * '''[[Skills:Navigation#Warp_Drive_Operation|Warp Drive Operation]]''' - (4) | ||
* '''Energy Management''' - (4) | |||
* '''Energy Systems Operation''' - (4) | ==='''Modules'''=== | ||
* '''XY Shield Compensation''' - (4) | * '''[[Skills:Gunnery#Controlled_Bursts|Controlled Bursts]]''' - (4) (0 for Projectile Weapons) | ||
* '''[[Skills:Navigation#Fuel_Conservation|Fuel Conservation]]''' - (4) | |||
* '''[[Skills:Navigation#High_Speed_Maneuvering|High Speed Maneuvering]]''' - (3) (5 for Interceptors) | |||
* '''{{Sk|Propulsion Jamming}}''' - (4) | |||
* '''[[Skills:Engineering#Shield_Compensation|Shield Compensation]]''' - (4) (0 for Passive and Buffer Shield Tank) | |||
* '''[[Skills:Engineering#Energy_Emission_Systems|Energy Emission Systems]]''' (4 for Small Gang and Solo PVP) (5 for Logistics) | |||
==='''EWar'''=== | |||
* '''{{Sk|Electronic Warfare}}''' - (4) | |||
* '''{{Sk|Sensor Linking}}''' - (4) | |||
* '''{{Sk|Target Painting}}''' - (4) | |||
* '''{{Sk|Weapon Disruption}}''' - (4) | |||
==='''Logistics'''=== | |||
* '''[[Skills:Mechanic#Remote_Armor_Repair_Systems|Remote Armor Repair Systems]]''' - (4 for Shield RR BS) (5 for Armor Logistics) | |||
* '''[[Skills:Mechanic#Remote_Hull_Repair_Systems|Remote Hull Repair Systems]]''' - (Dubious) | |||
* '''[[Skills:Engineering#Shield_Emission_Systems|Shield Emission Systems]]''' - (4 for Armor RR BS) (5 for Shield Logistics) | |||
* '''[[Skills:Engineering#Energy_Emission_Systems|Energy Emission Systems]]''' - (4 for RR BS) (5 for Logistics) | |||
Resources: | |||
[[Support Skills]] | |||
=Fitting (Cheatsheet)= | |||
* '''<!--[[Skills:Electronics#Electronics|-->Electronics<!--]]-->''' - (5) | |||
* '''[[Skills:Engineering#Engineering|Engineering]]''' - (5) | |||
* '''[[Skills:Gunnery#Weapon_Upgrades|Weapon Upgrades]]''' - (5) | |||
* '''{{Sk|Electronics Upgrades}}''' - (4) | |||
* '''[[Skills:Engineering#Energy_Grid_Upgrades|Energy Grid Upgrades]]''' - (4) | |||
* '''[[Skills:Engineering#Shield_Upgrades|Shield Upgrades]]''' - (4) | |||
* '''[[Skills:Gunnery#Advanced_Weapon_Upgrades|Advanced Weapon Upgrades]]''' - (4) | |||
Resources: | |||
[[Support Skills]] | |||
=Piloting (Cheatsheet)= | |||
==='''Mobility'''=== | |||
* '''[[Skills:Navigation#Acceleration_Control|Acceleration Control]]''' - (5) | |||
* '''[[Skills:Navigation#Evasive_Maneuvering|Evasive Maneuvering]]''' - (5) | |||
* '''[[Skills:Spaceship_Command#Spaceship_Command|Spaceship Command]]''' - (5) | |||
* '''[[Skills:Navigation#Navigation|Navigation]]''' - (5) | |||
==='''Overheating'''=== | |||
* '''[[Skills:Science#Thermodynamics|Thermodynamics]]''' - (3) | |||
* '''[[Skills:Mechanic#Nanite Operation|Nanite Operation]]''' - (4) | |||
* '''[[Skills:Mechanic#Nanite_Interfacing|Nanite Interfacing]]''' - (3) | |||
Resources: | |||
* [[Support Skills]] | |||
* [[Overheating]] | |||
=Shield Tanking (Cheatsheet)= | |||
==='''Active Tanking Skills'''=== | |||
* '''[[Skills:Engineering#Shield_Compensation|Shield Compensation]]''' - (4) <span style="color:#2F4F4F">2% less capacitor need for shield boosters per skill level</span> | |||
* '''[[Skills:Engineering#Shield_Management|Shield Management]]''' - (4) <span style="color:#2F4F4F">5% bonus to shield capacity per skill level</span> | |||
* '''[[Skills:Engineering#Shield_Operation|Shield Operation]]''' - (3) <span style="color:#2F4F4F">5% reduction in shield recharge time per skill level</span> | |||
* '''[[Skills:Engineering#Energy_Management|Energy Management]]''' - (4) <span style="color:#2F4F4F">5% bonus to capacitor capacity per skill level</span> | |||
* '''[[Skills:Engineering#Energy_Systems_Operation|Energy Systems Operation]]''' - (4) <span style="color:#2F4F4F">5% reduction in capacitor recharge time per skill level</span> | |||
* '''XY Shield Compensation''' - (4) <span style="color:#2F4F4F">3% bonus per skill level to Shield XY resistance when the modules are not active</span> | |||
===Passive | ===Passive Tanking Skills=== | ||
* '''Engineering''' - (4) | * '''[[Skills:Engineering#Engineering|Engineering]]''' - (4) | ||
* '''Shield Operation''' - ( | * '''[[Skills:Engineering#Shield_Operation|Shield Operation]]''' - (4) | ||
* '''Shield Management''' - (5) | * '''Shield Management''' - (5) | ||
* '''Energy Grid Upgrades''' - (4) | * '''[[Skills:Engineering#Energy_Grid_Upgrades|Energy Grid Upgrades]]''' - (4) | ||
* '''Shield Upgrades''' - (4) | * '''Shield Upgrades''' - (4) | ||
* '''Tactical Shield Manipulation''' - (1) | * '''[[Skills:Engineering#Tactical_Shield_Manipulation|Tactical Shield Manipulation]]''' - (1) | ||
* '''Jury | * '''Jury Rigging''' - (3) | ||
* '''Shield | * '''Shield Rigging''' - (1) | ||
* '''XY Shield Compensation''' - (4) | * '''XY Shield Compensation''' - (4) | ||
===Buffer Tanking Skills=== | ===Buffer Tanking Skills (Needs Work)=== | ||
* '''Engineering''' - (4) | * '''Engineering''' - (4) | ||
* '''Electronics''' - (4) | * '''Electronics''' - (4) | ||
* '''Shield Management''' - (4) | * '''[[Skills:Engineering#Shield_Management|Shield Management]]''' - (4) | ||
* '''Shield Upgrades''' - ( | * '''[[Skills:Engineering#Shield_Upgrades|Shield Upgrades]]''' - (4) | ||
* '''Tactical Shield Manipulation''' - (4) | * '''[[Skills:Engineering#Tactical_Shield_Manipulation|Tactical Shield Manipulation]]''' - (4) | ||
* '''Jury | * '''Jury Rigging''' - (3) | ||
* '''Shield | * '''Shield Rigging''' - (2) | ||
* '''XY Shield Compensation''' - (4) | * '''XY Shield Compensation''' - (4) | ||
=Armor Tanking ( | ===Shield Implants=== | ||
*Slot 6: Zainou 'Gnome' KUA.... <span style="color:#2F4F4F">Reduces shield extender power needs by a few %. Rarely used</span> | |||
*Slot 7: Zainou 'Gnome' KVA.... <span style="color:#2F4F4F">Bonus to shield capacity. Useful for buffer and passive tanks</span> | |||
*Slot 8: Zainou 'Gnome' KXA.... <span style="color:#2F4F4F">Reduced capacitor need for remote shield repair equipment. Useful for logistics fits</span> | |||
*Slot 9: Zainou 'Gnome' KYA.... <span style="color:#2F4F4F">Increases shield recharge rate. useful for passive tanks</span> | |||
Resources: | |||
* [[Shield Tanking]] | |||
* [[Full T2 Tank]] | |||
=Armor Tanking (Cheatsheet)= | |||
===Active Tanking Skills=== | ===Active Tanking Skills=== | ||
* '''Hull Upgrades''' - (5) | * '''Hull Upgrades''' - (5) | ||
* '''Mechanic''' - (5) | * '''[[Skills:Mechanic#Mechanic|Mechanic]]''' - (5) | ||
* '''Repair Systems''' - (5) | * '''[[Skills:Mechanic#Repair_Systems|Repair Systems]]''' - (5) | ||
* '''Energy Management''' - (4) | * '''[[Skills:Engineering#Energy_Management|Energy Management]]''' - (4) | ||
* '''Energy Systems Operation''' - (4) | * '''[[Skills:Engineering#Energy_Systems_Operation|Energy Systems Operation]]''' - (4) | ||
* '''XY Armor Compensation''' - (4) | * '''XY Armor Compensation''' - (4) | ||
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* '''Engineering''' - (4) | * '''Engineering''' - (4) | ||
* '''Electronics''' - (4) | * '''Electronics''' - (4) | ||
* '''Jury | * '''Jury Rigging''' - (3) | ||
* '''Hull Upgrades''' - (4) | |||
* '''XY Armor Compensation''' - (4) | |||
* '''Armor Rigging''' - (2) | |||
* '''[[Skills:Mechanic#Mechanic|Mechanic]]''' - (4) | |||
Resources: | |||
[[Full T2 Tank]] | |||
=Speed Tanking (Cheatsheet)= | |||
* '''Shield Upgrades''' - (2) | |||
* '''Tactical Shield Manipulation''' - (4) | |||
* '''Jury Rigging''' - (3) | |||
* '''Shield Rigging''' - (2) | |||
* '''XY Shield Compensation''' - (4) | |||
* '''Hull Upgrades''' - (4) | * '''Hull Upgrades''' - (4) | ||
* '''XY Armor Compensation''' - (4) | * '''XY Armor Compensation''' - (4) | ||
* '''Armor Rigging''' - (2) | * '''Armor Rigging''' - (2) | ||
Recommended minimum values taken from [http://www.isktheguide.com/ ISK3.0] | Recommended minimum values taken from [http://www.isktheguide.com/ ISK3.0] | ||
=Drones ( | =Drones (Cheatsheet)= | ||
==='''Drone Skills'''=== | ==='''Drone Skills'''=== | ||
* '''Drones''' - (5) | * '''Drones''' - (5) | ||
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Recommended minimum values taken from [http://www.isktheguide.com/ ISK3.0] | Recommended minimum values taken from [http://www.isktheguide.com/ ISK3.0] | ||
=Missiles ( | =Missiles (Cheatsheet)= | ||
* '''Missile Launcher Operation''' - (5) | * '''Missile Launcher Operation''' - (5) | ||
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Recommended minimum values taken from [http://www.isktheguide.com/ ISK3.0] | Recommended minimum values taken from [http://www.isktheguide.com/ ISK3.0] | ||
=Gunnery ( | =Gunnery (Cheatsheet)= | ||
* '''Gunnery''' - (5) | * '''Gunnery''' - (5) | ||
===Gunnery Support Skills=== | ===Gunnery Support Skills=== | ||
* '''Controlled Bursts''' - (4) | * '''Controlled Bursts''' - (4) (0 for Projectile Weapons) | ||
* '''Motion Prediction''' - (4) | * '''Motion Prediction''' - (4) | ||
* '''Rapid Firing''' - (4) | * '''Rapid Firing''' - (4) | ||