Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Archive:Applying to EVE University During War: Difference between revisions

From EVE University Wiki
Djavin novienta (talk | contribs)
Removed category: War.
Djavin novienta (talk | contribs)
Line 6: Line 6:


=== For newer players to EVE Online ===
=== For newer players to EVE Online ===
{{Box|khaki|''Welcome to EVE Online. If you are not busy looking for ways to kill, harass, or at least mildly inconvenience another player, you got a lot of catching up to do.''
''Remember: Hi-sec is safer, not safe. CONCORD provides consequences, not security. EVE Online provides a "PVP FLAG" button. It's labeled and known as the "Undock" button. EVE Online is, at its core, a (non-consensual) PVP game.''
CCP Dev|solid}}


The best thing you can do as a newer player (or even a veteran who is not PvP oriented) is to leave behind the idea that some areas of space should be 100% safe. The security status of a system does not refer to your safety within the system, but rather the consequences a potential aggressor may face. If the potential reward to your aggressor (whether isk value or simply the satisfaction of taking you down) outweighs the consequences they face then chances are they will take that risk. Declaring war is a valid game mechanic which affects the consequences to a potential aggressor.
The best thing you can do as a newer player (or even a veteran who is not PvP oriented) is to leave behind the idea that some areas of space should be 100% safe. The security status of a system does not refer to your safety within the system, but rather the consequences a potential aggressor may face. If the potential reward to your aggressor (whether isk value or simply the satisfaction of taking you down) outweighs the consequences they face then chances are they will take that risk. Declaring war is a valid game mechanic which affects the consequences to a potential aggressor.