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Angel Forsaken Den: Difference between revisions

From EVE University Wiki
Djavin novienta (talk | contribs)
Recategorized.
Hirmuolio Pine (talk | contribs)
Converted out of full CMBSite template
Line 1: Line 1:
{{CMBSite | Angel Forsaken Den
{{CMBSite | Angel Forsaken Den}}
| Variation= 3
The Angel Forsaken Den is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. It is a level 3 variant of the [[Angel Den]]. The site is easily done with sniper Battleship T2 fit. The site pays estimately 2,5 million isk in bounties.
| OverviewSectionY/N= Y
 
    | OverviewSectionText= The Angel Forsaken Den is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. It is a level 3 variant of the [[Angel Den]].
{{Expected NPC
    | OverviewRecShips = Battleship.
    | OverviewEstPayout=  10- 12 mil.
    | Diff&ShipRecSectionY/N= Y
        | Diff&ShipRecSectionText= Easily done with sniper Battleship T2 fit.
    | TotalExpEnemiesSectionY/N= Y
         | TotalExpEnemiesSectionText = With the initial group and 5 triggered spawns, a total of 34 ships.
         | TotalExpEnemiesSectionText = With the initial group and 5 triggered spawns, a total of 34 ships.
         | TotalExpFrigates      = 5
         | TotalExpFrigates      = 5
Line 16: Line 11:
         | TotalExpCapitals      =  
         | TotalExpCapitals      =  
         | TotalExpSentries      =  
         | TotalExpSentries      =  
| WalkthroughSectionY/N= Y
    | WarpToSitePopupText=
    | WalkthroughSectionText= Warping to beacon for close range would require a very good tank to handle the swarm’s incoming damage. Using a propulsion module or a Micro Jump Drive is recommended.
    | Room1= Single Pocket
        | Room1WarpToPopupText=
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance. Reinforcements spawns are triggered by the last ship killed.
        | Room1Group1              = Initial Defenders (14- 20km)
            | Room1Group1Text    =
            | Room1Group1InLocal =
            | Room1Group1Table  =
{{NPCTable
|{{NPCTableRow|Cruiser|5|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
|{{NPCTableRow|Battlecruiser|6|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
}}
        | Room1Group2                = 1st Reinforcement Spawn (13- 17km)
            | Room1Group2Text        =
            | Room1Group2InLocal    =
            | Room1Group2Table      =
{{NPCTable
|{{NPCTableRow|Frigate|2|Gistii Ambusher/ Hunter/ Impaler/ Raider}}
|{{NPCTableRow|Cruiser|3|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
}}
        | Room1Group3                = 2nd Reinforcement Spawn (12- 17km)
            | Room1Group3Text        =
            | Room1Group3InLocal    =
            | Room1Group3Table      =
{{NPCTable
|{{NPCTableRow|Cruiser|3|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
|{{NPCTableRow|Battlecruiser|4|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
}}
        | Room1Group4                = 3rd Reinforcement Spawn (15- 17km)
            | Room1Group4Text        =
            | Room1Group4InLocal    =
            | Room1Group4Table      =
{{NPCTable
|{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
}}
        | Room1Group5                = 4th Reinforcement Spawn (14- 18km)
            | Room1Group5Text        =
            | Room1Group5InLocal    =
            | Room1Group5Table      =
{{NPCTable
|{{NPCTableRow|Cruiser|4|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
|{{NPCTableRow|Battlecruiser|4|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
}}
        | Room1Group6                =  5th Reinforcement Spawn (12- 17km)
            | Room1Group6Text        =
            | Room1Group6InLocal    =
            | Room1Group6Table      =
{{NPCTable
|{{NPCTableRow|Elite Frigate|3|Arch Gistii Hijacker/ Impaler/ Raider/ Rogue/ Thug|point=yes}}
|{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
}}
}}
==Walkthrough==
Single unagted normal space pocket. The damage can be overhelming if you warp at zero range.
{{NPCTableHead|Initial Defenders (14- 20km)}}
{{NPCTableRow|Cruiser|5|Gistum Centurion/...}}
{{NPCTableRow|Battlecruiser|6|Gistatis Legatus/...}}
|}
{{NPCTableHead|1st Reinforcement Spawn (13- 17km)}}
{{NPCTableRow|Frigate|2|Gistii Ambusher/...}}
{{NPCTableRow|Cruiser|3|Gistum Centurion/...}}
|}
{{NPCTableHead|2nd Reinforcement Spawn (12- 17km)}}
{{NPCTableRow|Cruiser|3|Gistum Centurion/...}}
{{NPCTableRow|Battlecruiser|4|Gistatis Legatus/...}}
|}
{{NPCTableHead|3rd Reinforcement Spawn (15- 17km)}}
{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/...}}
|}
{{NPCTableHead|4th Reinforcement Spawn (14- 18km)}}
{{NPCTableRow|Cruiser|4|Gistum Centurion/...}}
{{NPCTableRow|Battlecruiser|4|Gistatis Legatus/...}}
|}
{{NPCTableHead|5th Reinforcement Spawn (12- 17km)}}
{{NPCTableRow|Elite Frigate|3|Arch Gistii Hijacker/...|point=yes}}
{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/...}}
|}


  | EscalationSectionY/N =
    | Escalation=
    | EscalationSectionText=
    | EscalationChance =
| RewardsSectionY/N = Y
    | RewardsSectionText=
    | TotalBountyValue = 2.5 mil.
    | TotalGeneralLootValue= 4 mil.
    | TotalSalvageValue = 3.3 mil.
    | AverageRareLootValue=
    | ValuableLootTable =
    | ExplorationLogTable =
    | FactionDropLootVaryY/N =
}}


[[Category:Combat Anomalies]]
[[Category:Combat Anomalies]]