Difference between revisions of "Blood Forsaken Hub"

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(Updated template - using info provided)
(Converted out of full CMBSite template)
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{{CMBSite | Blood Forsaken Hub
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{{CMBSite | Blood Forsaken Hub}}
| Variation= 3
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The '''Blood Forsaken Hub''' is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Blood Raider Covenant|Blood Raiders]] infested regions. It is a level 3 variant of the [[Blood Hub]].
| OverviewSectionY/N= Y
+
 
    | OverviewSectionText= The '''Blood Forsaken Hub''' is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Blood Raider Covenant|Blood Raiders]] infested regions. It is a level 3 variant of the [[Blood Hub]].
+
{{Expected NPC
    | OverviewRecShips = Faction, T2 or T3 Cruiser, Battleship class
 
    | OverviewEstPayout=
 
    | Diff&ShipRecSectionY/N=
 
        | Diff&ShipRecSectionText=
 
    | TotalExpEnemiesSectionY/N= Y
 
 
         | TotalExpEnemiesSectionText = With the initial defending fleet and 5 triggered spawns, a total of 36- 48 ships.
 
         | TotalExpEnemiesSectionText = With the initial defending fleet and 5 triggered spawns, a total of 36- 48 ships.
 
         | TotalExpFrigates      = 6- 8
 
         | TotalExpFrigates      = 6- 8
Line 16: Line 11:
 
         | TotalExpCapitals      =  
 
         | TotalExpCapitals      =  
 
         | TotalExpSentries      =  
 
         | TotalExpSentries      =  
| WalkthroughSectionY/N= Y
 
    | WarpToSitePopupText=
 
    | WalkthroughSectionText= Killing the last hostile ship triggers a reinforcement spawn.
 
    | Room1= Single Pocket
 
        | Room1WarpToPopupText=
 
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
 
        | Room1Image                =
 
        | Room1ImageCaption          =
 
        | Room1Group1              = Initial Defending Fleet
 
            | Room1Group1Text    =
 
            | Room1Group1InLocal =
 
            | Room1Group1Table  =
 
{{NPCTable
 
|{{NPCTableRow|Battlecruiser|3- 4|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}}
 
|{{NPCTableRow|Battleship|3- 4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}}
 
}}
 
        | Room1Group2                = 1st Reinforcement Spawn
 
            | Room1Group2Text        =
 
            | Room1Group2InLocal    =
 
            | Room1Group2Table      =
 
{{NPCTable
 
|{{NPCTableRow|Battlecruiser|3- 4|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}}
 
|{{NPCTableRow|Battleship|3- 4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}}
 
}}
 
        | Room1Group3                = 2nd Reinforcement Spawn
 
            | Room1Group3Text        =
 
            | Room1Group3InLocal    =
 
            | Room1Group3Table      =
 
{{NPCTable
 
|{{NPCTableRow|Elite Cruiser|5|Elder Corpum Engraver/ Exorcist/ Phantom/ Reaver/ Revenant/ Sage}}
 
|{{NPCTableRow|Battleship|2|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}}
 
}}
 
        | Room1Group4                = 3rd Reinforcement Spawn
 
            | Room1Group4Text        =
 
            | Room1Group4InLocal    =
 
            | Room1Group4Table      =
 
{{NPCTable
 
|{{NPCTableRow|Elite Frigate|3- 4|Elder Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
 
|{{NPCTableRow|Battleship|3- 4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}}
 
}}
 
        | Room1Group5                = 4th Reinforcement Spawn
 
            | Room1Group5Text        =
 
            | Room1Group5InLocal    =
 
            | Room1Group5Table      =
 
{{NPCTable
 
|{{NPCTableRow|Elite Cruiser|3- 4|Elder Corpum Engraver/ Exorcist/ Phantom/ Reaver/ Revenant/ Sage}}
 
|{{NPCTableRow|Battleship|3- 4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}}
 
}}
 
        | Room1Group6                =  5th Reinforcement Spawn
 
            | Room1Group6Text        =
 
            | Room1Group6InLocal    =
 
            | Room1Group6Table      =
 
{{NPCTable
 
|{{NPCTableRow|Elite Frigate|3- 4|Elder Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
 
|{{NPCTableRow|Battleship|3- 4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}}
 
|{{NPCTableSeparator|Possible Rare Spawn}}
 
|{{NPCTableRow|Commander Battleship|8|Dark Blood Commander|cargo=Possible Faction charges, modules or tags}}
 
 
}}
 
}}
 +
==Walkthrough==
 +
Single ungated normal space pocket. Killing the last hostile ship triggers a reinforcement spawn.
 +
 +
{{NPCTableHead|Initial Defending Fleet}}
 +
{{NPCTableRow|Battlecruiser|3- 4|Corpatis Bishop/...}}
 +
{{NPCTableRow|Battleship|3- 4|Corpus Apostle/...}}
 +
|}
 +
 +
{{NPCTableHead|1st Reinforcement Spawn}}
 +
{{NPCTableRow|Battlecruiser|3- 4|Corpatis Bishop/...}}
 +
{{NPCTableRow|Battleship|3- 4|Corpus Apostle/...}}
 +
|}
 +
 +
{{NPCTableHead|2nd Reinforcement Spawn}}
 +
{{NPCTableRow|Elite Cruiser|5|Elder Corpum Engraver/...}}
 +
{{NPCTableRow|Battleship|2|Corpus Apostle/...}}
 +
|}
 +
 +
{{NPCTableHead|3rd Reinforcement Spawn}}
 +
{{NPCTableRow|Elite Frigate|3- 4|Elder Corpii Collector/...}}
 +
{{NPCTableRow|Battleship|3- 4|Corpus Apostle/...}}
 +
|}
 +
 +
{{NPCTableHead|4th Reinforcement Spawn}}
 +
{{NPCTableRow|Elite Cruiser|3- 4|Elder Corpum Engraver/...}}
 +
{{NPCTableRow|Battleship|3- 4|Corpus Apostle/...}}
 +
|}
 +
 +
{{NPCTableHead|5th Reinforcement Spawn}}
 +
{{NPCTableRow|Elite Frigate|3- 4|Elder Corpii Collector/...}}
 +
{{NPCTableRow|Battleship|3- 4|Corpus Apostle/...}}
 +
{{NPCTableSeparator|Possible Rare Spawn}}
 +
{{NPCTableRow|Commander Battleship|1|Dark Blood Commander|cargo=Possible Faction charges, modules or tags}}
 +
|}
 
   
 
   
  | EscalationSectionY/N =
 
    | Escalation=
 
    | EscalationSectionText=
 
    | EscalationChance =
 
| RewardsSectionY/N =
 
    | RewardsSectionText=
 
    | TotalBountyValue =  mil
 
    | TotalGeneralLootValue=  mil
 
    | TotalSalvageValue =  mil
 
    | AverageRareLootValue=
 
    | ValuableLootTable =
 
    | ExplorationLogTable =
 
    | FactionDropLootVaryY/N =
 
}}
 
 
   
 
   
 
[[Category:Combat Anomalies]]
 
[[Category:Combat Anomalies]]

Revision as of 19:20, 24 July 2017

Site Details
Blood Forsaken Hub
Type Combat Anomaly
Rating Class 8 Level 3
Found in Null
Max ship size Not Gated
Pirate faction Blood Raider
Damage to deal Electromagnetic damage EM
Thermal damage Th
Damage to
Resist
50% Electromagnetic damage EM
48% Thermal damage Th
Sig. Strength 100% Anomaly

The Blood Forsaken Hub is a combat anomaly found in Blood Raiders infested regions. It is a level 3 variant of the Blood Hub.

Total expected enemies
Enemy Type Count
Icon red frigate.png Frigates 6- 8
Icon red cruiser.png Cruiser 6- 8
Icon red battlecruiser.png Battlecruisers 6- 8
Icon red battleship.png Battleships 18- 24

Walkthrough

Single ungated normal space pocket. Killing the last hostile ship triggers a reinforcement spawn.


Initial Defending Fleet
WD EWAR L


Battlecruiser 3- 4 x Battlecruiser Corpatis Bishop/...
Battleship 3- 4 x Battleship Corpus Apostle/...


1st Reinforcement Spawn
WD EWAR L


Battlecruiser 3- 4 x Battlecruiser Corpatis Bishop/...
Battleship 3- 4 x Battleship Corpus Apostle/...


2nd Reinforcement Spawn
WD EWAR L


Elite Cruiser 5 x Elite Cruiser Elder Corpum Engraver/...
Battleship 2 x Battleship Corpus Apostle/...


3rd Reinforcement Spawn
WD EWAR L


Elite Frigate 3- 4 x Elite Frigate Elder Corpii Collector/...
Battleship 3- 4 x Battleship Corpus Apostle/...


4th Reinforcement Spawn
WD EWAR L


Elite Cruiser 3- 4 x Elite Cruiser Elder Corpum Engraver/...
Battleship 3- 4 x Battleship Corpus Apostle/...


5th Reinforcement Spawn
WD EWAR L


Elite Frigate 3- 4 x Elite Frigate Elder Corpii Collector/...
Battleship 3- 4 x Battleship Corpus Apostle/...
Possible Rare Spawn
Commander Battleship 1 x Commander Battleship Dark Blood Commander Possible Faction charges, modules or tags