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Topology: Difference between revisions

From EVE University Wiki
m Noting Niarja's down.
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{{related class|Topology of New Eden}}At first glance, New Eden is a complex mess of points. In addition to that, jump gates often don't connect to the closest systems. There are many arms and dead ends, and a number of highways - routes that are particularly short for the distance they cover. There are also high sec chokepoints: Systems that you need to pass through in order to travel between two given high sec systems without leaving high sec. Since the ingame map arranges systems by their coordinates, some of these relations can be hard to see, but they are useful to know for pilots in the high-sec trading or hauling businesses.
{{related class|Topology of New Eden}}At first glance, New Eden is a complex mess of points. In addition to that, jump gates often don't connect to the closest systems. There are many arms and dead ends, and a number of highways - routes that are particularly short for the distance they cover. There are also high sec chokepoints: Systems that you need to pass through in order to travel between two given high sec systems without leaving high sec. Since the ingame map arranges systems by their coordinates, some of these relations can be hard to see, but they are useful to know for pilots in the high-sec trading or hauling businesses.


== The Ring Topology of High Sec Empire Space ==
== The (Former) Ring Topology of High Sec Empire Space ==
{{note|Niarja has fallen to the Triglavian Collective as part of the [[Triglavian Invasion]]. This leaves the "ring" severed, requiring Caldari <-> Amarr transport to go through Gallente and Minmatar space to remain in effective highsec.}}
{{note|Niarja has fallen to the Triglavian Collective as part of the [[Triglavian Invasion]]. This leaves the "ring" severed, requiring Caldari <-> Amarr transport to go through Gallente and Minmatar space to remain in effective highsec.}}


Topologically, high sec is a ring that consists of the systems that are claimed by the four major factions (with the exception of the Jovian Empire). Among the minor factions, the Ammatar Mandate is special in that it is also located on the ring. A small part of the Amarr Empire is separated from the Empire's main high sec space, and only reachable through CONCORD/Gallente space. The basic layout of high sec can thus be visualized as follows:
Topologically, high sec was a ring that consists of the systems that are claimed by the four major factions (with the exception of the Jovian Empire). Among the minor factions, the Ammatar Mandate is special in that it is also located on the former ring. A small part of the Amarr Empire is separated from the Empire's main high sec space, and only reachable through CONCORD/Gallente space. The basic layout of high sec can thus be visualized as follows:


[[Image:eve-hisec-chokepoints-basic-ring.png|600px]]
[[Image:eve-hisec-chokepoints-basic-ring.png|600px]]
(NB: EVE University is no longer based in Aldrat)
(NB: EVE University is no longer based in Aldrat)


The main idea you should take away from this picture is that in order to travel from e.g. Aldrat (in Minmatar space) to Jita (in Caldari space) without leaving high sec, you need to travel through either Gallente space, or through Amarr/Ammatar space. There are shorter routes, but they all involve at least one low sec system.
The main idea you should take away from this picture is that in order to travel from e.g. Aldrat (in Minmatar space) to Jita (in Caldari space) without leaving high sec, you need to travel through Gallente space. There are shorter routes, but they all involve at least one low sec system.


== Highways and Chokepoints ==
== Highways and Chokepoints ==
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This pipe is along the west side of New Eden.  The eastern pipe is broken up by several high-sec jumps, and must be mapped manually.
This pipe is along the west side of New Eden.  The eastern pipe is broken up by several high-sec jumps, and must be mapped manually.
== Null Sec Connections ==
There are several connections between empire space and null security space. While these connections can be avoided by [[Jump drive]] equipped ships, routes to some of them become are trafficked and are often gatecamped.
A map updated for the fall of Niarja, with routes between tradehubs as well as to various nullsec outlets, is listed below.
[[Image:Spannr highsec subway map.png|600px]]


== References ==
== References ==