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The Ploy: Difference between revisions

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{{Work in progress|This page is under construction. Please do not trust informations given here}}
{{Work in progress|This page is under construction. Please do not trust the information given here}}




=Get all Empires to 5.0, aka "The Ploy"=
= Get all Empires to 5.0, aka "The Ploy" =
 
High Faction Standing with all 4 Empires, Amarr, Caldari, Gallente and Minmatar, is desirable because it:
High Faction Standing with all 4 Empires, Amarr, Caldari, Gallente and Minmatar, is desirable because it:
* Gives access to all 7 Epic Arcs
* Gives access to all 7 Epic Arcs
Line 10: Line 11:
Getting to 5.00 Faction Standing is tedious and time consuming rather then difficult.
Getting to 5.00 Faction Standing is tedious and time consuming rather then difficult.


At high Empire Standing doing a Storyline Mission will decrease your total Empire Standing sum rather then increase it.
== You will need ==


==How:==
Train skills:
===Standings gain mechanics===
* [[Social]] to gain more Standing from each Mission; level V makes getting Standing a lot easier then level IV
When standings go up or down they do so as a percentage; this is always a percentage decay towards the extreme end of the scale. For example, if someone has 1.0 standing with an NPC corporation and completes a mission that changes standing by +5%, then the current standing is increased by 5% of the difference from 1 to 10; that's a change of +0.45 with an end result of 1.45. However, if someone else with a 4.0 standing completes the same mission under the same circumstances and also gets a 5% increase, then that's 5% of the difference from 4 to 10; that's a change of +0.30 with an end result of 4.30.
* [[Connections]] to decrease how much Unmodified Standing you need; level V increase your 3.8 Unmodified Standing to 5.0 Effective Standing


If something causes a standing decrease, then it's a percentage decay towards −10. For example, if someone with 1.0 standing suffers a −5% change, then that's 5% of the difference from 1 to −10; that's a change of −0.55 with an end result of 0.45. If someone with 4.0 standing suffers that same −5% change, then it's 5% of the difference from 4 to −10; that's a change of −0.7 with an end result of 3.3.
Early in your capsuleer adventures:
* Avoid accepting Missions against an Empire; the Gallente will want you to fight the Caldari: decline it
* Complete the Career Agent Missions no more then once as you'll need the other two sets later
* Pick your favorite Empire and increase their Standing first
* Run Missions for as few Corporations in each Empire as possible


The formula for standing increase is
Tips for getting the sum of 20.0 Empire Standing:
:<math> \text{ New standing} = \text{Old standing} + ( 10 - \text{Old standing} ) \times \text{Standing increase} </math>
* Do Level 4 Security Missions; blitz them with other pilots to speed up their completion
The formula for standing decrease is almost same, just towards -10
* Every 16th completed Mission you will be sent a Storyline Mission
:<math> \text{ New standing} = \text{Old standing} + ( -10 - \text{Old standing} ) \times \text{Standing decrease} </math>
* Sisters of EVE Epic Arc The Blood Stained Stars increases your Standing by 7% towards an Empire of your choice


where ''Standing decrease'' is the decimal form of standing change. For example 0.4% would be 0.004.
== How it works ==
 
The consequence of this math is that the higher your standings are, the less effective standings increases become and the more dramatic penalties become. For example a standing loss of 1% turns 9.0 standing into 8.81 but increase of 1% would bring 9.0 standing to 9.01.


===Advanced Standings mechanics===
{| class="wikitable" style="width: 300x;float:right;"
{| class="wikitable" style="width: 300x;float:right;"
|+ Derived Empire Standing modifiers
|+ Derived Empire Standing modifiers
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| Minmatar || -0.5 || -0.2 || 0.8 || 1.0
| Minmatar || -0.5 || -0.2 || 0.8 || 1.0
|}
|}
[[File:FW faction alliances.png|thumb|200px|right|Amarr fight Minmatar and Caldari fight Gallente.]]
[[File:FW faction alliances.png|thumb|200px|right|Amarr fight Minmatar and Caldari fight Gallente.]]


Due to derived Standings Storyline Missions will at first increase your sum of Empire Standings and after a certain threshold, decrease your Empire Standing sum.
Storyline Missions will start decreasing your total sum of Empire Standings. This is because negative Derived Standing will become greater then positive Effective Standing gain.


Corps opening Epic Arcs - needed for The Ploy
===Standings gain mechanics===
<br>
When standings go up or down they do so as a percentage; this is always a percentage decay towards the extreme end of the scale. For example, if someone has 1.0 standing with an NPC corporation and completes a mission that changes standing by +5%, then the current standing is increased by 5% of the difference from 1 to 10; that's a change of +0.45 with an end result of 1.45. However, if someone else with a 4.0 standing completes the same mission under the same circumstances and also gets a 5% increase, then that's 5% of the difference from 4 to 10; that's a change of +0.30 with an end result of 4.30.


===Early game strategy===
If something causes a standing decrease, then it's a percentage decay towards −10. For example, if someone with 1.0 standing suffers a −5% change, then that's 5% of the difference from 1 to −10; that's a change of −0.55 with an end result of 0.45. If someone with 4.0 standing suffers that same −5% change, then it's 5% of the difference from 4 to −10; that's a change of −0.7 with an end result of 3.3.
To get to 5.0 Empire Standing with all Empires:
* Avoid accepting Missions against an Empire; the Gallente will want you to fight the Caldari: decline it
* Complete the Career Agent Missions no more then once as you'll need the other two sets later
* Pick your favorite Empire and increase their Standing first
* Run Missions for as few Corporations in each Empire as possible


===Skills needed===
The formula for standing increase is
Train [[Social]] to gain more Standing from each Mission. Level V makes getting Standing a lot easier then IV.
:<math> \text{ New standing} = \text{Old standing} + ( 10 - \text{Old standing} ) \times \text{Standing increase} </math>
The formula for standing decrease is almost same, just towards -10
:<math> \text{ New standing} = \text{Old standing} + ( -10 - \text{Old standing} ) \times \text{Standing decrease} </math>


Train [[Connections]] to decrease how much Unmodified Standing you need. Level V increase your 3.8 Unmodified Standing to 5.0 Effective Standing.
where ''Standing decrease'' is the decimal form of standing change. For example 0.4% would be 0.004.


===Improving standings===
The consequence of this math is that the higher your standings are, the less effective standings increases become and the more dramatic penalties become. For example a standing loss of 1% turns 9.0 standing into 8.81 but increase of 1% would bring 9.0 standing to 9.01.
You can think of getting all 4 factions to 5.0 as getting total of 20.0 in faction standings gain - that's the target to achieve. How to approach it:
 
* Do Level 4 Security Missions; blitz them with other pilots to speed up their completion
* Every 16th Mission you will be sent a Storyline Mission
* Sisters of EVE Epic Arc The Blood Stained Stars increases your Standing by 7% towards an Empire of your choice


==The Ploy==
==The Ploy==